|No image yet|
18 experience points
|12 Hit points|
Resistance: 5 Damage Reduction
Immune to: '''Immunities
Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Sazed, Death, Sleep, ability score damage, drain
Effects And Conditions: Nauseated, Fatigued, Sickened
Range: 2 ft.
Damage: 1d6+4 Bludgeoning
BASE ATTACK BONUS
|+4 Bonus||12 Defense|
Features and Abilities
|Charge, Coup de Grace|
Improved Initiative, Damage Reduction 5/slashing, Toughness, Feat, Coup de Grace, Undead Creature
Analyze Skill: Lore (Religion) DC 10 to 25
Zombie is an enemy in Pathfinder: Kingmaker.
Description[edit | edit source]
Zombies are the animated corpses of dead creatures, forced into foul unlife via necromantic magic like animate dead. While the most commonly encountered zombies are slow and tough, others possess a variety of traits, allowing them to spread disease or move with increased speed.
Zombies are unthinking automatons, and can do little more than follow orders. When left unattended, zombies tend to mill about in search of living creatures to slaughter and devour. Zombies attack until destroyed, having no regard for their own safety.
Although capable of following orders, zombies are more often unleashed into an area with no command other than kill living creatures. As a result, zombies are often encountered in packs, wandering around places the living frequent, looking for victims.