Winter Wolf

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Winter Wolf
WinterWolf.png

Neutral (Wolf)

14 Magical Beast
Size
Large
Speed
50 ft.
Initiative
+9
STR
28
DEX
21
CON
26
INT
13
WIS
17
CHA
14

Skill
20 Perception

360 experience points

Defense
203 Hit points
AC
28

Flat-footed
22
Touch
15
Fortitude
17
Will
7
Reflex
14

Resistance:

Immune to:

Vulnerable to:

Offense
Bite
Range: 6 ft.
Attack: +23
Damage: 1d8+13 SPB plus trip

BASE ATTACK BONUS
+14 / +9
COMBAT MANEUVER
+20 Bonus 44 Defense

Features and Abilities
Charge, Cold Breath, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Combat Expertise, Fighting Defensively, Acrobatics (Mobility)
Trip Defense +4, Trip (Bite attack), Toughness, Dodge, Improved Initiative, Combat Expertise, Weapon Focus (Bite), Improved Critical (Bite), Feat, Coup de Grace

Analyze Skill: Lore (Nature) DC 20


Winter Wolf is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Wandering alone or in packs, wolves sit at the top of the food chain. Ferociously territorial and exceptionally wideranging in their hunting, wolf packs cover broad areas. A wolf's wide paws contain slight webbing between the toes that assists in moving over snow, and its fur is a thick, water-resistant coat ranging in color from grey to brown and even black in some species. Its paws contain scent glands that mark the ground as it travels, assisting in navigation as well as broadcasting its whereabouts to fellow pack members. Generally, a wolf stands between 2.5 to 3 feet tall at the shoulder and weighs between 45 and 150 pounds, with females being slightly smaller.

Loot[edit | edit source]

Worg Pelt (Lore (Nature) DC 23)