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Whirlwind is an ability in Pathfinder: Kingmaker.
Effect[edit | edit source]
Some creatures can transform themselves into whirlwinds and remain in that form for up to 1 round for every 2 HD they have. A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it. Creatures caught in the whirlwind take a -4 penalty to Dexterity and a -2 penalty on attack rolls and must succeed on a concentration check (DC 15 + spell level) to cast a spell. An affected creature must succeed on a Reflex save (DC 10 + half monster's HD + the monster's Strength modifier) each round or take damage as if it were hit by the whirlwind creature's slam attack.