|
|
|
Vordakai
|
|
Neutral Evil (Cyclops)
|
13 Wizard 10 Undead
|
Size Large
|
Speed 30 ft.
|
Initiative +5
|
STR 21
|
DEX 12
|
CON 10
|
INT 26
|
WIS 16
|
CHA 26
|
|
Skills
|
|
34 Knowledge (Arcana) 21 Knowledge (World) 29 Lore (Religion)
|
31 Perception 31 Athletics 21 Use Magic Device
|
720 experience points
|
Defense
|
334 Hit points
|
|
|
|
AC 28
|
Flat-footed 27
|
Touch 14
|
Fortitude +15
|
Will +24
|
Reflex +10
|
Resistance: Damage Reduction 15/Bludgeoning Damage Reduction 15/magic Energy Resistance: 15 Fire 15 Cold 15 Acid 15 Electricity
|
Immunities
|
Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Stunned, Death, Sleep, ability score damage, drain Energy: Negative Effects And Conditions: Nauseated, Fatigued, Sickened
|
|
|
Offense
|
Melee: Unarmed Strike Range: 6 ft. Attack: +19/+14/+9 Damage: 6-9 Bludgeoning 1d4+5
|
|
BASE ATTACK BONUS +13/+8/+3/-
|
|
COMBAT MANEUVER
|
+21 Bonus
|
44 Defense
|
Features and Abilities
|
Charge, Paralyzing Touch, Brain Consumption, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Grave Touch, Turn Undead (Necromancy), Enlarge Person, Expeditious Retreat Fighting Defensively, Acrobatics (Mobility), Life Sight Damage Reduction 15/Bludgeoning, Damage Reduction 15/Magic, Feat, Coup de Grace, Undead Creature, Toughness, Iron Will, Improved Iron Will, Defensive Combat Training, Weapon Focus (Touch), Wizard Bonus Feat, Cantrips (Wizard), Specialist School, Wizard Proficiencies, Arcane Bond, Detect Magic, Specialist School - Necromancy, Specialist School - Necromancy, Opposition School, Improved Initiative, Opposition School - Evocation, Opposition School - Conjuration, Life Sight
|
Analyze Skill: Lore (Nature) DC 23
|
VordakaiBossUnit (f66d7df4dc3c7e04d9f357935e95f9e9)
|
|
Vordakai is a character in Pathfinder: Kingmaker.
Biography[ | ]
Interactions[ | ]
He is the main antagonist during The Lost Relic and The Varnhold Vanishing quests.
After his defeat, if you are evil, you can offer him an advisor post in your barony (Magister). That also means, that Maegar Varn stays dead.
During the last conversation with him, if you pass a Knowledge (Arcana) 27 check, you get a new event Research into the Nature of Curses: Vordakai
Loot[ | ]
Strategy[ | ]