Template:Infobox place
Description
"These are the ruins of an ancient dwarven fortress, built near a similarly ancient trade route. Dwarves have always been known for their sturdy construction, so even after being abandoned, this fortress has endured the pressure of time and seems to still be mostly intact. Trolls and kobolds now inhabit the abandoned halls, breaking ancient relics and designing their new "home" to their own taste."
Notes:
- This location is named Dwarven Ruins before investigating it.
- Disc puzzles
- Moon disc to fish rune sign, Sun disc S rune sign to open a floor panel in the classroom with sun/moon.
- ...
- ...
NPCs
Enemies & Drops
- Hide Armor +3 x1
- Silver Ring x1
- Clear Quartz x1
- Leather Armor x2
- Masterwork Shortbow x2
- Fowl x1
- Pearl x1
- Green Quartz x1
- Citrine x1
- Gold Coins x1
Kobold Sniper x6 (one of these on the second floor has the same statistics and equipment but is labeled as Kobold instead)
- Leather Armor x5
- Masterwork Light Crossbow x5
- Silver Ring x2
- Copper Ring x1
- Jade x1
- Turqoise x1
- Black Whip x1
- Gold Coins x79
- Masterwork Light Crossbow x3
- Studded Leather x3
- Scroll of Burning Arc x1
- Scroll of Bull's Strength x1
- Scroll of Summon Monster II x1
- Citrine x1
- Pearl x2
- Agate x1
- Gold Coins x17
Kobold Alchemist (Alchemist 5)
- Leather Armor x1
- Light Crossbow x1
- Potion of Resist Electricity x1
- Gold Coins x18
Trollhound x32
- Trollhound Hide x32 ([Lore (Nature) 18])
- Meat x1
Troll x17
- Tuskwater Oysters x2
- Jade x6
- Agate x3
- Citrine x2
- Clear Quartz x3
- Silver Ring x2
- Copper Ring x1
- Turquoise x2
- Pearl x1
- Gold Coins x96
- Leather Armor x1
- Old Dwarven Chest Key x1
- Padded Armor x4
- Shortsword x4
- Light Crossbow x1
- Copper Ring x1
- Gold Coins x44
Branded Troll x14
- Copper Ring x4
- Citrine x4
- Pearl x2
- Silver Ring x4
- Clear Quartz x1
- Jade x1
- Potion of Cure Light Wounds x2
- Scroll of Cure Serious Wounds x2
- Scroll of Cure Light Wounds x12
- Green Quartz x1
- Potion of Cure Moderate Wounds x1
- Agate x1
- Gold Coins x55
- Tenderloin x2
- Trollhound Hide x1 ([Lore (Nature) 23])
- Amulet of Natural Armor +2 x1
- Citrine x1
- Gold Coins x15
- Agate x1
- Gold Coins x5
- Belt of Physical Might +2 x1
- Jade x1
- Gold Coins x57
- Padded Armor
- Shortsword
- Dirty Paintbrush
- Pearl
- Gold Coins x1
- Scalemail x1
- Pearl x1
- Citrine x1
- Potion of Cure Light Wounds x1
- Trollhound Hide x1 ([Lore (Nature) 18])
- Breastplate x6
- Light Shield x6
- Masterwork Shortsword x6
- Pearl x2
- Copper Ring x1
- Turquoise x2
- Gold Coins x19
- Padded Armor x5
- Shortbow x5
- Agate x1
- Pearl x2
- Copper Ring x1
- Gold Coins x12
Mimic x2
- None
- Masterwork Light Crossbow x1
- Silver Dwarven Key x1
- Scroll of Protection from Law, Communal x1
- Gold Coins x48
- None
- Leather Armor x1
- Masterwork Light Crossbow x1
- Gold Coins x14
- Masterwork Light Crossbow x1
- "Prodigal Sons" x1
- "Chronicle of Blades" x1
- "The River Freedoms" x1
- '"Fairy Tales of Avistan" x1
- Scroll of Snowball x1
- Mallet of Woe x1
- Belt of Physical Might +4 x1
- Iron Dwarven Key x1
- Pearl x1
- Jade x1
- Scroll of Cure Serious Wounds x1
- Ring of Luck x1
- Ring of Protection +2 x1
- Headband of Alluring Charisma +4 x1
- Shortbow x1
- Iron Dwarven Key x1
- Jade x1
- Bloodstone x1
Loot
Branch (requires [Perception 7] check to notice):
Barrel:
- Dwarven Helm Shard x1
- Citrine x2
- Silver Ring x1
- Gold Coins x26
Crate:
Crate:
- Gold Ring x1
Chest (requires [Trickery 18] check to unlock):
- Scroll of Fireball x1
- Dart +1 x1
- Gold Coins x13
Chest (requires Old Dwarven Chest Key to unlock):
- Dwarven Helm Shard x1
- Heart of Valor x1
- Gold Coins x623
Chest:
Mushrooms:
- Mushrooms x1
Chest:
Hidden Tile (requires [Perception 18] check to notice):
Satchel:
- Scroll of Bless x3
- Scroll of Cure Light Wounds x1
- Potion of Cure Moderate Wounds x1
- Camping supplies and rations x1
- "On the Nature of the Divine" x1
Sack (requires [Perception 7] check to notice):
- Torag's Pendant x1
- Bronze Dwarven Key x1
- Peridot x1
- Exquisite Pearl x1
- Honey x1
- Trout x3
- Gold Coins x25
Chest (in secret room next to kobold artist)::
- Agate x11
Pile of Trash: (requires [Perception 7] check to notice, [Trickery 5] check to unlock, hidden in secret room next to kobold artist):
- Cypress Queen's Goblet x1
- Gold Ring x1
- Silver Ring x1
- Gold Coins x50
Hidden Compartment (requires [Perception 14] check to notice, [Trickery 21] check to unlock, hidden in secret room next to kobold artist):
- Frost Greatsword +1 x1
- Agate x3
- Green Quartz x3
- Agate x7
- Gold Coins x371
Hidden Compartment (requires [Perception 18] check to notice:
Chest:
- Torag's Pendant x1
- Copper Ring x1
- Pearl x2
- Green Quartz x1
- Bloodstone x1
- Turquoise x1
- Gold Coins x25
Hidden Tile (requires [Perception 20] check to notice, trapped with [Perception 22] [Trickery 22] trap):
Edible Moss:
- Edible Moss x1
Hidden Shelf (requires [Perception 18] check to notice, [Trickery 17] check to unlock):
Chest (requires [Trickery 18] check to unlock):
- Gold Ring x1
- Jade x1
- Moonstone x1
- Camping supplies and rations x1
Chest (requires [Trickery 18] check to unlock):
- Potion of Cure Moderate Wounds x1
- Gold Coins x50
Chest:
- Rusty Dwarven Key x1
- Commandant's Journal (First Half) x1
- Silver Ring x1
- Gold Coins x110
Corpse:
- Torag's Pendant x1
- Steel Dwarven Key x1
- Gold Ring x1
- Jasper (gem) x1
Edible Moss:
- Edible Moss x1
Chest:
Chest (requires [Perception 20] check to notice):
- Torag's Pendant x1
- Dwarven Helm Shard x1
- Gold Ring x1
- Potion of Cure Light Wounds x12
Hidden Tile (requires [Perception 16] check to notice)
- Pearl x14
- Exquisite Pearl x1
Debris:
Slab of Stone:
Chest:
- Shock Light Crossbow +1 x1
- Gold Coins x60
Chest:
- Potion of Cure Light Wounds x3
- Clear Quartz x1
- Gold Coins x21
Chest:
- Green Quartz x3
- Turquoise x2
- Gold Coins x32
Hidden Compartment (requires [Perception 16] check to notice, [Trickery 16] check to unlock):
- Gold Ring x1
- Exquisite Pearl x1
- Scroll of Acid Arrow x2
Rubble:
Chest:
- Agate x4
- Turquoise x2
- Tuskwater Oyster x3
- Silver Ring x1
Chest (requires [Trickery 23] check to unlock):
- Chainmail +2 x1
Hidden Compartment (requires [Perception 21] check to notice, trapped with [Perception 22] [Trickery 22] trap):
Mushrooms:
- Mushrooms x1
Chest (must have solved rune puzzles on the first floor):
- Blessed Path x1
- Gold Coins x2122
Chest (requires [Trickery 23] check to unlock):
- Potion of Cure Moderate Wounds x1
- Clear Quartz x1
- Gold Coins x48
Satchel (requires [Perception 16] check to notice):
- Potion of Aid x1
- Scroll of Hold Person x1
- Gold Coins x29
Chest (requires the Old Dwarven Chest Key to open):
- Shock Frost Heavy Mace +1 x1
- Soot-Blackened Hammer x1
- Potion of Cure Moderate Wounds x1
Rubble (requires [Perception 7 check to notice):
Rubble (requires [Perception 7] check to notice):
Mushrooms:
- Mushrooms x1
Chest:
- Commandant's Journal (Second Half) x1
- Moonstone x1
- Gold Coins x65
Chest:
- Silver Ring x1
- Jasper x1
- Citrine x1
Satchel:
Chest:
- Gold Coins x147
Chest:
- Citrine x2
- Bloodstone x1
- Gold Coins x12
Chest:
- Bracers of Armor +3 x1
- Soot-Blackened Tongs x1
- Iron Dwarven Key x1
Chest:
- Peridot x1
- Gold Coins x48
Chest (requires [Trickery 16] check to unlock):
- Scroll of Cure Serious Wounds x1
Barrel (requires [Perception 0] check to notice):
Chest:
- Bloodstone x1
- Scroll of Aid x1
Chest (requires [Trickery 19] check to open):
- Dwarven Urgrosh +1 x1
- Scroll of Cure Serious Wounds x1
Chest (requires Trickery 21] check to unlock):
Hidden Compartment (requires [Perception 16] check to notice):
- Moonstone x1
- Potion of Cure Moderate Wounds x2
Chest (trapped with [Perception 22] [Trickery 22] trap):
- Keen Longsword +1 x1
- Half-Plate x1
- Masterwork Greataxe x1
- Masterwork Dagger x2
Chest (requires [Trickery 14] check to unlock):
- Potion of Shield of Faith x2
- Scroll of Scorching Ray x2
- Gold Coins x53