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Template:Infobox place

Trolllair

Troll Lair (Top Floor)

Trolllairdepths

Troll Lair Depths

Description

"These are the ruins of an ancient dwarven fortress, built near a similarly ancient trade route. Dwarves have always been known for their sturdy construction, so even after being abandoned, this fortress has endured the pressure of time and seems to still be mostly intact. Trolls and kobolds now inhabit the abandoned halls, breaking ancient relics and designing their new "home" to their own taste."

Notes:

  • This location is named Dwarven Ruins before investigating it.
  • Disc puzzles
    • Moon disc to fish rune sign, Sun disc S rune sign to open a floor panel in the classroom with sun/moon.
    • ...
    • ...

NPCs

Enemies & Drops

Jazon

Kobold Skirmisher x2

Kobold Sniper x6 (one of these on the second floor has the same statistics and equipment but is labeled as Kobold instead)

Kobold Boomsayer x3

Kobold Alchemist (Alchemist 5)

Trollhound x32

Troll x17

  • Tuskwater Oysters x2
  • Jade x6
  • Agate x3
  • Citrine x2
  • Clear Quartz x3
  • Silver Ring x2
  • Copper Ring x1
  • Turquoise x2
  • Pearl x1
  • Gold Coins x96

Ferocious Wolf x3

Kobold Sentinel x5

Branded Troll x14

Greater Trollhound

Argadd

  • Citrine x1
  • Gold Coins x15

Karga

  • Agate x1
  • Gold Coins x5

Kargadd

Kobold Artist

Nagrundi

  • Scalemail x1
  • Pearl x1
  • Citrine x1
  • Potion of Cure Light Wounds x1

Trollhound (Magical Beast 8)

  • Trollhound Hide x1 ([Lore (Nature) 18])

Kobold Blade (Fighter 4) x6

Kobold Archer x5

  • Padded Armor x5
  • Shortbow x5
  • Agate x1
  • Pearl x2
  • Copper Ring x1
  • Gold Coins x12

Mimic x2

  • None

Kobold Bone Shaman

Giant Spider (Vermin 7) x6

  • None

Kobold Pupil

  • Leather Armor x1
  • Masterwork Light Crossbow x1
  • Gold Coins x14

Kobold Teacher

Hargulka

Tartuk

Loot

Branch (requires [Perception 7] check to notice):

Barrel:

Crate:

Crate:

Chest (requires [Trickery 18] check to unlock):

Chest (requires Old Dwarven Chest Key to unlock):

Chest:

Mushrooms:

Chest:

Hidden Tile (requires [Perception 18] check to notice):

Satchel:

Sack (requires [Perception 7] check to notice):

Chest (in secret room next to kobold artist)::

  • Agate x11

Pile of Trash: (requires [Perception 7] check to notice, [Trickery 5] check to unlock, hidden in secret room next to kobold artist):

Hidden Compartment (requires [Perception 14] check to notice, [Trickery 21] check to unlock, hidden in secret room next to kobold artist):

Hidden Compartment (requires [Perception 18] check to notice:

Chest:

  • Torag's Pendant x1
  • Copper Ring x1
  • Pearl x2
  • Green Quartz x1
  • Bloodstone x1
  • Turquoise x1
  • Gold Coins x25

Hidden Tile (requires [Perception 20] check to notice, trapped with [Perception 22] [Trickery 22] trap):

Edible Moss:

Hidden Shelf (requires [Perception 18] check to notice, [Trickery 17] check to unlock):

Chest (requires [Trickery 18] check to unlock):

  • Gold Ring x1
  • Jade x1
  • Moonstone x1
  • Camping supplies and rations x1

Chest (requires [Trickery 18] check to unlock):

Chest:

Corpse:

Edible Moss:

  • Edible Moss x1

Chest:

Chest (requires [Perception 20] check to notice):

Hidden Tile (requires [Perception 16] check to notice)

  • Pearl x14
  • Exquisite Pearl x1

Debris:

Slab of Stone:

Chest:

Chest:

  • Potion of Cure Light Wounds x3
  • Clear Quartz x1
  • Gold Coins x21

Chest:

  • Green Quartz x3
  • Turquoise x2
  • Gold Coins x32

Hidden Compartment (requires [Perception 16] check to notice, [Trickery 16] check to unlock):

  • Gold Ring x1
  • Exquisite Pearl x1
  • Scroll of Acid Arrow x2

Rubble:

Chest:

  • Agate x4
  • Turquoise x2
  • Tuskwater Oyster x3
  • Silver Ring x1

Chest (requires [Trickery 23] check to unlock):

Hidden Compartment (requires [Perception 21] check to notice, trapped with [Perception 22] [Trickery 22] trap):

Mushrooms:

  • Mushrooms x1

Chest (must have solved rune puzzles on the first floor):

Chest (requires [Trickery 23] check to unlock):

  • Potion of Cure Moderate Wounds x1
  • Clear Quartz x1
  • Gold Coins x48

Satchel (requires [Perception 16] check to notice):

Chest (requires the Old Dwarven Chest Key to open):

Rubble (requires [Perception 7 check to notice):

Rubble (requires [Perception 7] check to notice):

Mushrooms:

  • Mushrooms x1

Chest:

Chest:

  • Silver Ring x1
  • Jasper x1
  • Citrine x1

Satchel:

Chest:

  • Gold Coins x147

Chest:

  • Citrine x2
  • Bloodstone x1
  • Gold Coins x12

Chest:

Chest:

Chest (requires [Trickery 16] check to unlock):

  • Scroll of Cure Serious Wounds x1

Barrel (requires [Perception 0] check to notice):

Chest:

Chest (requires [Trickery 19] check to open):

Chest (requires Trickery 21] check to unlock):

Hidden Compartment (requires [Perception 16] check to notice):

  • Moonstone x1
  • Potion of Cure Moderate Wounds x2

Chest (trapped with [Perception 22] [Trickery 22] trap):

Chest (requires [Trickery 14] check to unlock):

  • Potion of Shield of Faith x2
  • Scroll of Scorching Ray x2
  • Gold Coins x53
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