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Pathfinder: Kingmaker Wiki
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{{infobox armor | name = Tiger's Stripes | base = [[Hide Armor]] | image = HideTiger.png | imagewr = <!--HideTigerWotR.png--> | enha = 5 | traits = [[Enhancement trait|Enhancement +5]] | flavor = See [[#Story]] | effect = This +5 hide armor grants its wearer the [[Beast Shape IV (Smilodon) (Tiger's Stripes)|ability to turn into a Smilodon]] at will. While in this form, their natural weapons get a +5 enhancement bonus. | mechanic = Ability: [[Beast Shape IV (Smilodon) (Tiger's Stripes)]] (use at will, 1 minute duration, +5 weapon enhancement for Natural Attacks) | value = 125000 | sourcekm = Relic [[Rune-covered Ancient Leather Scrap]] | code = Artifact_TigerArmorItem (088ab2857d916d74e991e152d7c72e11) | codeextra= * ArmorEnhancementBonus5 (6628f9d77fd07b54c911cd8930c0d531) * Artifact_TigerArmorSmilodon (9c538e9b5c5b80d4596d5706b044128e) * Artifact_TigerArmorSmilodonBuff (cd90f378bacb1e848971e9137fc5a507) }}{{intro|magic {{#var:base}}|a}} ==Notes== * Transforms you into Smilodon Wild Shape for 1 minute (even for druids). * You gain no ability to turn back into humanoid, so you have to wait until the buff wears off. ==Source== Recreated by the [[Storyteller]] once all the [[Rune-covered Ancient Leather Scrap]]s are brought to him. [[Category:Artifacts]] ==Story== {{book | This armor, made of a saber-toothed tiger pelt, was enchanted under the Blood Moon on the summit of a sacred mountain. Bearing secret runes and forgotten symbols, it was in the possession of [[Dwarg]]'s family for several generations. His grandfather, [[Aghar the Fierce]], wore this armor while hunting a dragon β only the armor and three of his warriors returned, though carrying the dragon's head along with them. [[Dwarg]]'s mother, [[Idra the Crusher]], wore it to fight giants β and many was the time when, in contemplation, [[Dwarg]] would touch a small dent in the armor, left by a giant's sword as it decapitated his mother. | From his ancestors, [[Dwarg]] inherited the armor, but not their fierce nature. The artifact resided peacefully in his tent as he earned glory of his own β not from feats on the battlefield, but with wise advice and cunning deals. He was dubbed [[Dwarg the Reasonable]], and after yet another chieftain met his glorious death on the battlefield beside a hundred other warriors, the elders chose [[Dwarg]] to be their new leader. | There were many who were less than happy with [[Dwarg]]'s leadership β under his rule, there were fewer glorious victories and epic battles. They took to calling him a "sheeptain," claiming he'd betrayed [[Gorum]]. So it surprised no one when he was challenged by a young fighter with burning eyes known as [[Armag]]. | For the first time in many years, [[Dwarg]] donned his family armor, stepped into the circle, and clenched a sword in his wrinkled hands. "He'll be their ruin," he thought, as [[Armag]]'s blade pierced his long rage-free heart. The new chieftain threw the corpse of the old, still clad in his family armor, to the smilodons. Songs of [[Armag]]'s deeds are sung to this day, while the name of his predecessor went forgotten for thousands of years. That is, until heroes and sages of a new era restored his armor. }}
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