Throne room events

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This is the a subset of the Kingdom Room Events page.

Event Issue Result
A Mysterious Letter Has Arrived at the Castle Linzi has a message for the Ki... The document was read and sent to archives. Loyalty +1
An Unexpected Visitor Arrived at the Castle A terrifying visitor is awaiti... The visitor has met with the baron{ess}. Arcane +1
An Unusual Visitor Has Arrived! Someone wants your attention -... The visitor has met with the King{Queen}. No change.
  • If you support Harrim's proposal: begins the quest The Unmaking
  • If you decline his proposal: No change.
Amiri Wants to Talk 1 Amiri insists on meeting t... The visitor has met with the baron{ess}. Begins the quest Pariah.
Amiri Wants to Talk 2 Amiri insists on meeting t... The visitor has met with the King{Queen}. Begins the quest Reforged Blade.
Brevan Envoy Awaits Something is happening in the ... The visitor has met with the baron{ess}. No change.
  • Let's hurry to the square: leads to a conversation with Annamede Belavarah, during which she'll invite you to a Rushlight Tournament in Pitax, which you can accept or decline. Any attempts to apply force lead to immediate disappearing of Annamede, Relations +1, Culture +1.
  • Let her sing whatever she likes. It's none of my concern: Relations -10, Culture -10.
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 2 project.
  • Hold a fair for the common people: Community +2 and Culture +2
  • Hold a luxurious dinner party for the merchants: Economy +2 and Relations +2
  • Don't arrange anything: +20 BP
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 3 and Love of the People projects.
  • Arrest that shifty merchant immediately!: Community +2, Economy -3 and +30 BP.
  • Forget about this minor matter: No change.
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 4 project and enables Curator.
Also unlocks the ability to build a newspaper print shop for Culture +5 and -100 Build Points.
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 5 project.
  • Exempt this merchant from taxes: No change.
  • Tell him that the law in my domain applies equally to all: No change.
  • This corrupt tradesman will pay for his insolence (Lawful Evil): Economy -5, +40 BP, +5000 gold
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 6 project.
  • Throw the mercenaries out of the capital: Economy -5,Stability +2
  • Finance more guards from the treasury: Economy +3, Stability +2, -100 BP
  • Send our citizens the message that these mercenaries are under our protection: Economy +2, Stability -5
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 7 and The Helping Hand projects.
  • Let the merchants know that their efforts art not required. If they touch any vessels that isn't theirs, we will have to resort to force: Community +1, Loyalty +2
  • Let them hire mercenaries: Economy +2,Stability +1
  • Tell the guards stay away from the dispute. The stronger will have the right to trading on the river (Tsanna as the Councilor): Loyalty +2, Economy +2, Stability -2
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 8 project.
  • The land must bear fruit and feed the people, not amuse a crowd of wealthy crooks. Allow the peasants to plow these new fields: No change.
  • I don’t want any problems with the merchants. Let the peasants find themselves another field to plow: No change.
  • Take the oak grove. It is my gift for you (Tsanna as the Councilor): No change.
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 9 project after solving received event.

This event is informational, and what you receive depends on whom you favored in the previous decisions: merchants or ordinary people.

Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 10 project.

You get this event, if you dealt with the Merchant Conspiracy problem before.

  • Our gallows cannot wait to meet them. Let everyone see what fate awaits traitors: Community +3, Loyalty +7, Economy -5
  • Let them go. We've taught them a lesson. It is sufficient: Community +5, Economy +5
  • Free them from their chains. Also free them of their wealth, their estates, their luxirous clothing and any other posessions. It will be seized for the good of the states and its people: Community +2, Loyalty +2, Economy -3, , +200 BP, +10000 gold

Part two - The leader of the druids will arrive and ask what to tell the people:

  • The merchants became wealthy because they know how to read and write, and they studied history and geography: Culture +15
  • I want the people to become the kingdom’s ears: Espionage +15
  • Tell everyone you meet that I’m a just ruler: Relations +15
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1, enables rank up Loyalty to level 10 project.

You get this event, if you dealt with the Peasants’ Revolt problem before.

  • Off with their heads!: Community +4, Stability +4
  • I will grant pardon to them: Community +3, Loyalty +3, Divine +2
  • I’ll spare their lives: Community +2, Loyalty +3, Military +3

Part two - A merchant will arrive and asks what they can do for you:

  • Open public schools at the cost of your profits: Culture +15
  • I love magic trinkets: Receive Lawbringer
  • You’re wealthy, so reward me with gold: +50000 gold
Councilor Awaits in the Throne Room An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Loyalty +1
  • Free Market: Affects revolt card
  • Guild Trade: Affects peasants' revolt card
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 2 project.
  • Open schools: Loyalty +2, -100 Build Points, and free School.
  • Ignore: No change.
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 3 project.
  • I wish to support this art society financially: Culture +3, -75 BP
  • We shall help them found and promote this society: Community +1, Culture +1, -50 BP
  • We will not be participating: No change.
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 4 project.
  • Let out neighbours learn all about the talented people of our lands: Relations +3, Culture +5
  • It's our duty to preserve the culture and traditions of the Stolen Lands: Community +3, Loyalty +3, Culture +2
  • My soldiers risk their lives every day for these lands: Military +3, Stability +3, Culture +2
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 5 and Improving Cultural Development projects.

This event starts a chain of events, concerning Larzio's and his opera. The result is seen during Curator Needs Your Help 9. General rule of thumb: support Larzio every time.

  • We shall grant this young composer what he asks: Support of Larcio.** -1 BP per week
  • I'm fine with your plan, Jaethal. Assist the composer and see how he's progressing! (Jaethal as Curator): Generous support of Larcio.** -3 BP per week
  • We mustn't interfere with a creative process. Not even if a composer begs us to. Larzio won't live in my castle: No change.
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 6 project.
  • We'll meet all their accusations by issuing our own newspaper. It's a good thing we already have a printing press: Community +2, Loyalty +2, Stability +2 and -2 BP per week.
  • The River Freedoms guarantee their freedom of speech. We will not interfere: Community -2, Loyalty +2, Stability -2
  • We can't allow unknown agitators undermine the people's respect for authority. I demand this newspaper to be shut down, and all political media banned!: Loyalty -2
  • What is there to explain? Execute the slanderers! Now! (Chaotic Evil): Community -3, Loyalty -3, Stability +3
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 7 project.

This event continues Larzio's chain, started in Curator Needs Your Help 4

  • Art demands sacrifice. By my decree, Larzio Messus recieve a monthly stipend: -1 BP per week.
  • We shall not sponsor Larzio: No change.

Part two: Available only if you choose to support Larzio in this event. Influences, which stats get bonuses (or penalties - depends on previous and following decisions) when his opera is finally staged:

  • Commitment to duty - Community and Loyalty
  • Hard work and perseverance - Economy and Stability
  • Faith and piety - Divine and Arcane
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 8 project.
  • We cannot stop progress, so we must champion it. I order the treasury to release the necessary funds for the foundation of the Crown's University: Loyalty -3, Economy +2, Relations +2, Culture +2, Build Points -200, unlocks University buiding, get one University buiding for free.
  • The kingdom can not afford it. We won't be opening a university: No change.
Curator Needs Your Help An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Culture +1, enables rank up Culture to level 9 project.

This event, one of the Larzio's chain, started at Curator Needs Your Help 4, finally decides, what outcome you get in Curator Needs Your Help 9

  • There's no time to waste, Jaethal. Give Larzio a sense of just how much he owes us (Jaethal as the Curator): -200 BP
  • Larzio may build his stage upon the main square. And his production should be funded as well: -100 BP
  • The composer is free to use the main square as he pleases. Nothing more, nothing less: -50 BP
  • Larzio will have to find his own stage. We shall not help him: No change.
Doomsayer Scares Townsfolk Jhod insists you need to inter... ? Divine +1
Elina Begs for an Audience The worried woman has some dis... The visitor has met with the baron{ess}. No change.
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 2 project.
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 3 project.
  • Hire Swordlords as officers: Relations +2
  • Hire spellcasters as officers: Arcane +2
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables Warden, enables rank up Military to level 4 and Defenders of the Land projects.
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 5 project.
  • Prohibit the potions: Military +3, Arcane -2, and Stability +3
  • Don't interfere: No change.
  • Make everyone drink them: Arcane +2 and Alchemical Additive trait
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military -2, enables rank up Military to level 6 project.
  • We don't leave our men behind. Let them climb into the angry mountains, if they're so brave: Loyalty +3 and Military -6
  • It's dangerous and foolish. I'm not risking more fighters for the sake of a few others: Loyalty -3
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 7 and Defenders of the Land II projects.
  • My subjects have spilled enough blood. We have plenty of gold to hire mercenaries: Military +10, Economy -5, and -250 Build Points
  • I don't trust the mercenary army. They've got nothing to lose in the defeat. Let us begin a period of mandatory military service: Loyalty -5, Military +5, and Stability -2
  • We've just defeated the barbarians from the North! No other enemy will dare to challenge us. Let's just leave everything as it is: Military -5, Stability -5
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 8 project.

Choices here affect the kingdom effect project, received at #General Requests an Audience 9

  • Alkenstar: Military +5, -3 BP per week
  • Arcanamirium: Military +5, -3 BP per week
  • Kurgess: Military +5, -3 BP per week
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 9 project.
General Requests an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Military +1, enables rank up Military to level 10 project.
Goblin Problem Your advisor has something to ... The visitor has met with the king. Begins Nok-Nok and the Great Mother quest.
  • Informational event.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 2 project.
  • Let's just look the other way: Community -2, Loyalty +1, Relations +2, Stability -2
  • We will immediately increase border control: Community +1, Relations -3, Stability +3
  • I agree with your proposal. Set the fines as you see fit. (Bartholomew Delgado as GD): Loyalty +1, Relations -1
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 3, Improved Diplomacy, Trade Agreement with Galt and Trade Agreement with Gralton projects.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables Minister and enables rank up Relations to level 4 and Easier Claim projects.
  • Help the guards find and arrest the runaway elf: Relations +3, Divine +3
  • Make sure the elf reaches Kyonin: Relations +3, Arcane +3
  • We aren't going to interfere in this matter: Community +2, Loyalty +2, Stability +2
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 5 project.
  • Show him how strong our army is. They'd better not cross swords with us: Military +3
  • Show him we're rich and he'll conclude that they'll be better off as our friends: Economy +3
  • Deceive him. Convince him we're a backwards country with little to offer: Espionage +3
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 6 and Easier Upgrades projects.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Cancels the effects of the Trade Agreement with Razmiran: Economy -5, Relations -4, -4 BP per week, enables rank up Relations to level 7 project.
  • Health Institutions (Neutral Good): Loyalty +3, Economy -5
  • Remove from office (Lawful Neutral): Economy -5, Community +3
  • Hang them (Neutral Evil): Economy -5, Stability +3
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 7 project.
  • We could make use of Razmir's gold: +500 BP
  • I'd prefer a payment in the form of a magical artifact: Receieve Ruin item.
  • Execute all of Razmir's servants in the country (Chaotic Evil): Receive Butcher kingdom effect.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables Exodus to Kyonin and enables rank up Relations to level 8 project after solving this event.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables The Wrath of Sevenarches and enables rank up Relations to level 8 project after solving this event.
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 9 project.
  • Send messengers to announce that those unwilling to become a slave to Razmir must unite: Loyalty +3, Relations +3, Unrest improves 1 lvl
  • We aren't meddling in the domestic affairs of other countries: Relations -3, +250 BP
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1, enables rank up Relations to level 10 project.
  • Start accepting reports about foreign spies in our lands: Loyalty -5, Stability +10, Espionage +10
  • Assemble a censorship board: Loyalty +10, Stability +10, Culture -5
  • Support our native merchants with special privileges - even if it's not to the foreigners' liking: Community +10, Loyalty +10, Economy -5
Grand Diplomat Wants to Discuss Important Matters An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Relations +1
  • Newspapers: Loyalty +5, Culture +10
  • Citizenship for military service: Community +5, Military +10
  • Citizenship for all: Community +10, Loyalty +5
Happy Birthday to You, Baron{ess}! The baron{ess}'s birthday is a... The celebrations were spectacular! Everyone participated in the revelries – from the peasants to the baron{ess}'s entourage. Community +1, Military +1, Relations +1, and Build Points +20
Harrim Unhappy to See Guests A visitor is awaiting at the c... The visitor has met with the baron. No change.
  • So what's this trouble you've gotten yourself into? -> All right, I'll help you: reveals Lost Dwarven Fortress, begins Unbreakable Metal quest.
  • I think you're a spy. Guards! Hang her! (Lawful Evil): No change.
  • I'm not going to help you. Get out!: No change.
Hellknights Arrived at the Castle A group of Hellknights has app... - Begins Deal with the Devil quest. Whatever you say - it's just of alignment flavor.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 2 project.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 3 and Divine Protection from Poison projects.
  • Allow the preacher to profess his faith: Loyalty -1, Divine +3, and Stability -1.
  • Throw the preacher out: Loyalty +2 and Stability +2.
  • Execute the preacher: Community +1 and Stability +3.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables Magister and rank up Divine to level 4 project.
  • Build the library: Relations +2, Arcane +2, -100 Build Points, and free Nethys' Library.
  • Don't build it: No change.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community -3, Loyalty -3, Divine -6, Stability -3, enables Gardeners of Faith problem and enables rank up Divine to level 5 project after resolving this problem by any means.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 6 project.
  • Let those cultists find a new home for themselves beyond our borders: Community -2, Loyalty +2, Divine -3, and Stability +3
  • Those villagers had better settle down. That coven harmed no one. The followers of this strange religion have nothing to fear from me: Community +2, Loyalty -5, and Divine +4.
  • You may take them, Tsanna (Neutral Evil, Tsanna as High Priest): Loyalty +2, Stability -3, Espionage +1
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 7 and Divine Protection from Fear projects.

Choice here affects the results of #High Priest Seeks Your Advice 9 later.

High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables Portal Beasts and enables rank up Divine to level 8 project after solving this event.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables Cult Sacrifice and enables rank up Divine to level 8 project after solving this event.
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 9 project.
  • Declare their teachings prohibited, and drive them to the border: Loyalty -1, Relations -1, Divine +3, Arcane -1
  • Let them speak out, without fear for their lives or their freedom. Leave them be: Loyalty +2, Relations +2, Divine -6, Arcane +2
  • Execute them publicly (Chaotic Evil): Loyalty -3, Relations -2, Divine +4, Arcane -2, Stability +3
High Priest Seeks Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Divine +1, enables rank up Divine to level 10 project.
  • This event is informational. Its results depend on the choice made in #High Priest Seeks Your Advice 6
  • Cayden: ?, Blessing of Cayden Kingdom effect
  • Gorum: ?, Blessing of Gorum Kingdom effect
  • Abadar: Arcane +5, Blessing of Abadar Kingdom effect
  • Asmodeus: ?, Blessing of Asmodeus Kingdom effect
Honor the Fallen It's time to pay tribute to th... The visitor has met with the baron{ess}. Community +1 and Loyalty +1
Important Essay Published An interesting article awaits ... ? Community +1
Invitation for the Baron The Embeth Travelers sent ... Relations +1
Begins the next chapter, Season of Bloom, and the quest An Amusement for the Nobles.
Jaethal Brings Disturbing News A new threat has appeared at y... The visitor has met with the King. No change., receive Message from the Elven Avengers
Jaethal Has News Jaethal learned something impo... The visitor has met with the King. No change.
  • So where is he? -> Fine. As soon as the opportunity arises, we'll visit the Valley of the Dead: Begins the quest Chase My Shadow.
  • I will not help you in this: No change.
Jaethal in fury Jaethal is demanding an audien... The visitor has met with the baron. No change.
Jubilost demands an audience The renowned explorer seems to... The visitor has met with the baron. No change.
  • We can't pass such an opportunity. I agree to participate: Reveals Inconsequent Debates location, begins the quest The Price of Curiosity.
  • I see no point in this: No change.
Jubilost Is Waiting for an audience It seems that Jubilost has suc... The visitor has met with the King. No change.
Letter from Brevoy A message from the Swordlords ... Economy +1
You receive Letter from Jamandi Aldori.
Letter from Maegar Varn A neighboring baron heard of y... Economy +1 and Relations +1
You receive Message from Maegar Varn, Wand of Prayer, and Wand of Good Hope.
Letter from Fredero Sinnet A letter was delivered to the ... No change.
You receive Letter From Fredero Sinnet. Begins Shelyn's Chosen.
Linzi and the Storyteller Await in the Castle Your companions have come up w... No ingame description for the result No change.
Linzi Brought an Invitation Linzi has urgent correspondenc... Linzi has met with the King{Queen}. No change.

Receive the Invitation to the Rushlight Tournament.

Linzi's Friends Linzi is waiting for a persona... The visitor has met with the baron{ess}. No change.
  • Fine, we'll help your teacher: begins Turncoats
  • Get out. I don't care about you or your teacher: No change.
Linzi Has a Suggestion The bard is worried about one ... The visitor has met with the baron{ess}. Begins A Feast of Feasts.
Linzi Has Something to discuss The councilor and Linzi are ea... The visitor has met with the baron{ess}. Begins Easier to Ask Forgiveness....
Linzi is Terrified The bard raised an awful commo... No ingame description for result Begins Runaway Throne.
Linzi Wants to Talk The bard has some unpleasant n... The visitor has met with the King. The visitor has left the castle without seeing the King.** Begins the quest Judgment of the Gods.
Maegar Varn Requests an Audience The former Baron of Varnhold p... The visitor has met with the baron{ess}. Loyalty +1
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 2 project.
  • Control weather and luck: Community +1, Loyalty +1, Divine +1, and Arcane +1.
  • Dominate animals: Wand of Dominate Animal (50 charges) in the stash in Throne Room.
  • Influence the minds of subjects: Headband of Alluring Charisma +4 in the stash in Throne Room.
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 3 project.
  • Leave the charm to the one who found it: Loyalty +3, Arcane -2
  • Buy the Charm and give it to appraiser: Arcane +3, -500 gold
  • Seize the Charm by force and give it to appraiser: Loyalty -2, Arcane +3
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 4 and Arcane Lobby projects.
  • I forbid this necromancer from practicing his dark arts in my realm: Community +2, Loyalty +2, Divine +3, and Arcane -3.
  • His offer sounds promising: Community -3, Divine -3 and enables Undead Builders
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 5 and Arcane Protection from Compulsions projects.
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 6 project.
  • We shall not employ his services: Community +1, Loyalty +1, Economy +1, Arcane -4
  • He has my permission. Let's see if his golems are as good as he claims: Arcane +4 and enables Eternal Guardians project.
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 7 and Spell Resistance Discovery projects.
  • I won't be their new "chief". The shamans have ten days to leave my realm: Community +2, Loyalty +2, Divine -2, Arcane -2
  • They may remain in my lands - for as long as they serve me faithfully and loyally: Community -2, Loyalty -2, Divine +2, Arcane +2
  • Once a traitor, always a traitor. Arrest and execute every one of them (Lawful Evil): Community +2, Divine -2, Arcane -2, Stability +2
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables Magical Anomaly and rank up Arcane to level 8 project after solving this event.
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables Silent Death and rank up Arcane to level 8 project after solving this event.
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 9 project.
  • The limitations stand: Community +3, Loyalty +3, Relations +3 and Arcane -7
  • Amend the law as needed. Henceforth, any and all magical components may be traded in my domain: Community -3, Loyalty -3, Economy +5, Relations -3 and Arcane +7
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1, enables rank up Arcane to level 10 project.
  • Diplomacy above all. We shall exchange our arcane knowledge with other states: Relations +15
  • I wish to improve the education and training of our priests: Divine +15
  • I command the construction of a great workshop, so we may begin manufacturing magical equipment for our army: Military +15
Magister Asks for an Audience An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Arcane +1
  • Allow free use of magic: Loyalty -3, Arcane +5
  • Regulate magic: Unrest State Improves, Community +4, Loyalty +4, Arcane -10, Stability +4,
Message from Jamandi Aldori The leader of the Swordlords a... The document was read and sent to the archives., Relations +1
You recieve Letter from Jamandi Aldori (2), starts The Varnhold Vanishing
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 2, Scouting the Central Regions and Scouting the Northern Regions projects.
  • Let the guards watch those who arrived by the caravan: Community -1, Stability -1
  • Tell the merchants that if they fail to hand over the stranger, we'll seize their gold and goods: Economy -2
  • Put all the merchants on the rack: Loyalty -1, Economy -1
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 3 and Loyal Spies projects.
  • Take her friends and family hostage: Military +2, Espionage +1
  • Spellbind her: Arcane +2, Espionage +2
  • Send her in the wrong direction and follow her: Espionage +3
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 4 and Scouting the Eastern Regions projects.
  • Deliver the list of agents to Galt: Relations +2, Espionage +2
  • Report the treachery to Gralton: Relations +2, Espionage +2
  • Sell the information in Daggermark: +2000 gold
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 5 project.
  • They died for us and our cause. We shall openly honor the dead (Neutral Good): Relations -2, Espionage +4
  • Take care of their families without attracting undue attention: Espionage +4, -1 BP per week
  • We have nothing to do with them. That's what everyone must think (Neutral Evil): Loyalty -2, Espionage +4
  • Hang ten citizens of Galt in our territories for every victim among our people (Chaotic Evil): Loyalty +3, Relations -5,Stability +2, Espionage +2
  • Let's execute travelers from Galt and then raise them as undead (Neutral Evil, Jaethal as Minister): Loyalty -2, Economy +3, Relations -5,Stability +3, Espionage +3
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 6 project.
  • Pass the information about the Gardeners to the leader of the Revolutionary Council of Galt: Relations +2, Espionage +2
  • Help the Order of Vengeance achieve their revenge: Relations +2, Espionage +2
  • Organize peace negotiations with Litran: Relations +4
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 7 and Purge the Ranks projects.
  • Informational. No choices.
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 8 project.
  • We’re going to hit them right in their fat purses: Economy -3
  • We’re going to hunt down Daggermark’s agents: Relations -3
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, enables rank up Espionage to level 9 project.
  • Destroy her reputation: No change.
  • Let everyone believe that she was planning to overturn Daggermark’s government: No change.
  • Offer her to make peace, join forces, and attack the other Guild: Relations +2, Espionage +2
  • Blow up her headquarters (Chaotic Evil): No change.
A Minister Demands Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Espionage +1, Relations +5, enables rank up Espionage to level 10 project.
  • Spies can do the most good for the army: Military +10
  • Spies in embassies and consulates bring in the most valuable information: Relations +10
  • I want spies placed in the guilds and magic schools: Arcane +10
Monster Invasion Monsters are erupting from the... The visitor has met with the baron{ess}. Community +1 and Loyalty +1. Reveals Shrine of Lamashtu, gives Kesten's Letter, ends An Amusement for the Nobles, starts Mother of Monsters, Witch Hunt and The Seed of Sorrow
Nok-Nok Has Something in Mind Your goblin acquaintance is ca... The visitor has met with the baron{ess}. No change.
Nok-Nok Is Confused You don't expect someone like ... The visitor has met with the King{Queen}. No change.
Octavia and Regongar have Spotted Someone Suspicious! Octavia and Regongar are eager... The visitor has met with the baron{ess}. No change.
  • All right. Let's go find out what the Technic League's doing here: Begins Cruel Justice
  • I have trouble enough without any Numerian wizards. Guards! Get down to the tavern and throw this spy out of the city!: No change.
Octavia and Regongar Want to Talk Octavia and Regongar deeply di... The visitor has met with the King{Queen}. No change.
Problem with Taxes It seems that a neighboring st... The visitor has met with the baron{ess}. Economy +1
  • (Neutral Good) "We won't collect any taxes from Oleg this month. Let him go. I'll discuss the matter of Oleg's fealty with the Swordlords in Restov so we can determine whether he should be bound to them or me.
  • (Neutral) "Our barony owes much to Restov's Swordlords. We'll allow them to collect taxes from Oleg's Trading Post -- it's only fair."
  • (Lawful Evil) "Send guards to Oleg's Trading Post. Take what's due, then guard our new subject and his goods from any further Restovic claims."
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 2 project.
  • Drive this bandit from my lands: Community +3
  • Arrest this bandit and clap him in irons: +50 BP
  • I will accept this tribute: Loyalty -2 and Economy -5
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 3 and Heeding the Poor and Weak projects.
  • Return the cow to the shepherd: No change.
  • Give the cow to the neighbor: No change.
  • I will not deal with such trifles!: No change.
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables Grand Diplomat and rank up Community to level 4 project.
  • I like this idea. Let us build a consulate in Brevoy: Relation +5, -75 BP
  • We can do without a consulate in Brevoy: No change.
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 5 and Strong Nation projects.
  • We need money and that means business: Relation +2
  • We're not Brevoy's dump: Relation -2
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community -9, Unrest raises 1 lvl, enables The Grey Rebellion problem and enables rank up Community to level 6 project after resolving this problem by any means.
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 7 and Protectors of the Land projects.
  • Deny the fight (Chaotic Neutral): No change.
  • Let them fight, according to their tradition (Lawful Neutral): No change.
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 8 project.
  • Anyone who starts working for an honest living will be pardoned for their crimes (Chaotic Neutral): Economy +5, Stability -5
  • They must be held accountable for their crimes (Lawful Neutral): Economy -5, Stability +5
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 9 project.
Regent Demands Your Presence An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Community +1, enables rank up Community to level 10 project.
  • The kingdom requires developed trade: Economy +15
  • Let them remember their less fortunate neighbors: Loyalty +15
  • Let them hold a celebration in my honor: Culture +15
Renown Across Golarion The news of the Stag Lord'... The barony has gained some renown across Golarion. Relations +1
There Is a Scandal In The Capital The guard captain brought the ... The baron{ess} granted the advisor an audience to discuss the matter at hand. No change.
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 2 project.
  • Order treasures returned to people: Loyalty +3
  • Use treasures to revive the villages that suffered the most under Stag Lord's reign: Community +3
  • Take these riches to the treasury: +60 BP
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 3 project.
  • Lower taxes: -2 BP per week and Low Taxes
  • Raise taxes by 1/3rd: Community -1, Loyalty -2, and Economy +3
  • Double taxes: +2 BP per week and High Taxes status
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 4 project.
  • Fund Leymar Tinch: Economy +2, Relations +2, -100 BP, and Free Halflings Brewery
  • Don't fund him: No change.
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 5 project.
  • Order the 'Taxmasters' to stop oppressing the people: Loyalty +5, Economy -2, and Stability -3
  • Let them continue with guard assistance: Loyalty -5, Economy +4, and Stability +3
  • Denounce them but let them continue: Loyalty -1, Economy +3, and Stability +2
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 6 and Improving Economic Status projects.
  • The shadow trade must be put to en end: Community +2, Relations +2, and Stability +2. Enables Customs project.
  • Let's leave things as they are: Community -2, Economy +4 and Stability -2. Enables Legal Contraband project.
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1
  • A trade guild is a great idea! If you manage to create one, everyone will honor you. (Kanerah as the Treasurer): +1 BP/region, +2 BP/upgraded region and Trade Guild
  • Let the merchants pay fees only when importing luxury goods: Loyalty +5, Economy +5, Unrest improves 1 lvl, +1 BP/region, +2 BP/upgraded region and Wealth Taxes
  • Let the merchants pay fees on luxury goods and materials for craftsmen: Community -2, Loyalty -5, +2 BP/region, 4 BP/upgraded region and Material Taxes
  • Everything, every single item to the last apple, will be taxed: Community -5, Loyalty -10, Stability -5, Unrest worsens 1 lvl, +3 BP/region, 6 BP/upgraded region and Import Taxes
  • There will be no taxes. I honor the river freedoms (Chaotic Neutral): Loyalty +5, Economy +5, Unrest improves 1 lvl and No Import Taxes
  • How should I decide? I will leave this to your capable judgement: DO NOT** choose this one for Kanerah or Bartholomew Delgado, as you get additional Community -5, Loyalty -10, Stability -5, Unrest worsens 1 lvl and Import Taxes
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 8 project.
  • I’d be happy to enter a trade agreement with the citizens of wealthy Daggermark: Community -2, Loyalty -5, Stability -3, enables Trade Agreement with Daggermark project.
  • Let them go home. We’ve no interest in the offer: Community +2, Loyalty +5
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 9 project.
  • I like your plan. Let's start minting coins, and order that taxes can only be paid using them (Kanerah as the Treasurer): Enables Minting Coin project, enables Tax Collection in State Currency Kingdom effect
  • Start producing these coins: Enables Minting Coin project.
  • Let’s avoid the expense. Besides, seeing my face on every coin would drive me crazy: No change.
  • Do what you offered. You know what I mean (Neutral Evil) (Bartholomew Delgado as the Treasurer): Enables Minting Half-Weight Coins project.
Treasurer Requests Your Attention An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Economy +1, enables rank up Economy to level 10 project.

NOTE: Bartholomew Delgado or Maegar Varn as the Treasurer grant additional Loyality +3, Relations +3 before the choices

  • Invite a weather mage: Loyality +5, Arcane +5
  • Pay tuition for our young people in foreign lands: Relations +5, Culture+5
  • Invest our gold in trade points. I need loyal people abroad: Economy +5, Espionage +5
Tristian Has Some News Tristian wants to share someth... The visitor has met with the baron{ess}.
Begins Kingdom of the Cleansed.
Tristian Has Some News Tristian wants to discuss some... The visitor has met with the King{Queen}.
Begins Saving Grace quest.
Uncanny Well A strange occurence has the su... People are still talking about the strange well. This is an autocompleting event. Culture +1

After its completion (the next day) go to the well (southwest of your capital, a bit above where Nok-Nok is standing) to find out, that all the water is gone and now you can descend there. Downstairs you find Unholy Flail +4, The Key to the Magical Prison, Message from the laboratory of Farnirras, Diary of Farnirras the Pensive and Magical Prison quest begins.

Unrest in the Streets The people are gradually losin... The visitor has met with the baron{ess}. Community +1
Visitor Waits in the Castle (Willas Gunderson) A traveler insists on seeing t... The visitor has met with the baron{ess}. Relations +1 Begins The Curse of Candlemere.
Visitor Waits in the Castle It's time to discuss the event... The visitor has met with the baron{ess}. No change.
Visitor Waits in the Castle (Tristian and Linzi) It's time to discuss the event... The visitor has met with the baron{ess}. +6500 gold
Visitor Waits in the Castle (Stefano Moskoni) An important visitor has arriv... The visitor has met with the baron{ess}. Relations +1
Visitor Waits in the Castle (Jenna Tannersen) A heartbroken mother begs for ... The visitor has met with the baron{ess}. Relations +1. If the quest is accepted Loyalty +1 and begins the quest Lost Child
Visitor Waits in the Castle (Edrist Hanvaki) A noble visitor requests an au... The visitor has met with the baron{ess}. Relations +1 and begins the quest The Lost Brother.
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 2 and Laying the Foundation projects.
  • Order a curfew: Loyalty -2 and Stability +3
  • Double guards: Military -2 and Stability +3
  • Do nothing: Stability -2
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 3 project.
  • Fairies do not attack for no reason: Community -1, Loyalty -1 and Stability +2
  • Set up additional guard posts and keep the locals away from the conflict with the fairies: Military -2 and Stability +2
  • Wipe them out, Regongar (Regongar as Warden): Community +1, Loyalty +1, Relations -3 and Stability +1
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 4 and Crimefighters projects.
  • We agree. Search for the merchant's daughter shall be the guard's top priority: 4000 gold, Military -3
  • The guard already has their orders: No change.
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 5 and Kingdom Defense projects.
  • We should strive to leave in harmony with nature - as much as is reasonable. Henceforth these lands are protected by my decree: Unrest raises 1 lvl
  • Such beasts have no place in my lands. They must be eradicated: Community +2, Relations -5 and Stability +4
  • A bulette hunt? Sounds interesting. Do as you like, Regongar. (Regongar as Warden): Unrest raises 1 lvl
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 6 project.
  • We should focus on causes, not consequences. I command you to begin rennovating the slums: Community +3, Stability +4 and -200 BP.
  • Order your men to patrol the slums more frequently. You should check everyone who enters or leaves: Loyalty -3, Military -2, Stability +5.
  • There is no place in my capital for this breeding ground of crime and disease. The slums must be removed: Community -2, Stability +4 and -50 BP.
  • Such is life in the city. It can't be helped, so we shouldn't agonize over it: Loyalty +4, Economy +4 OR Stability -5 (depending on banditism level in the barony).
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 7 and Fortifying the Foundation projects.
  • We'll take the initiative. Gather your troups and drive the barbarians from my lands: Loyalty +2
  • Double the guards in all the raided regions: Community +2
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 8 project.
  • The guards of this kingdom have been through hell and back. They deserve a raise: Loyalty +3, -2 BP per week
  • A tired warrior is no use anyway. Let our guardsmen enjoy the rest they so deserve: Loyalty +3, Stability -6
  • They've brought my wrath upon their heads. Every man and woman who shirks their duties will be shamefully discharged, and replaced with a mercenary: Loyalty -3, Stability +3, -1 BP per week
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 9 and Kingdom Protection projects.
Warden Needs Your Advice An advisor wants to discuss an... The baron{ess} granted the advisor an audience to discuss the matter at hand. Stability +1, enables rank up Stability to level 10 project.

Bugs[edit | edit source]

Bug icon.png If you choose for Kanerah or Bartholomew Delgado (as the Treasurer) to decide by themselves in the #Treasurer Requests Your Attention 6 event, you get also the results of another choice (Last Version:2.0.8)
Bug icon.png If you choose Abadar during #High Priest Seeks Your Advice 6, you get no new building at all! (Last Version:2.0.8)
Bug icon.png Description of the success result of the Linzi Wants to Talk event states that the visitor both met and did not meet the King (Last Version:2.0.8)
Bug icon.png Typo in the ingame text. Should be "Larzio" instead of "Larcio" (Last Version:2.0.8)