The Path of the Dreams | |
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Details | |
Start |
Throne room events#Linzi and the Storyteller Await in the Castle |
Location |
Dreamscape |
Type |
Chapter quest |
Parent Quest |
War of the River Kings |
Reward |
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[Show Code]
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Dreamscape (2cb42b93958b56e4e82e0c1087f86175) |
The Path of the Dreams is a quest in Pathfinder: Kingmaker.
Journal[ | ]
“ | I and the Storyteller, a blind but very perceptive old fellow, have prepared a ritual which can help us penetrate the dreams of the villainous nymph Nyrissa. It's time we learned her secrets, and her insidious plans! | „ |
Help the Storyteller prepare the ritual | +960xp | 01_HelpCollector (13437c6cf962dd44aaca2da7b6342495) |
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To make this happen, the Storyteller and I must collect things and memories related to Nyrissa — as many as possible. The {King/Queen} will need to allocate the kingdom resources for the project to assist the Storyteller.
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Enter the dream world | +960xp | 02_GoToDream (7e16c90f71cb5f64a9bd2a7cf207015e) |
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It's time we paid a visit to the Storyteller, and go on a trip where we've never ventured before! |
Explore Nyrissa's dreams | +1440xp | 03_StudyDreams (056e2ecbe8ea53e4f8642417422b83cd) |
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We must travel through the dreams of the powerful nymph. There we will find the answers to many of our questions.
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Return home | +9600xp | 04_ReturnHome (85ffc0556a57a5d40bdf44ce6adc15af) |
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Our incredible journey is over! We've received lots of impressions and ideas, and now it's time we head back to the real world! |
“ | Now we know everything about our enemy! About her past, about the curse and the punishment she suffered, and about the artifact called Briar, which Nyrissa is so desperately trying to find. This knowledge is invaluable, and may help us greatly in the coming battle! | „ |
Walkthrough[ | ]
- On the initial event the game will check if you have The Nymph's Gift (Personal Stash doesn't count!) and based on that you will either receive a 60day/150BP or 30day/75BP project A Way into Nyrissa's Dream.
Help the Storyteller prepare the ritual[ | ]
- Complete A Way into Nyrissa's Dream project.
Enter the dream world[ | ]
- Talk to Storyteller and tell him you are ready. You will be teleported to Dreamscape alone with Linzi.
Explore Nyrissa's dreams[ | ]
- Once in the Dreamscape approach the nymphs and Nyrissa. Talk to them and then defeat the three Defaced Sister (Dreamscape).
- They pose no threat, disappear in one hit and their Gaze effect drains 0 ability score.
- Skip the scene with Lesser Jabberwock and move onwards.
- Talk to Nyrissa at the scene with The Lantern King:
- "It breaks my heart to see what this curse turned you into, in the end..." +Romance
- (Lawful Good), (Chaotic Good)
- (Lawful Evil) -Romance
- Defeat four Will-o'-wisp (Dreamscape), they hit like a regular wisps, but die in one hit, you will be healed to full after battle.
- Talk to Nyrissa in a Briar cutscene.
- [Requires Good] "I don't believe the soul can be irreparably damaged. Perhaps not all is lost for you after all." - will begin a Book Event (Dreamscape)
- "Whatever the others did to you, we're each responsible for our own crimes."
- "The only thing that seems to have left you is your mind!" - Ends Romance completely
- Unless you got the Book event you have to fight two more Defaced Sister (Dreamscape).
- In the Throne Room talk to Nyrissa and then defeat the dream apparitions.
- They die in one hit, but still possess a great threat as they have the same abilities and damage as original.
- Talk to Nyrissa again, she will reveal Whiterose Abbey location.
- "I know your story now, Nyrissa. Unfortunately, what I don't know is how to help you overcome the curse..." - +Romance
- "You're insane. Stop this, before it's too late!" / "You don't understand what you're doing."
- "I'll stop you, one way or another." - -Romance
Book Event (Dreamscape)[ | ]
- First you choose who you will be: a dragon, a fossegrim/oceanid or a tree. The decision will affect the type of checks you get.
- Then you choose who Linzi will be: an inkwell, a giant or fluffy creature. The decision only affects text flavor.
- The checks that can be taken freely:
- (Dragon) ...taking off! Athletics DC 35 check +3840xp
- (Fey, Tree) ...charming an attractive being! Charisma DC 20 check +45xp
- (Dragon, Fey) ...making someone their minion with the power of their mighty mind! Intelligence DC 20 check +45xp
- The checks that advance to next stage:
- (Dragon) ...breathing fire! Constitution DC 20 +45xp
- (Fey) ...changing reality! Charisma DC 20 check +45xp
- (Tree) ...making thousands of flowers bloom! Lore (Nature) DC 30 check +720xp
- Passing a second group of checks unlocks a special "DreamscapeBE_loot" key flag, the purpose of it is yet unknown.
- Then you will be talking to Nyrissa.
- [Attack] option will reduce her romance and end the book event.
- But if you keep talking you will get permanent buff First World Connection for your main character and:
- "Yes. You deserve your fate." -Romance
- "No. Don't succumb to evil and despair. Only then will you have a chance." +Romance
- Regardless of how you end the book event, you get +3840xp.
Return home[ | ]
- Enter the portal to get back to your Throne Room.