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Pathfinder: Kingmaker Wiki
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The Captor
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{{infobox combatant | name = The Captor | image = | align = Chaotic Neutral | race = [[Human]] | class = 17 [[Wizard]]<br/>4 [[Corrupted Creature]] | sizecat = Medium | speed = 30 | init = 3 | str = 5 | dex = 16 | con = 28 | int = 37 | wis = 14 | cha = 14 | skill = - | xp = 15360 | hp = 301 | ac = 31 | fac = 28 | tac = 19 | fort = +20 | will = +19 | reflex = +14 | resist = <br/>[[Damage Reduction]] 10/[[Adamantine trait|Adamantite]] | immune = '''Energy:''' [[Fire]]<br/>'''Spell immunity:''' [[Magic Missile]], [[Magic Missile]] | atkname1 = Melee: [[Unarmed Strike]] | atkrange1 = 2 | atk1 = +10/+5/- | atkdam1 = 1-1 [[Bludgeoning]] 1d3-3 | bab = +11/+6/+1/- | cmb = 10 | cmd = 27 | special1 = [[Charge]], [[Coup de Grace]], [[Demoralize (Persuasion)]], [[Treat Affliction]], [[Acid Splash]], [[Ray of Frost]], [[Jolt (Spell)]], [[Daze]], [[Resistance]], [[Touch of Fatigue]], [[Light]], [[Disrupt Undead]], [[Flare]], [[Acid Dart]], [[Dimensional Steps]] | special2 = [[Fighting Defensively]], [[Acrobatics (Mobility)]] | special3 = [[Human]], [[Feat]], [[Skilled]], [[Coup de Grace]], [[Wizard Bonus Feat]], [[Cantrips (Wizard)]], [[Specialist School]], [[Wizard Proficiencies]], [[Arcane Bond]], [[Detect Magic]], [[Specialist School - Conjuration]], [[Specialist School - Conjuration]], [[Acid Dart]], [[Opposition School]], [[Opposition School - Divination]], [[Opposition School - Necromancy]], [[Metamagic (Empower Spell)]], [[Combat Casting]], [[Diehard]], [[Endurance]], [[Metamagic (Extend Spell)]], [[Metamagic (Maximize Spell)]], [[Toughness]], [[Dimensional Steps]], [[Spell Focus]] (Conjuration), [[Metamagic (Quicken Spell)]], [[Spell Focus]] (Evocation), [[Greater Spell Focus]] (Evocation), [[Greater Spell Focus]] (Conjuration), [[Spell Penetration]] | learn = [[Lore (Nature)]] DC 35 | code = BossSlaver (e510a761829fd8a45ad65868b9d17663) }}{{intro|a boss enemy}} ==Strategy== * Begins combat buffed with permanent [[True Seeing]]. * Is immune to spells such as [[Rift of Ruin]], even if he fails the reflex save, will not be sucked into the pit but will be moved to the side. * Is not immune to enchantment spells like other creatures on the floor, can be disabled via [[Overwhelming Presence]] or [[Feeblemind]]. * Casts [[Icy Prison, Mass]], [[Clashing Rocks]], [[Rift of Ruin]], [[Caustic Eruption]] x4, [[Fireball]] x6 and then goes into melee. ==Locations== * [[Tenebrous Depths]] (Floor XVI) ==Loot== * [[Amulet of Natural Armor|Amulet of Natural Armor +4]] * [[Belt of Mighty Constitution|Belt of Mighty Constitution +6]] * [[Cloak of Resistance|Cloak of Resistance +5]] * [[Headband of Vast Intelligence|Headband of Vast Intelligence +6]] * [[Ring of Protection|Ring of Protection +4]] * [[Ring of the Captor]]
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