Tegreth, Werewolf from Numeria

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Tegreth, Werewolf from Numeria
WerewolfTegreth.png

Chaotic Evil (Human)

15 Barbarian
Size
Medium
Speed
30 ft.
Initiative
+6
STR
22
DEX
15
CON
21
INT
8
WIS
14
CHA
8

Skill
20 Athletics -

720 experience points

Defense
188 Hit points
AC
22

Flat-footed
19
Touch
15
Fortitude
14
Will
7
Reflex
7

Resistance: Damage Reduction 10/Silver, Damage Reduction 3/-

Immune to: -

Vulnerable to:

Offense
Melee: Unarmed Strike
Range: 2 ft.
Attack: +19/+14/+9
Damage: 15-17 Bludgeoning
Melee: Bite
Range: 2
Attack: +20
Damage: 15-20 Slashing/Piercing/Bludgeoning

BASE ATTACK BONUS
+15/+10/+5/-
COMBAT MANEUVER
+23 Bonus 36 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Power Attack, Rage, Reckless Stance, Inspire Ferocity
Combat Reflexes, Improved Initiative, Dodge, Fast Movement, Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Weapon Focus (Claw), Weapon Focus (Bite), Uncanny Dodge, Improved Uncanny Dodge, Internal Fortitude, Indomitable Will

Analyze Skill: Knowledge (World) DC 28, Knowledge (Arcana) DC 28

Tegreth, Werewolf from Numeria is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the hand are all commonly accepted indications that a person is in fact a werewolf. Of course, such telltale signs are not always accurate, for such physical traits exist in normal people as well, but in areas where werewolves are a common problem, the traits can be damning regardless.

Of all the various types of lycanthropes, it is the werewolf that is the most widespread and the most feared. Stories of werewolves haunting lonely forest roads, prowling misty moors on the outskirts of rural societies, or dwelling in the shadows of the largest cities are widespread as well. In most societies, werewolves are feared and despised - and with good reason, as the typical werewolf personifies all that is savage and bestial in a lycanthrope. This isn’t to say that good-aligned werewolves are unknown, but they’re certainly a minority among their kind, and most werewolves are evil murderers who delight in the hunt and the succulent taste of raw meat.

Just as wolves are pack animals, werewolves have been known to gather in colonies and live among their own kind, humanoid by day and beast at night. Visitors to werewolf villages are generally rushed out of town before nightfall so as not to discover the citizenry’s dark secret - unless, of course, the pack decides that the unlucky visitor won’t be missed by friends back home.

Notes[edit | edit source]

Can be found together with Werewolves from Tegreth's Family in a cave on Two-Faced Hill location.

Is one of the targets for Magical Prison quest.

Loot[edit | edit source]

See also[edit | edit source]

Werewolf