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Tassath
Tassath
Details
Lizardfolk
Lizardfolk Village
Tassath

Neutral (Lizardfolk)

3 Fighter
2 Humanoid
Size
Medium
Speed
30 ft.
Initiative
+2
STR
18
DEX
14
CON
16
INT
8
WIS
12
CHA
8

Skills
+14 Mobility +7 Perception
+9 Athletics

36 experience points

Defense
44 Hit points
AC
15

Flat-footed
13
Touch
10
Fortitude
+9
Will
+4
Reflex
+3

Resistance: -

Immunities
-

Offense
(Bite) / (Claw) / (Bite)
Range: 2 ft.
Attack: (+6 / +6) / (+6) / (+1)
Damage: (1d4+10 SPB) / (1d4+8 S/B) / (1d6+4 SPB)

BASE ATTACK BONUS
+4
COMBAT MANEUVER
+18 Bonus 18 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Power Attack
Feat, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Power Attack, Iron Will, Bravery, Armor Training

Analyze Skill: Knowledge (World) DC 15 to 30

Tassath is a character in Pathfinder: Kingmaker.

Biography

Tassath is a member of the Longtail Tribe living in the Lizardfolk Village.

Interactions

Tassath can be found arguing with Shalur about which crops to plant in the village's garden. Tassath argues to keep the medicinal herbs and produce currently planted in the garden, while Shalur argues that the 'Great Ancestor' has demanded that they plant 'dope-weed' instead. The player will be given an array of alignment responses to choose from, or may attack the two lizardfolk, which will cause the whole village to become hostile.

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