Swamp Witch's Hut

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Swamp Witch's Hut
Swampwitch'shut.png
Details
Region(s)
South Narlmarches, Stolen Lands, River Kingdoms, Avistan
Terrain
Swamp
Quest(s)
Coins for a Dead Man's Eyes
Gnarled Branches
Lost Child
Mushrooms from the Mud Bowl
Swamp Bouquet
A Flower in the Swamp
Easier to Ask Forgiveness...

Description[edit | edit source]

''An old abandoned village on the southeast bank of the Tuskwater is the domain of the mysterious crone known to travelers os the Old Beldame. Most of the locals believe the old woman to be a witch. Her dilapidated hut squats in the middle of the fetid marsh that has claimed the ruins of the old settlement.''

Notes:

NPCs[edit | edit source]

Creatures[edit | edit source]

Ferocious Worg x7

Worg x4

  • Worg Pelt x4 (Lore (Nature) DC 17)

Dire Boar x7

Will-o'-wisp x4

  • None

Tatzlwyrm x5

Greater Tatzlwyrm x2

Dorsy

Giant Slug x5

  • None

War Wisp x2

Ancient Will-o'-wisp

Scarecrow (only if The Old Beldame is attacked)

  • None

The Old Beldame (only if attacked)

Greater Worg

  • Worg Pelt x1 (Lore (Nature) DC 22)

Scythe Tree

Falchos (only if attacked)

Tiressia (only if attacked)

Greater Werewolf (7 Fighter)

Greater Enraged Owlbear x3

Loot[edit | edit source]

Corpse:

Mushrooms:

Chest (requires [Trickery 20] check to unlock):

Chest (requires [Perception 24] check to notice, trapped with a [Perception 22] [Trickery 22] trap):

Gloomberry:

Gloomberry:

  • Gloomberry x1

Branch:

Gloomberry:

  • Gloomberry x1

Herbs:

Herbs:

Sack:

Chest:

Branch (requires [Perception 18] check to notice):

Satchel:

Nyta (only if the player takes her jewelry):

Rubble (requires [Perception 19] check to notice):

Mushrooms:

Chest: (requires [Trickery 19] check to unlock)

  • Scroll of Bless x1
  • Scroll of Cure Light Wounds x1
  • Scroll of Scorching Ray x2
  • Potion of Cure Light Wounds x1
  • Gold Coins x6

Rubble (requires [Perception 19] check to notice):

Rubble (requires [Perception 0] check to notice, only available if the player releases Wilber during Coins for a Dead Man's Eyes):

Chest:

Chest (requires [Trickery 18] check to unlock):

Satchel:

Dizzyhead (requires [Perception 22] check to notice):

Chest (requires [Perception 26] check to notice, trapped with [Perception 22] [Trickery 22] trap, and locked with a [Trickery 25] lock):

Brambles:

Dizzyweed (requires [Perception 22] check to notice):

Corpse:

Corpse:

Corpse:

Rubble:

Brambles:

Mudleaf (requires [Lore (Nature) 27] check to harvest, there are a total of 9 of these plants available):

Chest (requires [Perception 18] check to notice, locked with a [Trickery 20] lock):

  • Scroll of Cure Serious Wounds x1
  • Scroll of Cure Moderate Wounds x1
  • Scroll of Cure Light Wounds x1
  • Potion of Cure Light Wounds x1
  • Potion of Enlarge Person x1
  • Turquoise x1
  • Gold Coins x7

Travel Pack:

Log (requires [Perception 24] check to notice):

Corpse: