Swamp Witch's Hut
Swamp Witch's Hut | |
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Details | |
Region(s) |
South Narlmarches, Stolen Lands, River Kingdoms, Avistan |
Terrain |
Swamp |
Quest(s) |
Coins for a Dead Man's Eyes Gnarled Branches Lost Child Mushrooms from the Mud Bowl Swamp Bouquet A Flower in the Swamp Easier to Ask Forgiveness... |
Contents
Description[edit | edit source]
''An old abandoned village on the southeast bank of the Tuskwater is the domain of the mysterious crone known to travelers os the Old Beldame. Most of the locals believe the old woman to be a witch. Her dilapidated hut squats in the middle of the fetid marsh that has claimed the ruins of the old settlement.''
Notes:
- If you steal from Nyta's corpse you will later be ambushed in a world map encounter by a Nereid which summons 5 Giant Frog, 3 Tatzlwyrm, a Greater Tatzlwyrm, a Poisonous Shambling Mound than runs away.
NPCs[edit | edit source]
Creatures[edit | edit source]
- Worg Pelt x7 (Lore (Nature) DC 21)
Worg x4
- Worg Pelt x4 (Lore (Nature) DC 17)
Dire Boar x7
- Meat x7
- Boar Pelt x7 (Lore (Nature) DC 19)
- Tenderloin x1
Will-o'-wisp x4
- None
Tatzlwyrm x5
- Green Quartz x2
- Agate x1
- Gold Coins x62
- Moonstone x1
- Gold Coins x42
Giant Slug x5
- None
War Wisp x2
Scarecrow (only if The Old Beldame is attacked)
- None
The Old Beldame (only if attacked)
- Worg Pelt x1 (Lore (Nature) DC 22)
Falchos (only if attacked)
- Chainshirt +1 x1
- Masterwork Shortsword x1
- Pearl x1
- Green Quartz x1
Tiressia (only if attacked)
- Dagger x1
- Silver Ring x1
- Feather Tokens x1
- Longsword x1
- Breastplate x1
- Owlbear Pelt (requires Lore (Nature) DC 27 check)
Loot[edit | edit source]
Corpse:
- Longsword x1
- Scroll of Cure Moderate Wounds x1
- Scroll of Acid Arrow x1
- Potion of Cure Light Wounds x1
- Onions x1
- Gold Coins x18
Mushrooms:
- Shambletus x1
Chest (requires [Trickery 20] check to unlock):
- Scroll of Bless x2
- Scroll of Cure Light Wounds x3
- Scroll of Acid Arrow x1
- Potion of Cure Light Wounds x1
- Gold Coins x23
Chest (requires [Perception 24] check to notice, trapped with a [Perception 22] [Trickery 22] trap):
- Demolisher x1
Gloomberry:
- Gloomberry x1
Gloomberry:
- Gloomberry x1
Branch:
Gloomberry:
- Gloomberry x1
Herbs:
- Herbs x1
Herbs:
Sack:
- Scroll of Bless x2
- Scroll of Acid Arrow x1
- Scroll of Cure Light Wounds x1
- Silver Ring x1
- Jade x1
- Moonstone x1
- Gold Coins x14
Chest:
- Milk x1
- Butter x1
- Fish-on-a-Stick (recipe) x1
Branch (requires [Perception 18] check to notice):
- Scroll of Cure Light Wounds x1
- Scroll of Scorching Ray x1
- Potion of Enlarge Person x1
- Turquoise x1
- Moonstone x1
- Jade x1
- Silver Ring x1
- Gold Coins x2
Satchel:
- Scroll of Bless x1
- Scroll of Cure Moderate Wounds x1
- Potion of Enlarge Person x1
- Clear Quartz x1
- Gold Coins x15
Nyta (only if the player takes her jewelry):
- Ring of Protection +1 x1
- Gold Ring x1
- Emerald x1
- Gold Coins x91
Rubble (requires [Perception 19] check to notice):
Mushrooms:
- Mushrooms x1
Chest: (requires [Trickery 19] check to unlock)
- Scroll of Bless x1
- Scroll of Cure Light Wounds x1
- Scroll of Scorching Ray x2
- Potion of Cure Light Wounds x1
- Gold Coins x6
Rubble (requires [Perception 19] check to notice):
Rubble (requires [Perception 0] check to notice, only available if the player releases Wilber during Coins for a Dead Man's Eyes):
Chest:
- Scroll of Hold Person x1
- Scroll of Cure Light Wounds x1
- Gold Coins x15
Chest (requires [Trickery 18] check to unlock):
- Scroll of Bless x1
- Potion of Bull's Strength x1
- Gold Coins x2
Satchel:
- Potion of Barkskin x1
- Scroll of Bless x1
- Scroll of Cure Light Wounds x2
- Gold Coins x3
Dizzyhead (requires [Perception 22] check to notice):
- Dizzyhead x1
Chest (requires [Perception 26] check to notice, trapped with [Perception 22] [Trickery 22] trap, and locked with a [Trickery 25] lock):
Brambles:
Dizzyweed (requires [Perception 22] check to notice):
- Dizzyhead x1
Corpse:
- Handaxe x1
- Potion of Owl's Wisdom x1
- Green Quartz x1
- Gold Coins x3
Corpse:
- Shortsword x1
- Potion of Cure Serious Wounds x1
- Pearl x1
- Gold Coins x13
Corpse:
Rubble:
Brambles:
Mudleaf (requires [Lore (Nature) 27] check to harvest, there are a total of 9 of these plants available):
- Mudleaf x9
Chest (requires [Perception 18] check to notice, locked with a [Trickery 20] lock):
- Scroll of Cure Serious Wounds x1
- Scroll of Cure Moderate Wounds x1
- Scroll of Cure Light Wounds x1
- Potion of Cure Light Wounds x1
- Potion of Enlarge Person x1
- Turquoise x1
- Gold Coins x7
Travel Pack:
- Taldan Warrior's Dog Tag x1
- Flour x1
- Pearl x22
- Exquisite Pearl x6
- Gold Coins x1011
Log (requires [Perception 24] check to notice):
Corpse: