Summoned Movanic Deva
|Summoned Movanic Deva|
Neutral Good (Angel)
|9 Lore (Nature)||20 Perception|
135 experience points
|126 Hit points|
Resistance: 21 Spell Resistance
Damage Reduction: 10/Evil
Energy resistance: 10 Fire, 10 Electricity
Immune to: Death, Petrified
Energy: Electricity, Fire, Acid, Cold
Effects And Conditions: Petrified
|Melee: Flaming Greatsword +1|
Range: 2 ft.
Damage: 21-31 Slashing +1d6 Fire
BASE ATTACK BONUS
|+18 Bonus||31 Defense|
Features and Abilities
|Charge, Holy Aura, Heal, Flame Strike, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave|
Protective Aura, Fighting Defensively, Acrobatics (Mobility), Power Attack
Angel Subtype, Good Subtype, Extraplanar Subtype, Iron Will, Improved Initiative, Toughness, Cleaving Finish
Analyze Skill: Lore (Religion) DC 22, Knowledge (Arcana) DC 22
Summoned Movanic Deva is a creature in Pathfinder: Kingmaker.
Description[edit | edit source]
Movanic devas serve as infantry in the celestial armies, though they spend most of their time patrolling the Positive, Negative, and Material Planes. On the Positive Plane, they watch over wandering good souls, which sometimes puts them into conf lict with the jyoti. On the Negative Plane, they battle undead, the sceaduinar, and the other strange things that hunt in the hungry void. Their rare visits to the Material Plane are usually to help powerful mortals when a great menace threatens to plunge an entire realm into evil.
Notes[edit | edit source]
- Can be summoned via Summon Monster VIII, Summon Monster IX or upgraded version of Blakemoor's Grimoire
Loot[edit | edit source]
- Normally none.