Summoned Ghaele

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Summoned Ghaele
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Chaotic Good

13 Outsider
Size
Medium
Speed
50 ft.
Initiative
+5
STR
25
DEX
12
CON
20
INT
16
WIS
19
CHA
17

Skill
11 Lore (Nature) 20 Perception
17 Stealth

360 experience points

Defense
150 Hit points
AC
26

Flat-footed
24
Touch
14
Fortitude
13
Will
16
Reflex
15

Resistance: Damage Reduction: 10 - Cold Iron, Evil

Immune to:

Vulnerable to:

Offense
Holy Longsword +2
Range: 2 ft. ft.
Attack: +22
Damage: 13-20 1d8+12
Kick
Range: 2 ft.
Attack: +2
Damage: 1d4+8 B

BASE ATTACK BONUS
+13
COMBAT MANEUVER
+16 Bonus 38 Defense

Features and Abilities
Charge,Chain Lightning,Divine Power,Dispel Magic,Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Combat Expertise,Gaze
Damage Reduction 10/cold iron and evil, Extraplanar Subtype, Feat, Coup de Grace, Improved Initiative, Dodge, Lightning Reflexes, Combat Expertise, Good Subtype, Chaotic Subtype, Azata Subtype, Immunity (Electricity), Cold Resistance/10, Fire Resistance/10,Combat Casting, Toughness, Quicken Spell-Like Ability (Dispel Magic), Gaze

Analyze Skill: Lore (Religion) DC 26


Summoned Ghaele is a summoned creature in Pathfinder: Kingmaker.

Description[edit | edit source]

This elegantly armored sentinel stands alert, her eyes radiating divine light and her noble blade crackling with power. Ghaeles are the most knightly of the azatas, hunting fiends, dragons, and undead with equal vigor. Most appear like idealized humans or elves and are quick to smile - and equally quick to strike against those they perceive as wicked.

Loot[edit | edit source]