Soul Eater

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Soul Eater
SoulEater.png

Neutral Evil

11 Outsider
Size
Medium
Speed
30 ft.
Initiative
+10
STR
13
DEX
22
CON
14
INT
12
WIS
11
CHA
11

Skill
11 Persuasion
15 Stealth

67 experience points

Defense
83 Hit points
AC
23

Flat-footed
16
Touch
19
Fortitude
5
Will
7
Reflex
13

Resistance: Spell Resistance: 12
Damage Reduction: 10/Magic

Immune to: Poison, Critical hits, Stunned
Effects and conditions: Sleep, Paralyzed, Stunned, Prone

Vulnerable to: -

Offense
Melee: Claw
Range: 2 ft.
Attack: +20/+20
Damage: 2-7 Slashing/Bludgeoning

BASE ATTACK BONUS
+11/+6/+1/-
COMBAT MANEUVER
+14 Bonus 31 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion)
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 10/Magic, Immunity to Sleep, Immunity to Paralysis, Evil Subtype, Immunity to Poison, All-Around Vision, Immune to Trip, Extraplanar Subtype, Airborne, Weapon Finesse, Improved Initiative, Dodge, Combat Reflexes, Weapon Focus (Claw), Improved Critical (Claw)

Analyze Skill: Lore (Religion) DC 18


Soul Eater is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Summoned forth from the inky swamps of Abaddon, a soul eater is an extraplanar entity devoid of emotion or reason and possessing a hunger that may only be sated by devouring the souls of the living. The very nature of a soul eater makes it an ideal and terrifyingly efficient tool of death, and it is for this reason they are often conjured by vile spellcasters pursuing morbid agendas. Even when not seeing to the heinous commands of a sinister magic user, the soul eater prowls and hunts, constantly seeking living souls upon which to gorge itself.

Loot[edit | edit source]

Normally none.

Variations[edit | edit source]