Pathfinder: Kingmaker Wiki
Advertisement

This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.

PlayerArcher02

Slayer is a class in Pathfinder: Kingmaker.

Skilled at tracking down targets, slayers are consummate hunters, living for the chase and the deadly stroke that brings it to a close. Slayers spend most of their time honing their weapon skills, studying the habits and anatomy of foes, and practicing combat maneuvers.

Gameplay[ | ]

Role: Skilled at tracking down targets, slayers are consummate hunters, living for the chase and the deadly stroke that brings it to a close. Slayers spend most of their time honing their weapon skills, studying the habits and anatomy of foes, and practicing combat maneuvers.

Archetypes[ | ]

Archetype Gains Loses Remarks
Vanguard Vanguard's Bond, Vanguard Tactician Slayer Talents (level 2 & 4)
Deliverer Determined Zeal, Divine Anathema Slayer Talents (level 2 & 10)
Spawn Slayer Studied Spawn, Gain Leverage Studied Target, Studied Target (Swift) Studied target is altered
Arcane Enforcer (WotR) Arcane Reservoir, Arcanist Exploits, Arcane Enforcer Tactician, Greater Exploits, Slayer Talents (level 2, 4), Slayer's Advance, Quarry, Improved Quarry
Executioner (WotR) Focused Killer, Painful Strike, Assassinate Slayer Talents (level 4 & 10) Studied target benefits is altered
Stygian Slayer
(WotR)
Invisibility, Incorporeal, Shadowy Mist Form Slayer Talents (level 4, 10), Medium Armor, Heavy Armor, Shields
Imitator (WotR) Imitation Studied Target, Slayer's Advance, Slayer Talents (level 4, 10 & 16), Sneak Attack (3d6 out of 6d6) restricted to Human race,

Progression Table[ | ]

Level BAB Fort Ref Will Features
1 +1 +2 +2 +0 Studied Target +1
2 +2 +3 +3 +0 Slayer talent
3 +3 +3 +3 +1 Sneak Attack +1d6
4 +4 +4 +4 +1 Slayer talent
5 +5 +4 +4 +1 Studied Target +2
6 +6/+1 +5 +5 +2 Slayer talent, Sneak Attack +2d6
7 +7/+2 +5 +5 +2 Studied Target (swift)
8 +8/+3 +6 +6 +2 Slayer talent
9 +9/+4 +6 +6 +3 Sneak Attack +3d6
10 +10/+5 +7 +7 +3 Advanced Talents, Slayer talent, Studied Target +3
11 +11/+6/+1 +7 +7 +3
12 +12/+7/+2 +8 +8 +4 Slayer talent, Sneak Attack +4d6
13 +13/+8/+3 +8 +8 +4 Slayer's Advance
14 +14/+9/+4 +9 +9 +4 Quarry, Slayer talent
15 +15/+10/+5 +9 +9 +5 Studied Target +4, Sneak Attack +5d6
16 +16/+11/+6/+1 +10 +10 +5 Slayer talent
17 +17/+12/+7/+2 +10 +10 +5 Slayer's Advance 2/day
18 +18/+13/+8/+3 +11 +11 +6 Slayer talent, Sneak Attack +6d6
19 +19/+14/+9/+4 +11 +11 +6 Improved Quarry
20 +20/+15/+10/+5 +12 +12 +6 Master Slayer, Slayer talent, Studied Target +5


Base Features[ | ]

No image yet

Slayer Proficiencies

A slayer is proficient with all simple and martial weapons, as well as with light armor, medium armor, and shields (except tower shields).




No image yet

Studied Target

A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1.

If a slayer deals sneak attack damage to a target, he studies that target, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).

At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls and to slayer DCs against a studied target increase by 1.

At 7th level, a slayer can study an opponent as a move or swift action.




No image yet

Slayer Talents

As a slayer gains experience, he learns a number of talents that aid him and confound his foes. Starting at 2nd level and every 2 levels thereafter, a slayer gains one slayer talent. Unless otherwise noted, a slayer cannot select an individual talent more than once.

A slayer can take rogue talents as slayer talents, counting his slayer level as rogue level.

A slayer can alternatively select a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. He can choose feats from his selected combat style, even if he does not have the normal prerequisites. After 6th level, he may select this talent again and add the 6th-level ranger combat feats from his chosen style to the list. After 10th level, he may select this talent again and add the 10th-level ranger combat feats from his chosen style to the list.

A slayer can also select from slayer specific talents.

Note: you can select only up to three ranger combat style feats from slayer talents.




MurderousCommand

Sneak Attack

At 3rd level, if a slayer can catch an opponent when he is unable to defend himself effectively from his attack, he can strike a vital spot for extra damage.

The slayer's attack deals extra damage anytime his target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the slayer flanks her target. This extra damage is 1d6 at 3rd level, and increases by 1d6 every 3 slayer levels thereafter. This additional damage is precision damage and is not multiplied on a critical hit.

The slayer must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot.




Invisible

Advanced Talents

Starting at 10th level, when choosing a new slayer talent, a slayer can choose an advanced rogue talent instead.




No image yet

Slayer's Advance

At 13th level, a slayer can once per day increase his movement speed by 30 ft, and his movement doesn't provoke attacks of opportunity. At 17th level, he can do this twice per day.




Command

Quarry

At 14th level, a ranger can, as a standard action, denote one target within his line of sight as his quarry. He receives a +2 insight bonus on attack rolls made against his quarry, and all critical threats are automatically confirmed. A ranger can have no more than one quarry at a time.




No image yet

Improved Quarry

At 19th level, the ranger's ability to hunt his quarry improves. He can now select a quarry as a free action and his insight bonus to attack his quarry increases to +4.




No image yet

Master Slayer

At 20th level, the slayer becomes a master at capturing or killing his studied targets. As a standard action, he can make a single attack against a studied target at his full attack bonus. If the attack succeeds, the target takes damage normally and must succeed at a Fortitude saving throw or die. The DC for this save is 10 + 1/2 the slayer's level + the slayer's Intelligence modifier. Whether or not the target succeeds, it cannot be targeted by this ability again (by any slayer) for 24 hours.



Selectable Features[ | ]

Slayer-Specific Talents[ | ]

When choosing a new slayer talent, a slayer may choose either a rogue talent, a combat-style feat feat, or one of the following slayer-specific talents. See the description of the class feature for more information.

FindTraps

Trapfinding

The Slayer gains Trickery as a class skill. The Slayer also gains the trapfinding rogue ability, using his slayer level as his effective rogue level.




No image yet

Slayer Camouflauge

A slayer can use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn't grant cover or concealment.



Advertisement