Skeleton (Undead 2)

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Skeleton
Skeleton.png

Neutral Evil (Skeleton)

2 Undead
Size
Medium
Speed
30 ft.
Initiative
+6
STR
15
DEX
14
CON
10
INT
10
WIS
10
CHA
10

Skill
+5 Perception +3 Stealth

18 experience points

Defense
9 Hit points
AC
18

Flat-footed
16
Touch
10
Fortitude
+0
Will
+3
Reflex
+2

Resistance: 5 Damage Reduction
Exceptions: Bludgeoning

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain

Energy: Cold
Effects And Conditions: Nauseated, Fatigued, Sickened, Paralyzed


Vulnerable to:

Offense
Scimitar
Range: 2 ft.
Attack: +3
Damage: 1d6+2 S

BASE ATTACK BONUS
1
COMBAT MANEUVER
+3 Bonus 13 Defense

Features and Abilities
Improved Initiative

Analyze Skill: Lore (Religion) DC 10 to 25


Skeleton is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Equipment Packages[edit | edit source]