Skeletal Champion Berserker
|Skeletal Champion Berserker|
Neutral Evil (Skeleton)
67 experience points
|62 Hit points|
Resistance: Damage Reduction: 5/Bludgeoning
Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain
Energy: Cold, Negative
Effects and Conditions: Nauseated, Fatigued, Sickened
|Melee: Masterwork Greatsword|
Range: 2 ft.
Damage: 14-24 Slashing
BASE ATTACK BONUS
|+13 Bonus||24 Defense|
Features and Abilities
|Charge, Coup de Grace, Demoralize (Persuasion), Cleave|
Fighting Defensively, Acrobatics (Mobility), Power Attack, Rage, Reckless Stance
Improved Initiative, Undead Creature, Fast Movement, Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Uncanny Dodge, Swift Foot, Danger Sense, Cleaving Finish, Uncanny Dodge, Weapon Focus (Greatsword)
Analyze Skill: Knowledge (Arcana) DC 18
Skeletal Champion Berserker is a creature in Pathfinder: Kingmaker.
Description[edit | edit source]
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.