Skeletal Champion Archer

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Skeletal Champion Archer
SkeletalChampionArcher.png

Neutral Evil (Skeleton)

6 Fighter
2 Undead
Size
Medium
Speed
30 ft.
Initiative
+9
STR
14
DEX
20
CON
10
INT
9
WIS
10
CHA
12

Skill
7 Perception
6 Stealth

67 experience points

Defense
64 Hit points
AC
23

Flat-footed
19
Touch
16
Fortitude
6
Will
5
Reflex
7

Resistance: Damage Reduction: 5/Bludgeoning

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain
Energy: Cold, Negative
Effects and Conditions: Nauseated, Fatigued, Sickened

Vulnerable to:

Offense
Range: Composite Longbow
Range: 50 ft.
Attack: +13/+13/+8
Damage: 6-13 Piercing

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+11 Bonus 26 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion)
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Improved Initiative, Channel Resistance +4, Undead Creature, Point-Blank Shot, Fighter Proficiencies, Precise Shot, Weapon Focus (Long Bow), Bravery, Armor Training, Toughness, Weapon Specialization (Long Bow), Manyshot, Weapon Training (Bows), Point-Blank Master (Long Bow)

Analyze Skill: Knowledge (Arcana) DC 18


Skeletal Champion Archer is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Notes[edit | edit source]

  • This skeleton variant is guaranteed to find at the Lonely Barrow location.

Loot[edit | edit source]

See Also[edit | edit source]