Skeletal Champion (Fighter 2/Undead 2) (Old Sycamore)

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Skeletal Champion
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Neutral Evil (Skeleton)

2 Fighter
2 Undead
Size
Medium
Speed
30 ft.
Initiative
+5
STR
17
DEX
13
CON
10
INT
9
WIS
10
CHA
12

Skill
5 Perception

27 experience points

Defense
26 Hit points
AC
23

Flat-footed
22
Touch
9
Fortitude
+4
Will
+3
Reflex
+2

Resistance: 5 Damage Reduction
Exceptions: Bludgeoning

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain

Energy: Cold
Effects And Conditions: Nauseated, Fatigued, Sickened, Paralyzed


Vulnerable to:

Offense
Masterwork Longsword
Range: 2 ft.
Attack: +5
Damage: 1d8+5 S

BASE ATTACK BONUS
+3
COMBAT MANEUVER
+4 Bonus 16 Defense

Features and Abilities
Improved Initiative

Power Attack
Dodge
Weapon Focus - Longsword Combat Reflexes
Burst Barrier


Analyze Skill: Lore (Religion) DC 13 to 28


Skeletal Champion is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Equipment[edit | edit source]