Skeletal Champion (Fighter 2/Undead 2)

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Skeletal Champion
SkeletalChampion22.png

Neutral Evil (Skeleton)

2 Fighter
2 Undead
Size
Medium
Speed
20 ft.
Initiative
+5
STR
17
DEX
13
CON
10
INT
9
WIS
10
CHA
12

Skill
7 Perception

27 experience points

Defense
26 Hit points
AC
24

Flat-footed
22
Touch
14
Fortitude
4
Will
3
Reflex
1

Resistance: Damage Reduction 5/Bludgeoning

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain

Energy: Cold, Negative
Effects And Conditions: Nauseated, Fatigued, Sickened


Vulnerable to:

Offense
Melee: Masterwork Longsword
Range: 2 ft.
Attack: +9
Damage: 6-13 Slashing

BASE ATTACK BONUS
+3/-/-/-
COMBAT MANEUVER
+8 Bonus 20 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion)
Fighting Defensively, Acrobatics (Mobility), Power Attack
Improved Initiative, Channel Resistance +4, Undead Creature, Fighter Proficiencies, Dodge, Weapon Focus (Longsword), Bravery, Combat Reflexes

Analyze Skill: Lore (Religion) DC 13, Knowledge (Arcana) DC 13


Skeletal Champion is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Notes[edit | edit source]

  • This skeleton variant is guaranteed to find at the Lonely Barrow location.

Loot[edit | edit source]

See Also[edit | edit source]