Shaman

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Shaman
Shaman.png

Chaotic Evil (Goblin)

14 Cleric
Size
Small
Speed
20 ft.
Initiative
+9
STR
12
DEX
28
CON
22
INT
11
WIS
17
CHA
10

Skill
17 Perception

0 experience points

Defense
175 Hit points
AC
32

Flat-footed
28
Touch
20
Fortitude
15
Will
12
Reflex
13

Resistance:
Immunities
Death, ability score damage, drain, Grapple

Immune to:

Vulnerable to:

Offense
Longshank Bane
Range: 2 ft. ft.
Attack: +14 / +9
Damage: 1d6+2 P

BASE ATTACK BONUS
+10 / +5
COMBAT MANEUVER
+10 Bonus 35 Defense

Features and Abilities
Charge, Summon Monster VII (1d4+1 Bralani Azatas or Redcaps), Summon Monster VI (1d4+1 Dire Wolves), Divine Power, Channel Negative Energy – Damage Living, Channel Negative Energy – Heal Undead, Treat Affliction, Resistance, Light, Virtue, Guidance
Fighting Defensively, Acrobatic (Mobility)
Weapon Focus (Spear), Dodge, Toughness, Augment Summoning, Superior Summoning, Goblin, Channel Negative Energy, Spontaneous Wounding, Feat, Cleric Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Shield Proficiency, Deity Selection, Channel Energy, Domain Selection, Domain Selection, Detect Magic

Analyze Skill: Knowledge (World) DC 10


Shaman is a character in Pathfinder: Kingmaker.

Description[edit | edit source]

See goblin.

Loot[edit | edit source]