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A jittery old man in squalid clothing shuffles up to you. His gray hair is unkempt, and he continually clenches and unclenches his wrinkled, freckled hands. When he stops and looks up at you, his eyes widen, and he tugs at his beard.
"Strange weather. Invisible fog, creeping out of the woods. Soars beyond the sky, obscures the sun and moon... Strange." The old man shakes his head, his eyes shifting about seemingly at random.
Amiri: "I don't like this old man. Looks like the kind who can cast the evil eye!"
The old man freezes for a moment. "Remus. But that won't help with the fog."
"What are you doing here?"
The old man raises a thick eyebrow curiously. "I do nothing. Breathe? Walk? Observe?"
"The fog looks visible enough to me."
"I see more than ever. I've never seen so much before..." The old man wipes his hand across his face and sighs wearily. "But someone must look, and no one else can."
"Invisible fog? Does that mean you can find your way through it?"
"The fog is... wrong. It hinders your legs, not your sight. I wish not to try."
"I don't have time to listen to an old fools nonsense. Be gone!"
(Show Cue_0043_RevealTomb)
Exit Dialogue.
"I should probably go."
The old man stares at you intently. "You hasten? You should. Your rival wastes no time. He races, but in another direction. He searches for power. He'll find it."
"My 'rival'? Do you mean Tartuccio?"
The old man tugs his beard again. "He's not tall, but he wants to climb high. Beside him are those who could stand against him... and might yet still."
"What power is he searching for?"
"Someone else's. Old, but forever young. That which was taken from another. That which gave joy... and now gives death."
(Hidden after selected) "Can you tell me where he is now?"
[Unlocks] DisguisedLK_Dialogue (de67ce3261522bc4cbb764429c22a39c): set to 1
Pick one:
"Thank you."
The old man nods.
"You actually said something that made sense."
The old man shrugs. "When I see clearly, I speak clearly."
Pick one:
"And why is it you see that so clearly?"
The old man's face is blank. "I slept there last night. I noticed him as I left."
"I see."
The old man nods.
"How do you know we're rivals?"
"I don't know — I see. You can choose where you set your eyes... usually. But can you choose what they see?"
"All the more reason not to linger. Farewell.
(Continue with Cue_0020+Cue_0037)
(Neutral) "I just do what I have to. I don't care about rivals."
(Show Cue_0043_RevealTomb)
Exit Dialogue.
"All the more reason not to linger. Farewell.
(Continue with Cue_0020+Cue_0037)
"One more word — and I'll kill you."
(Show Cue_0043_RevealTomb)
[Attack] "I warned you."
[Unlocks] LK_Killed_InChapter11 (eeebf202c7cf0af4f8b9bb6fe3955737): set to 1
Begins Combat.
"Get out of my sight!"
Exit Dialogue.
(Cue_0043_RevealTomb)
"Bold dog barks loud... while cunning one readies to bite. Cunning, short, but stubborn. He is now in an ancient tomb that lies south of the trading post. Searching for the great power that once gave joy, and now brings only death. You don't want my nonsense? Then you'll hear sobs and screams. Once stolen, the land should be reclaimed... Once reclaimed, bound with the claimer shall it be. Bound, merged, joined by unbreakable ties. Claiming the land, claiming its pain, claiming its death..."
"Turn your back to the trading post and look south. There's an ancient tomb. Look for him there." The old man turns and walks away slowly, muttering softly. "Once stolen, the land should be reclaimed... Once reclaimed, bound with the claimer shall it be. Bound, merged, joined by unbreakable ties. Claiming the land, claiming its pain, claiming its death..."
The old man turns and walks away slowly, muttering softly. "Once stolen, the land should be reclaimed... Once reclaimed, bound with the claimer shall it be. Bound, merged, joined by unbreakable ties. Claiming the land, claiming its pain, claiming its death..."