Rage (Ability)

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Rage (Ability)
Level: -
64 x 64
Requirements
-
Target
Personal.
Duration
(4+Constitution modifier +2 per each level after 1st) rounds
no
No
Use Time
Free action

Rage (Ability) is an ability in Pathfinder: Kingmaker.

Effect[edit | edit source]

A barbarian can call upon inner reserves of strength and ferocity, granting him/her additional combat prowess. Starting at 1st level, a barbarian can rage for a number of rounds per day equal to 4 + her Constitution modifier. At each level after 1st, he/she can rage for 2 additional rounds. Temporary increases to Constitution, such as those gained from rage and spells like bear’s endurance, do not increase the total number of rounds that a barbarian can rage per day. A barbarian can enter rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.

While in rage, a barbarian gains a +4 morale bonus to his/her Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, he/she takes a –2 penalty to Armor Class. The increase to Constitution grants the barbarian 2 hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

A barbarian can end his/her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If a barbarian falls unconscious, his/her rage immediately ends, placing her in peril of death.