Primal Shambling Mound

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Primal Shambling Mound
No image yet

Neutral (Shambling Mound)

19 Plant
Size
Large
Speed
20 ft.
Initiative
+0
STR
32
DEX
10
CON
28
INT
12
WIS
14
CHA
14

Skill
28 Perception 20 Stealth

2880 experience points

Defense
496 Hit points
AC
26

Flat-footed
26
Touch
7
Fortitude
20
Will
10
Reflex
8

Resistance: 10 Regeneration
Remove Regeneration
Energy: Negative

Immune to: 10 Damage Reduction /Cold Iron
Immunities:
Mind-Affecting, Compulsion, Poison, Charmed, Stunned, Polymorph
Effects And Conditions: Baleful Polymorph, Paralyzed, Sleep, Stunned

Vulnerable to:

Offense
Slam
Range: 6 ft.
Attack: +21 / +21
Damage: 2d6+19 B

BASE ATTACK BONUS
+14 / +9 / +4
COMBAT MANEUVER
+26 Bonus 34 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave
Fighting Defensively, Power Attack
Damage Reduction 10/cold iron, Feat, Coup de Grace, Immunity to Paralysis, Immunity to Sleep, Immunity to Poison, Power Attack, Cleave, Cleaving Finish, Weapon Focus - Weapon Focus (Other Natural Weapons), Lightning Reflexes, Toughness, Improved Critical - Improved Critical (Other Natural Weapons), Iron Will, Great Cleave, Improved Cleaving Finish

Analyze Skill: Lore (Nature) DC 33

Primal Shambling Mound is a creature in Pathfinder: Kingmaker.

Notes[edit | edit source]

To kill it, use a harmful negative energy spell of any kind. Inflict wounds works well. Disintegrate spell does its work, too.

As with all creatures that regenerate from an unconscious state, once it's unconscious you can kill it by using the Coup de Grace action until it fails its fortitude save.

Description[edit | edit source]

Shambling mounds, also called Shamblers, appear to be heaps of rotting vegetation. They are actually intelligent, carnivorous plants, with a fondness for elf flesh in particular.

What serve as a shambler's brain and sensory organs are located in its upper body. Shambling mounds typically have an 8-foot girth and stand between 6 and 9 feet tall. They weigh about 3800 pounds.

Shambling mounds are strange creatures, more akin to animate tangles of creeping parasitic vines than to single rooted plants. They are omnivorous, able to draw their sustenance from nearly anything, wrapping their creepers around living trees to draw forth the sap, sending rootlets into the soil to absorb raw nutrients, or consuming flesh and bone from crushed prey.

Shamblers are frighteningly stealthy in their native environments. Blending in with the surrounding terrain, they can lie in wait for days on end without moving, waiting patiently for a potential meal. A shambler could be almost anywhere at any time, attacking without warning and not caring whether it leaves any survivors, so long as it acquires its next meal.

Shambling mounds normally lead solitary, nomadic existences in deep forests and fetid swamps, although they can also be found underground, living among damp fungal thickets. Disturbing rumors persist, however, of shamblers gathering in strange congregations around great earthen mounds in the depths of marshes and jungles, often during the height of violent electrical storms. Their reasons for doing so are unknown, and many sages have wondered whether there is some obscure and alien purpose at work.