Statue |
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(Entrance) |
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Combat |
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Combat |
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(Avinash Room) (locked DC 43) (Key: General's Bedroom Key) |
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Trap |
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- Hellfire Ray Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 1
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Candelabra (hidden DC 30) |
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Trap |
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- Insanity Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 12, Will DC 25 save
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Trap |
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(Art Gallery) |
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Candelabra (hidden DC 30) |
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- Needed to unlock secret door
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Combat |
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Combat (Patrol summoned by Art Gallery alarm) |
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Candelabra (hidden DC 30) |
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- Needed to unlock secret door
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Trap |
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- Insanity Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 12, Will DC 25 save
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Candelabra (hidden DC 30) |
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- Needed to unlock secret door
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Combat |
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(Art Storage Room) (hidden DC 35) |
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NPC / Combat |
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Dialogue |
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(Mess Hall) |
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Combat |
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Combat (Can be persuaded to escape) |
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Combat |
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(West Living Room 2) |
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Combat |
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(West Armory 2) (hidden DC 44) |
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Trap |
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(East Hallway) |
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- Hellfire Ray Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 1
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Combat |
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(Trolls Room) |
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Encounter (non-combat) |
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(East Hallway) |
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Combat |
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(East Armory 1) (hidden DC 44) |
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Combat |
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(East Armory 2) (hidden DC 37) |
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Trap |
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(King's Chambers Stairs) |
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Trap |
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(King's Chambers) |
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Trap |
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- Fireball Trap code
- (hidden DC 36), (disarm DC 36), +1440xp on disarm
- CL 1, Reflex DC 13 save
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Trap |
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(King's Chambers Hidden Storage) (hidden DC 37) (locked DC 44) (Key: Gilded Key) |
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Trap |
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(Weretiger Rooms) |
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- Polar Ray Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 1
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Combat |
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(Weretiger Room 1) |
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Combat |
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(Weretiger Room 4) |
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Combat |
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(Weretiger Rooms) |
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Combat |
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(Weretiger Room 6) |
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Combat |
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(Weretiger Room 7) |
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Combat |
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(Alasen Room) |
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Dialogue / Combat |
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(Library) |
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Trap |
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(Conservatory) (locked DC 39) (Key: Conservatory Key) |
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Combat (Patrol summoned by Conservatory alarm) |
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Combat |
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(Arena) |
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Combat |
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Combat |
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Combat (Summoned from torturer's chamber) |
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Combat |
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(Lower Level: Armory) |
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Trap |
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(Lower Level: Jail) |
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- Dragon's Breath (Black) Trap code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 1, Reflex DC 10 save, SR mod 9
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NPC |
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(locked DC 34) |
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Combat |
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(Lower Level: Torturer's Chamber) |
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[Broaden the passage by force.] (hidden DC 35) |
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- Athletics DC 40, +720xp
- Success: 8 hours pass, opens passage
- Failure: can no longer attempt to open the passage
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Dialogue / Combat |
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(Lower Level: Reaford's Room) (locked DC 47) (Key: Lost Key) |
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Trap |
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(Main Hallway) |
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- Cloudkill Trap x2 code
- (hidden DC 32), (disarm DC 32), +720xp on disarm
- CL 7
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Combat |
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Combat |
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Combat |
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- Conservatory Alarm Patrol Group (if not summoned)
- Art Gallery Alarm Patrol Group (if not summoned)
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Combat |
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Combat |
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(Throne Room) |
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Combat (Joins after Irovetti been beaten) |
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