Pitax Royal Palace

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Pitax Royal Palace
PitaxRoyalPalace.png
Details
Region(s)
Pitax, Stolen Lands, River Kingdoms, Avistan
Terrain
Urban
Quest(s)
War of the River Kings
Basement
King's Chambers

Pitax Royal Palace is a dungeon in Pitax (City) in Pathfinder: Kingmaker.

A melodic sound like a hundred tiny bells rings, from under the floor, from the walls, and even from the ceiling. It seems you've activated magical alarm.
~ right before the fight

Description[edit | edit source]

''Pitax's origins lie with brigands from Brevoy, who sought sanctuary amid the forests of the River Kingdoms. A band of vicious thieves made a hideout in a riverside hamlet known as Pitax. As they visited there year after year, their ill-gotten gold slowly transformed Pitax into something considerably larger than a simple, sleepy fishing village. Eventually, the bandits settled in Pitax permanently and crowned themselves kings of a newfound realm. With this, Pitax became a permanent fixture of the River Kingdoms, able to survive and thrive for nearly four centuries while others around it withered and decayed.''

Notes[edit | edit source]

  • To pass through the gates in front of the entrance, you need to activate an alarm either in the room near the Golden Golem Puzzle, or in the room near where you meet Luar and Vyar.

Golden Golem Puzzle[edit | edit source]

Golden Golem Puzzle
Golden Golem Puzzle item location map
  • Place the items as shown on the picture. Then talk to the Golden Golem and answer his questions:

What is my name? - Mandalarucio What is my surname? - Bellander Where an I from? - Hajoth Hakados

Golden Golem Puzzle
Golden Golem Puzzle item location map
  • Place the items as shown on the picture. Then talk to the Golden Golem and answer his questions:

What is my name? - Mandalarucio What is my surname? - Bellander Where an I from? - Hajoth Hakados

NPCs[edit | edit source]

Creatures to the Northwest (Left) From the Entrance[edit | edit source]


NOTE: This fight starts with a conversation. If you pick Chaotic Good option - some of the enemies leave the fight:

  • Behind two sequential hidden (Perception 35 and 44 to notice) doors in the corridor to the northeast from Gaetane:



Creatures to the Southeast (Right) From the Entrance[edit | edit source]

  • In two hidden (Perception 37 and 41 to notice) rooms at the end of the corridor (where you meet five Pitax Wardens that try to pretend being servants and run away):

As the reinforcements when the fight begins:


Creatures to the Northeast (Forward) From the Entrance[edit | edit source]

Creatures in the Throne Room[edit | edit source]


Creatures in the Level Below[edit | edit source]

Loot to the Northwest (Left) From the Entrance[edit | edit source]

  • In one of the rooms in the northwest of the location (northeast from Gaetane - the corridor, where the ghost appears):
  • Room to the north of the location (starts with a small cutscene of soldiers robbing a room):


  • In a hidden (you need to pass three checks to notice interactable candle-holders) room with Golden Golem puzzle in the northwestern part of the level:

Loot to the Southeast (Right) From the Entrance[edit | edit source]

Loot in the Throne Room[edit | edit source]

Loot in the Level Below[edit | edit source]

  • In a container in the room below. Reachable right through the "To the Storage" area exit.