Ooze (Aberration 10)

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Ooze
Ooze (Aberration 10).png

Neutral

10 Aberration
Size
Medium
Speed
30 ft.
Initiative
+7
STR
20
DEX
16
CON
22
INT
1
WIS
1
CHA
1

Skill
56 Stealth
10 Perception

90 experience points

Defense
115 Hit points
AC
18

Flat-footed
15
Touch
15
Fortitude
9
Will
2
Reflex
6

Resistance: None

Immune to: Mind-Affecting, Compulsion, Poison, Charmed, Stunned, Sight, Critical Hits, Precision Damage
Energy: Acid
Effect And Conditions: Prone, Sleep

Vulnerable to: None

Offense
Melee: Slam
Range: 2 ft.
Attack: +12
Damage: 12-17 Bludgeoning

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+14 Bonus 27 Defense

Features and Abilities
Charge, Coup de Grace
Fighting Defensively, Acrobatics (Mobility), Power Attack
Immune to Trip, Point-Blank Shot, Precise Shot, Improved Initiative, Toughness

Analyze Skill: Lore (Nature) DC 20, Knowledge (Arcana) DC 20


Ooze is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

An ooze is an amorphous or mutable creature, usually mindless.

Unlike Mimic it does not take the form of a new object to hide, but covers with itself some environmental object. Ex.: a painting, a chair, a door.

VERY high Perception checks are required to notice the Oozes

Notes[edit | edit source]

Loot[edit | edit source]

  • Normally none.

See Also[edit | edit source]