Dialogue (During A Bitter Rival) |
|
(Southwest) |
|
|
Combat (Neutral) (Before War) |
|
|
|
|
Dialogue (During War) |
|
(Southwest) |
|
|
Combat (Kobolds) (During War) |
|
|
|
|
|
vs.
|
Combat (Mites) (During War) |
|
|
|
|
Overgrown Passage (hidden DC 19) |
|
(West Overgrown Passage) |
|
- Athletics DC 23, +13xp
- Get to the other side, failure deals damage to party
|
Overgrown Passage |
|
|
|
- Athletics DC 0
- Get back, failure does nothing
|
Combat |
|
|
|
|
Combat (Kobolds) (During War) |
|
(West) |
|
|
|
vs.
|
Combat (Mites) (During War) |
|
|
|
|
Combat (Before War) |
|
(West) |
|
|
Combat (Before War) |
|
(Northwest of Lake) |
|
|
Climb the hill |
|
|
|
- Mobility DC 21, +13xp
- 3d6 Slashing damage on failure, climb up the hill on success
|
Combat |
|
(West of Lake) |
|
|
NPC / Combat (During War) |
|
(Lake Island) |
|
|
Combat |
|
(Southeast) |
|
|
Climb up the trunk |
|
|
|
|
Climb down the trunk |
|
|
|
|
Combat (Kobolds) (During War) |
|
(North of Lake) |
|
|
|
vs.
|
Combat (Mites) (During War) |
|
|
|
|
Combat |
|
(North of Lake) |
|
|
Combat (Neutral) |
|
|
|
|
Combat (Kobolds) (During War) |
|
(Kobold Cave Entrance) |
|
|
Overgrown Passage |
|
(Bandit Camp) |
|
|
Traps |
|
|
|
- Fireball Trap x3
- (hidden DC 18), (disarm DC 18), +36xp on disarm
- CL 7, Reflex DC 18 save
|
Combat |
|
|
|
|
Combat |
|
(Before Abandoned Camp) |
|
|
Corpse |
|
|
|
|
Combat |
|
(Abandoned Camp, after resting) |
|
|
NPC / Combat (During Turncoats) |
|
(Abandoned Camp) |
|
|
NPC (During Turncoats) |
|
|
|
|
Combat |
|
(North Hill) |
|
|
Traps |
|
|
|
- Entangle Trap x3
- (hidden DC 18), (disarm DC 18), +36xp on disarm
- CL 7, Reflex DC 16 save
|
Combat |
|
|
|
|
Combat |
|
|
|
|
Climb the hill |
|
|
|
|
Combat |
|
(Moon Radish Field) |
|
|
Combat |
|
(Middle Hill) |
|
|
Descend the hill |
|
|
|
|
Combat (Neutral) |
|
|
|
|
Combat (Kobolds) (During War) |
|
(North Ravine) |
|
|
|
vs.
|
Combat (Mites) (During War) |
|
|
|
|
Boar carcass (During Investigate My Death) |
|
|
|
|
Combat (Before War) |
|
(North Ravine) |
|
|
Combat |
|
|
|
|
Combat |
|
|
|
|
Climb the hill |
|
|
|
- Mobility DC 21, +13xp
- 3d6 Slashing damage on failure, get up the hill on success
|
Combat |
|
(East) |
|
|
Overgrown Passage |
|
|
|
|
Combat |
|
(Northeast) |
|
|
NPC / Combat |
|
|
|
|