Octavia

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Octavia
Octavia.png
Details
Half-elf
Chaotic good
Wizard/rogue
Location
Technic League Encampment
A Warm Welcome from the League
Octavia
No image yet

Chaotic Good (Half-Elf)

1 Wizard 1 Rogue
Size
Medium
Speed
30 ft.
Initiative
+4
STR
10
DEX
18*
CON
8
INT
19
WIS
10
CHA
14

Skill
1 Persuasion
2 Knowledge (Arcana)
1 Knowledge (World)
2 Mobility
1 Perception
2 Stealth
2 Trickery

2000 experience points

Defense
11 Hit points
AC
14

Flat-footed
10
Touch
14
Fortitude
-1
Will
2
Reflex
6

Resistance:

Immune to:

Vulnerable to:

Offense
Light Crossbow
Range: 50 ft.
Attack: +4
Damage: 1d8 P

BASE ATTACK BONUS
+0
COMBAT MANEUVER
++0 Bonus 14 Defense

Features and Abilities
Charge, Demoralize (Persuasion), Telekinetic Fist, Arcane Bond - Object, Coup de Grace
Acrobatics (Mobility), Physical Enhancement - Dexterity, Physical Enhancement - Constitution, Physical Enhancement - Strength, Fighting Defensively
Half-Elf, Feat, Wizard Bonus Feat, Cantrips, Specialist School, Wizard Proficiencies, Arcane Bond, Detect Magic, Opposition School, Arcane Bond - Object, Opposition School - Necromancy, Opposition School - Abjuration, Skill Focus - Trickery, Sneak Attack, Rogue Proficiencies, Trapfinding

Octavia is a companion in Pathfinder: Kingmaker.

Biography[edit | edit source]

A chaotic good Half-Elf trained to be a wizard, but is also a self-trained rogue. She is formerly a bonded servant of Numeria's Technic League and currently a friend of Regongar. She follows the goddess Calistria.

Interactions[edit | edit source]

Octavia can hold the position of Regent in the court, or be charged with being the Magister, once the position opens.

Camp Special Role
Set Alarm. Octavia casts an Alarm spell, which lasts for one guard shift and warns of any enemy in the area.:

 Favorite food[edit | edit source]

Rice-n-Nut Pudding

Effect: +1d6 to Sneak Attack


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