Nymph (Fey 16)

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Nymph
NymphInvis.png

Chaotic Good (Nymph)

16 Fey
Size
Medium
Speed
30 ft.
Initiative
+5
STR
10
DEX
21
CON
18
INT
16
WIS
19
CHA
25

Skill
23 Mobility, 26 Persuasion, 23 Lore (Nature) 25 Perception, 16 Athletics, 27 Stealth

720 experience points

Defense
136 Hit points
AC
30

Flat-footed
24
Touch
25
Fortitude
9
Will
14
Reflex
15

Resistance: Damage Reduction 10/Cold iron

Immune to: -

Vulnerable to:

Offense
Melee: Masterwork Dagger
Range: 2 ft.
Attack: +16/+11
Damage: 1-4 Piercing

BASE ATTACK BONUS
+8/+3/-/-
COMBAT MANEUVER
+15 Bonus 33 Defense

Features and Abilities
Charge, Stunning Glance, Coup de Grace, Agonized Wail, Demoralize (Persuasion), Treat Affliction
Blinding Beauty, Fighting Defensively, Acrobatics (Mobility)
Weapon Finesse, Agile Maneuvers, Combat Casting, Dodge, Unearthly Grace, Spell Focus (Conjuration), Augment Summoning, Superior Summoning, Toughness

Analyze Skill: Lore (Nature) DC 28, Knowledge (Arcana) DC 28


Nymph is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Many have lost their lives in vain search of the beauty of the nymph, and many more to the madness and obsession their grace has upon minds and bodies unprepared for their companionship. Yet the nymph herself is not a cruel creature—a guardian of nature’s purest places and most beautiful realms, she treats those who respect her and her abode with kindness, and may even favor someone who takes her fancy with magical gifts. Yet those who would seek to abuse or harm her or her home quickly find that behind her beauty is a fierce protector more than capable of defending her charge.

Loot[edit | edit source]

See Also[edit | edit source]