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Chaotic Evil ( Goblin)
7 Knife Master
Speed 30 ft.
Lore (Nature) 4 Lore (Religion) 7 Mobility
7 Perception 7 Stealth 7 Trickery
Masterwork Kukri Range: 2 ft. ft. Attack: +13 / +13 Damage: 1d3+7 S
BASE ATTACK BONUS +5
Features and Abilities
Charge, Treat Affliction Fighting Defensively, Acrobatics (Mobility) Bewildering Injury, Disorienting Injury, Hampering Injury, Goblin, Feat, Sneak Attack (4), Rogue Proficiencies, Sneak Stab, Evasion, Rogue Talent, Finesse Training, Blade Sense (2), Finesse Training (Kukri), Debilitating Injury, Uncanny Dodge, Combat Trick, Slow Reactions, Armor Profiency (Light Armor), Simple Weapon Proficiency, Weapon Finesse, Martial Weapons Proficiency, Weapon Focus (Kukri), Two-Weapon Fighting, Dodge, Toughness, Double Slice, Stealthy, Keen Senses
Nok-Nok (base) is a character and possible companion in Pathfinder: Kingmaker.
Set Traps. Nok-Nok sets several traps that will protect the camp from monsters, which will spring if an enemy attacks.
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