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Melianse
Melianse
Details
Nixie
Neutral
Bard
Fey
Overgrown Pool
Camp at the Capital Gates
Ravaged Capital
Feather Tokens
Dialogue List
Dialogue (Feather Tokens)
Dialogue (Melianse)
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Melianse (28bbb16dc51ddad4e9d45c142b3aa022)
CityGatesHub_Melianse (3c187f4ea4dc12a45bcbc757c4214f80)
FinalDungeon_Melianse (6ad56f6f4a06e6a41b7191f7b147a912)
Melianse

Neutral (Nixie)

4 Bard
2 Fey
Size
Small
Speed
20 ft.
Initiative
+3
STR
7
DEX
16
CON
13
INT
12
WIS
13
CHA
18

Skills
21 Mobility
20 Persuasion
12 Lore (Nature)
18 Perception
7 Athletics
29 Stealth

90 experience points

Defense
41 Hit points
AC
20

Flat-footed
17
Touch
16
Fortitude
+2
Will
+8
Reflex
+10

Resistance:
Damage Reduction 5/Cold Iron

Offense
Melee: Dagger
Range: 2 ft.
Attack: +10
Damage: 1-1 Piercing 1d3-2

BASE ATTACK BONUS
+4/-/-/-
COMBAT MANEUVER
+3 Bonus 16 Defense

Features and Abilities
Charge, Good Hope, Hold Person, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Daze, Resistance, Light, Touch of Fatigue, Flare
Inspire Courage, Fighting Defensively, Acrobatics (Mobility), Inspire Competence
Weapon Finesse, Damage Reduction 5/cold iron, Toughness, Inspire Courage, Feat, Coup de Grace, Bard Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Shield Proficiency, Cantrips (Bard), Bardic Knowledge, Detect Magic, Bard Talent, Well-Versed, Inspire Competence

Analyze Skill: Lore (Nature) DC 12

Melianse (28bbb16dc51ddad4e9d45c142b3aa022)

Melianse is an enemy in Pathfinder: Kingmaker.

Description

Nixies are guardians of ponds, rivers, lakes, and springs. They prefer dwelling in idyllic places, which they protect from the depredations of predators and careless humanoids. While this often involves confusing enemies and driving foes away, nixies are not afraid of spilling blood to protect their homes—though they prefer not to resort to such means unless completely necessary. Nixies are 4 feet tall and rarely weigh more than 45 pounds.

Nixies avoid combat if possible, using charm person to lead humanoids away from their lairs. They sometimes use this ability to enslave people to act as protectors or help with a task that is simply too big for them to deal with. They cast water breathing on charmed creatures helping with tasks below the surface. Nixies are reclusive and prefer to keep their presence hidden. They make lairs underwater, forming small communities if their numbers are great enough. Legends speak of a secret nixie kingdom at the bottom of a great lake, but no one has yet confirmed its location.

Biography

A resident of the Overgrown Pool, Melianse can be found in a standoff with Corax and his lumbermen after they cut down one of her trees. Melianse proceeded to charm two of Corax's men and is holding them hostage when the player shows up. Melianse is related to Tiressia, a dryad located at the Swamp Witch's Hut; Tiressia is one of the possible providers of Feather Tokens for the errand quest Feather Tokens.

Interactions

Melianse and Corax are on the verge of coming to blows when the player arrives. The player may intervene in a number of ways, attempting to defuse the situation, taking one side, or killing both parties. Attempting to reach a diplomatic conclusion will start the errand quest Feather Tokens; with a Diplomacy DC 25 check the player can convince Corax to purchase the tokens instead.

Loot

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