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Manticore
Manticore

Lawful Evil (Manticore)

6 Magical Beast
Size
Large
Speed
30 ft.
Initiative
+2
STR
20
DEX
15
CON
18
INT
7
WIS
12
CHA
9

Skills
12 Perception

45 experience points

Defense
63 Hit points
AC
20

Flat-footed
17
Touch
14
Fortitude
+11
Will
+5
Reflex
+7

Offense
Melee: Bite
Range: 2 ft.
Attack: +10
Damage: 10-17 Slashing/Piercing/Bludgeoning 1d8+9
Melee: Claw
Range: 2 ft.
Attack: +11/+11
Damage: 11-17 Slashing/Bludgeoning 2d4+9

BASE ATTACK BONUS
+6/+1/-/-
COMBAT MANEUVER
+14 Bonus 27 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Power Attack
Trip Defense +4, Feat, Coup de Grace, Dodge, Iron Will, Power Attack, Toughness, Great Fortitude, Weapon Focus (Claw)

Analyze Skill: Knowledge (Arcana) DC 16

CR5_ManticoreStandard (da807351572c540478b703957d863e68)

Manticore is a creature in Pathfinder: Kingmaker.

Description[ | ]

Manticores are fierce predators that patrol a wide area in search of fresh meat. A typical manticore is about 10 feet long and weighs about 1,000 pounds. Some have more human-like heads, usually with beards. Males and females look much alike.

Manticores eat any meat, even carrion, though they prefer human flesh and rarely pass up an opportunity for such a delicacy. They are smart and social enough to bargain with or bully evil humanoids into alliances or offering tribute, and more powerful creatures may hire or bribe them to guard or patrol a place or area. They like lairs in high places, such as hilltops and caves in cliffs.

Although manticores were likely a magical creation, they have long since established themselves as a naturally occurring species. Curiously, manticores seem strangely fecund, and can interbreed with a number of other similarly shaped creatures, including lions, dire lions, lamias, sphinxes, and even chimeras.

Locations[ | ]

Loot[ | ]

Variations[ | ]

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