360 experience points
|221 Hit points|
Resistance: Energy Resistance:
Immune to: Mind-affecting, Compulsion, Poison, Charmed, Stunned, Polymorph, Critical hits, precision damage, spells with a target, halves physical damage from slashing and piercing weapons
Effects and conditions: Baleful Polymorph, Paralyzed, Sleep, Stunned
|No Offence ingame description|
Range: ? ft.
BASE ATTACK BONUS
|+15 Bonus||35 Defense|
Features and Abilities
|Charge, Coup de Grace, Treat AfflictionFast Healing – 10|
Fighting Defensively, Acrobatics (Mobility)
Swarm (Tiny), Mandragora Swarm, Improved Initiative, Skill Focus (Perception), Toughness, Dodge, Great Fortitude, Improved Great Fortitude, Lightning Reflexes, Improved Lightning Reflexes
Analyze Skill: Lore (Nature) DC 26, Knowledge (Arcana) DC 26
Mandragora Swarm is a creature in Pathfinder: Kingmaker.
Description[edit | edit source]
A normal mandragora resembles a small fat child made from leaves, coiled vines, tree bark, and pallid tubers. Its limbs short and ending in writhing tendrils and twitching roots, while its vestigial head sports little more than a pair of beady yellow eyes and a thorn-filled mouth. These are much smaller – the typical mandragora here is only 4 inches high, but there are enough of them to form into swarms. The carpets of mandragoras swarm and caper and shriek. Anyone who enters the Bloom cannot help but notice the countless tiny cries, not unlike miniature babies.
Notes[edit | edit source]
- This variation can be found on the Castle of Knives location.
Loot[edit | edit source]
- Normally none.