Mandragora Swarm

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Mandragora Swarm
MandragoraSwarm.png

Neutral

21 Plant
Size
Tiny
Speed
30 ft.
Initiative
+13
STR
11
DEX
29
CON
20
INT
8
WIS
13
CHA
10

360 experience points

Defense
221 Hit points
AC
22

Flat-footed
12
Touch
22
Fortitude
21
Will
8
Reflex
20

Resistance: Energy Resistance:
5 Cold
5 Acid
10 Electricity

Immune to: Mind-affecting, Compulsion, Poison, Charmed, Stunned, Polymorph, Critical hits, precision damage, spells with a target, halves physical damage from slashing and piercing weapons
Effects and conditions: Baleful Polymorph, Paralyzed, Sleep, Stunned

Vulnerable to:

Offense
No Offence ingame description
Range: ? ft.
Attack: +?
Damage: ?

BASE ATTACK BONUS
+15/+10/+5/-
COMBAT MANEUVER
+15 Bonus 35 Defense

Features and Abilities
Charge, Coup de Grace, Treat AfflictionFast Healing – 10
Fighting Defensively, Acrobatics (Mobility)
Swarm (Tiny), Mandragora Swarm, Improved Initiative, Skill Focus (Perception), Toughness, Dodge, Great Fortitude, Improved Great Fortitude, Lightning Reflexes, Improved Lightning Reflexes

Analyze Skill: Lore (Nature) DC 26, Knowledge (Arcana) DC 26

Mandragora Swarm is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

A normal mandragora resembles a small fat child made from leaves, coiled vines, tree bark, and pallid tubers. Its limbs short and ending in writhing tendrils and twitching roots, while its vestigial head sports little more than a pair of beady yellow eyes and a thorn-filled mouth. These are much smaller – the typical mandragora here is only 4 inches high, but there are enough of them to form into swarms. The carpets of mandragoras swarm and caper and shriek. Anyone who enters the Bloom cannot help but notice the countless tiny cries, not unlike miniature babies.


Notes[edit | edit source]

Loot[edit | edit source]

  • Normally none.

See Also[edit | edit source]