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| [[Greater Belt of Perfect Components]] |
| [[Greater Belt of Perfect Components]] |
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| [[Belt]] |
| [[Belt]] |
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+ | | |
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− | + | * Bought from [[Trader 1 (Rushlight Fields)]] in [[Rushlight Fields]]. |
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+ | * Bought from [[Trader 2 (Pitax)]] in [[Pitax (City)]]. |
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| This belt makes 1st, 2nd and 3rd level spells cast by its wearer Empowered and Extended. |
| This belt makes 1st, 2nd and 3rd level spells cast by its wearer Empowered and Extended. |
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Revision as of 21:30, 16 July 2020
Magic items are a special category of items, imbued with the arcane, the unknown, and most definitely the powerful.
Weapons
Name | Type | Location | Enchantment | Effects |
---|---|---|---|---|
Alkaline Mace | Heavy Mace | Bokken | +2 | Corrosive, allows its wielder to throw an acid bomb three times per day. Acid bombs launched from this mace deal 3d6+5 acid damage on a direct hit. |
Allslayer | Shortsword | Drops from Gaetane in Pitax (City), Irovetti's palace | +5 | Keen, deals divine damage instead of physical, bypassing any damage reduction, resistance or immunity the target might posses. It also grants the wielder the ability to cast invisibility spell at will as a third level wizard. |
Amiri's Triumph | Large Bastard Sword | Reward for completing her companion quests in a certain way | +4 | Oversized, Furious |
Ankle Breaker | Heavy Crossbow | Dragn | +1 | Has a chance to slow the enemy on hit. |
Arcane Enforcer | Dueling Sword | Can be found in Vordakai's Tomb location. | +3 | Deals additional 1d6 damage |
Arcane Protector | Dagger | Lone House, Bartholomew Delgado, Bridge over the Gudrin River | +1 | +3 dodge bonus to AC, immune to nauseated |
Ardent | Nunchaku | Found in a chest in Abandoned Keep. | +3 | Grants the wielder a +5 competence bonus on Athletics skill checks. |
Arsonist's Slingstaff | Sling Staff | Chest inside a house in the Ravaged Capital | +4 | Strength, Flaming, Flaming Burst, whenever the wielder casts a spell with fire descriptor, that spell deals 1 point of damage per die rolled. |
Atrocities | Orc Double Axe | Found on a body in Flintrock Grassland. | +3 | Furious, if the wielder has the barbarian rage class ability, it allows them to use it for 4 additional rounds per day. |
Authority | Heavy Mace | Found in a chest in the palace of Pitax (City). | +5 | Unholy, grants its wielder fire immunity and a +5 bonus on Persuasion skill checks. On a successful hit, the target must succeed on a DC 21 Fortitude check or be set on fire for 1d4 rounds (2d6 fire damage) and become nauseated for 1 round. |
Avalanche | Sling Staff | Shaynih'a | +3 | Strength, Frost, grants its wielder a +2 morale bonus to damage, and an ability to cast stone call spell once per day as a 7th level wizard. |
Bane of the Living | Elven Curve Blade | Drops from an astradaemon named Bane of the Living summoned when you fail to remove curse on a character equipped with the Cloak of Sold Souls twice. | +5 | Living Bane(everything except undead and constructs) |
Beacon | Handaxe | Bought from Brevis in Lake Silverstep Village. | +2 | Frost, Each time it lands a hit, the enemy has to pass a Reflex saving throw (DC 13) or get blinded for 1d3 rounds. |
Beastrender | Falchion | Goblin Fort | +2 | Animal Bane |
Black Raven's Staff | Quarterstaff | Irlene | +3 | Grants its wielder the ability to cast waves of fatigue spell three times per day as a 9th level wizard, and ray of enfeeblement spell at will as a wizard of level equal to the wielder's character level. |
Black Salt | Rapier | Drops from Captain Martyn in the inn at Pitax (City) port. | +5 | Vicious, deals 2 damage to a random ability on hit. It can't reduce any ability score below 7. |
Black Star | Starknife | Found in the well at Oleg's Trading Post (Merged World) | +5 | Unholy, whenever it lands a critical hit, it has a chance to cast either slay living, confusion or crushing despair spell on the target. |
Blade of the Merciful | Scimitar | Bought from Issili in the House at the Edge of Time. | +5 | Holy, whenever it lands a hit on a target that is not good, it deals additional 2d6 fire damage. It grants its wielder the ability to cast mass heal spell once per day as a 17th level cleric. |
Blinding Light | Estoc | Bought from Issili in the House at the Edge of Time. | +5 | Improved Critical Multiplier, whenever it lands a critical hit, it has a chance to blind the target. |
Bloodhound | Dueling Sword | Found in a container in Farnirras's Prison area of the Lonely Barrow. | +5 | Speed, Agile, has a 18-20 critical range. Each successful hit it lands on an enemy grants its wielder a stacking +2 bonus to all subsequent damage rolls with Bloodhound against this enemy. |
Bloodthirst | Greatclub | Varrask | +5 | Necrotic, Vampiric, deals additional 2d6 negative energy damage on a hit, and has chance to cast vampiric touch on a critical hit. It can only be used by evil characters. |
Boneshard | Shortspear | Found in a container in Farnirras's Prison area of the Lonely Barrow. | +4 | Deals negative energy damage. |
Bound Thunder | Trident | Lizardfolk Village, Chieftain Vesket | +1 | Shock, allows the wielder to cast Lightning Bolt 1/day as a 10th level wizard. |
Bow of the True World | Composite Shortbow | Bought from Issili in the House at the Edge of Time. | +5 | Composite, Fey Bane, grants its wielder a +4 bonus on all saving throws against the abilities of fey. |
Burned Oak | Quarterstaff | Irlene | +2 | Grants its wielder the ability to cast fire snake spell twice per day as a 9th level wizard, and burning hands spell at will as a wizard of level equal to the wielder's character level. |
Butterfly Hunter's Needle | Shortspear | On a body in the Flintrock Grassland (Merged World) | +4 | Fey Bane, grants the wielder a +3 insight bonus to AC against fey's attacks. |
Capital Punishment | Greataxe | Found in the Middle of Nowhere location. | +5 | Axiomatic, Keen, Adamantine |
Carefree Hunter | Sling Staff | Shaynih'a | +2 | Strength, grants its wielder a +2 morale bonus to Dexterity, and a +5 luck bonus on Mobility skill checks. |
Chaos Shard | Dagger | Found on a dead body in the forest outside of Candlemere Tower. | +2 | Chance to confuse on hit (DC unknown) |
Champion of Graves | Bardiche | Bought from Issili in the House at the Edge of Time. | +5 | Deteriorative |
Chaos Hammer | Warhammer | Bought from Trader 2 (Rushlight Fields) in Rushlight Fields | +4 | Anarchic, Whenever it lands a critical hit, it applies the effect of Touch of chaos ability to the target. Touch of chaos: You imbue the target with chaos. for the next round, anytime they rolls a d20, they must roll twice and take the less favorable result. |
Chilly Midnight | Sickle | Dappled Quagmire | +3 | Cold Iron, Whenever it lands a hit, its target has to succeed on a Fortitude saving throw (DC 17) or suffer 1d4 Dexterity damage |
Clarity | Elven Curve Blade | Nazrielle | +4 | Magical Beast Bane, Ghost Touch, grants its wielder a +2 luck bonus to attack rolls. |
Cold Blood | Kukri | Drops from barghest Goblin King in the Goblin Clearing during Nok-Nok and the King's Return companion quest. | +4 | Agile, Freezing |
Comforter | Earth Breaker | Floor XII of the Tenebrous Depths. | +3 | When it lands a hit, it heals the wielder by 1d3 and grants 1d6 temporary hit points. |
Crimson Councilor | Quarterstaff | Found in Varnhold, in a chest inside the stockade. | +2 | Fire Gemstone |
Datura | Gnome Hooked Hammer | ? | +3 | Each time it lands a hit, the enemy has to pass a Will saving throw (DC 16) or fall asleep. |
Dark Bidding | Fauchard | Shaynih'a | +3 | Greater Necrotic, grants its wielder the ability to cast animate dead spell once per day. |
Dark Forest | Spear | Bought from Trader 2 (Rushlight Fields) in Rushlight Fields | +4 | Necrotic, summons a friendly 9th level will-o'-wisp for 1d6 rounds when it ends a life. |
Dark Wind | Dagger | Found at the bottom of a lake in the Whiterose Abbey. | +4 | Grants +5 bonus to Stealth skill checks and increases sneak attack damage with any weapon by 1d6 damage. |
Deadly Grace | Rapier | Drops from Stefano Moskoni on Pitax (City) square. | +1 | Agile, Keen, Unfair Advantage |
Decapitator | Falcata | Found in a locked trunk in the Womb of Lamashtu. | +2 (+4) | +4 enchantment while raging |
Deceiver | Dagger | Nazrielle | +3 | Agile, its reach is increased by 5 feet, grants its wielder a +5 luck bonus on all Stealth skill checks, and the ability to cast displacement spell once per day as a 5th level wizard. |
Demolisher | Heavy Pick | Found behind the ghoul's house in the Swamp Witch's Hut location. | +1 | Adamantine, Construct Bane |
Destroyer | Greataxe | Bought from Issili in the House at the Edge of Time. | +5 | Anarchic, Unholy, Vicious, Improved Critical Multiplier |
Deterrence | Glaive | Dropped by Hellknight of the Rack cleric upstairs in Secluded Lodge. | +3 | Deterrence, Unholy |
Devourer of Metal | Composite Longbow | Troll Lair, First floor (hidden floor tile, northwest corner) | +1 | Composite, Oversized(2d6 base damage, -2 to hit), Greater Corrosive |
Divine Intervention | Scimitar | Nazrielle | +4 | Holy, Flaming, grants its wielder the ability to cast divine power spell once per day as a 7th level cleric. |
Dogslicer +1 | Shortsword | Goblin Fort | +1 | |
Dormition | Dagger | Given by Enneo if you side with him against Jaethal. | +5 | Undead Bane, grants its wielder a +2 bonus to death effect's DCs and saving throws against them, and deals additional 1d6 positive energy damage. |
Downfall | Composite Longbow | Given by Ekundayo if you spare him and don't honor his family | +4 | Composite, Flaming, Giant Bane |
Dragon's Essence | Greataxe | Varrask | +5 | Dragon Bane, grants its wielder the ability to cast dragonkind III spell once per day as a 16th level wizard. |
Dragonslayer | Longspear | Pitax, chest on the southern square. | +5 | Dragon Bane |
Durance | Greatclub | Found in the Blood Furrows. | +3 | Deterrence, grants the wielder immunity to shaken and sickened conditions. |
Dystopia | Spear | Kimo Tavon | +2 | Necrotic, grants its wielder a +5 morale bonus to all Athletics checks, and the ability to cast inflict critical wounds spell three times per day as a 7th level cleric. |
Earth's Wrath | Battleaxe | ? | +3 | grants its wielder the ability to cast inspiring recovery twice per day. |
Edict | Dagger | Abandoned Keep location during the main quest Betrayer's Flight. | +4 | Mithral, Speed, when it lands a hit, it imposes a -3 penalty to target's Will score for 1 minute. |
Elemental Squall | Heavy Crossbow | Bought from Issili in the House at the Edge of Time. | +3 | Corrosive, Shock, Flaming, Frost |
Endless War | Greatsword | Drops from Dugath | +5 | Vicious |
Eradicator | Heavy Mace | Varrask | +4 | Unholy, grants its wielder the ability to cast slay living spell once per day as a 11th level cleric. |
Escapist's Crossbow | Light Crossbow | Dragn | +3 | Shock, Speed, Flaming, grants its wielder the ability to cast dimension door spell once per day as a 8th level wizard. |
Eternal Conduit | Scythe | Found in the Ancient Cemetery. | +2 | Arcane inscriptions |
Executioner | Heavy Mace | Found in Armag's Tomb. | +2 | Human Bane |
Extinguisher | Greataxe | Varrask | +2 | Works as a +6 weapon against Will-o'-Wisps. |
Eye of the Tornado | Heavy Crossbow | Shaynih'a | +3 | Shock, grants its wielder a +2 luck bonus to Initiative, and the ability to cast summon air elemental once per day for 7 rounds. |
Faterender | Orc Double Axe | Found in Ornate Ruins. | +5 | +5/+5 double axe. Whenever its first blade lands a hit, it marks the target for an execution. Whenever the second blade hits a marked target, it removes the mark and deals additional 1d10 + wielder's Strenght modifier damage. |
Fearsome Mace of Chwurk | Club | Sold by the Goblin Merchant at the Goblin Village for 123,457 Coin.png. | +0 | Masterwork |
Fervent Edge | Falcata | Shaynih'a | +3 | Incinerating, Furious, grants its wielder the ability to cast righteous might spell once per day as a 9th level cleric. |
Fiery Blood | Kukri | Drops from barghest Goblin King in the Goblin Clearing during Nok-Nok and the King's Return companion quest. | +4 | Incinerating |
Fiery Eye | Composite Shortbow | Kimo Tavon | +1 | Composite, Flaming, grants its wielder the ability to cast flare burst spell three times per day as a 3rd level wizard. |
Fireborn Warhammer | Warhammer | Dragn | +4 | Greater Flaming, holds three small fire elementals that can be summoned once per day for 5 rounds. |
Fly Swatter | Greatsword | Varrask | +1 | Bane Vermin, Poison Resistance |
Forsaken Edge | Estoc | Found in Vordakai's Tomb. | +2 | Unholy |
Frailty | Dagger | Varrask | +1 | Speed, Ghost Touch, grants ability to cast bestow curse (curse of weakness) spell once per day as a 7th level wizard. |
Frost Blade | Battleaxe | ? | +3 | Freezing |
Frost Touch | Greataxe | Varrask | +3 | Greater Frost, Fey Bane, grants its wielder the ability to cast resist cold spell once per day as a 3rd level wizard. |
Frozen Crescent | Throwing Axe | Found in Flintrock Grassland (Merged World) | +3 | Strength, Furious, Keen, has a critical range of 18-20 |
Fury's Legacy | Falchion | Sepulchre of Forgotten Heroes | +2 | Furious |
Gamekeeper of the First World | Composite Longbow | Chest behind the locked door with book cases in the basement of the House at the Edge of Time. | +5 | Composite, 19-20 critical range, whenever it lands a hit, the target becomes illuminated for 3 rounds, preventing it from using Invisibility, inflicting a -50 penalty on stealth check and a -4 to AC. |
Gift of Death | Kukri | Found in the Shrine of Lamashtu. | +2 | Unholy, Sacrificial |
Ginormous Sword | Large Bastard Sword | Amiri's starting weapon | +1 | Oversized, Cannot be removed from Amiri. |
Gluttonous Scythe | Scythe | Bought from Issili in the House at the Edge of Time | +5 | Cures its wielder 1d4 HP each time it successfully hits a living creature |
Graveyard of Giants | Bastard Sword | Dropped by Kean where you find Amiri in the House at the Edge of Time. You have to wait for him to appear near the ice pillar. | +5 | Furious, Greater Frost, Oversized, doesn't impose the regular size penalty on the wielder. |
Greater Sting | Light Crossbow | Dragn | +2 | Corrosive, Destructive, Heavy Blow |
Grim Finale | Club | Lizardfolk Village, weapon rack right of Chieftain's hut | +2 | Necrotic, casts Vampiric Touch on target on critical hit; when unequipped, cast Finger of Death on user. |
Hairsplitter | Estoc | Found in a chest in Womb of Lamashtu | +1 | Agile |
Hand of Damnation | Scythe | Found in Vordakai's Tomb | +2 | Death Reservoir, Keen |
Harbringer | Earth Breaker | Found in the Ancient Cemetery encounter location when heading to Vordakai's Tomb. | +4 | Giant Bane, grants the wielder a +3 insight bonus AC against the undead's attacks. |
Heart Piercer | Sai | Shaynih'a | +3 | Agile, Bleed, grants its wielder a +2 luck bonus on Initiative rolls. |
Horror's Teeth | Trident | Drops from Thickskin Tribe Queen Reisha in Baneful Bog | +4 | Each time it lands a hit, the enemy has to pass a Will saving throw (DC 16) or be frightened for 1d3 rounds. |
Hunter's Blessing | Composite Longbow | Kimo Tavon | +5 | Composite, Holy, grants its wielder a +4 sacred bonus to Dexterity. |
Incorruptible Petal | Glaive | Found in the Pitax (City) location. | +5 | Holy, Ultrasound, grants its wielder the ability to cast heroic invocation once per day as a 17th level wizard. |
Jolt | Scimitar | Bought from Trader 2 (Rushlight Fields) in Rushlight Fields. | +3 | Runic Mageblade, Shock |
Kneesplitter | Heavy Pick | Under a hidden, locked rock slab in the Hunting Grounds. | +2 | Giant Bane |
Lava Forged Axe | Greataxe | Dragn | +5 | Bleed, Greater Flaming, grants its wielder the ability to cast summon huge fire elemental spell once per day for 11 rounds. |
Lawbringer | Light Crossbow | ? | +5 | Axiomatic, ends the barbarian's Rage on hit. |
Legacy of Accursed Tree | Composite Longbow | ? | +1 | Composite, Holy |
Lifestopper | Estoc | Shaynih'a | +4 | Keen, Speed, grants its wielder the ability to cast waves of fatigue spell once per day as a 11th level wizard. |
Light of Valor | Longsword | Bought from Issili in the House at the Edge of Time. | +5 | Holy, Axiomatic, grants its wielder the ability to cast searing light spell as a 10th level cleric at will. |
Lightning Duelist | Dagger | Dropped by Stefano Moskoni at Pitax (City) square. | +1 | Shock, grants its wielder a +4 insight bonus to Initiative rolls and +1 dodge bonus to AC. |
Lion's Claw | Falcata | Found in Lostlarn Keep during the Varnhold's Lot DLC, can be bought back from the Goblin Merchant in main game. | +3 | Critical range of 18-20. |
Longbow of Cold Moon | Composite Longbow | Lostlarn Keep, after finishing the Varnhold's Lot DLC, revisit the keep in the main game. | +3 | Composite, deals 3d6 cold damage instead of its usual damage. On a critical hit the target must make a DC 18 Fortitude saving throw or become paralyzed for 1 round. If the save is successful, the target is staggered for 1 round instead. This effect doesn't work against creatures who are immune to cold damage. |
Longbow of Erastil | Composite Longbow | ? | +1 | This longbow deals additional 1d4 damage to animals and undead creatures. |
Longshank Bane | Spear | Goblin Fort | +1 | Bane (giants, humans, elves, orcs, "other humanoids goblins call longshanks") |
Lord Protector | Dueling Sword | Rewarded by Jamandi Aldori for beating the Stag Lord with over 60 days left. | +2 | -5 penalty to attack rolls against friendly targets. |
Lucky Longbow | Composite Longbow | Monster Den | +1 | Composite, The luck of the draw |
Malevolent Scream | Heavy Mace | Drops from Spawn of Rovagug on the final floor of the Tenebrous Depths. | +5 | Thundering, when it lands a hit, it gives the target vulnerability to sound. Multiple applications of this effect do not stack. |
Malice | Light Mace | ? | +5 | Mithral, Vicious, has a 19-20/x2 critical range and deals bludgeoning, slashing and piercing damage. |
Mallet of Woe | Heavy Mace | Dwarven Ruins, Troll King | +3 | 2d6 base damage; continuous effect Freedom of Movement spell |
Martyr's Blade | Bastard Sword | Found in a chest in the Troll Lair (Merged World) location. | +5 | Axiomatic, Holy, Vicious |
Mastery | Fauchard | Shaynih'a | +5 | Grants its wielder continuous effect of freedom of movement spell, immunity to trip and bull rush combat maneuvers, and a +5 enhancement bonus to CMB. Whenever the wielder successfully performs a combat maneuver, Mastery also deals damage to its target as if it landed a hit. |
Mayhem | Greataxe | Dragn | +1 | Anarchic, cannot be equipped by anyone of lawful alignment. |
Menace | Dueling Sword | Shaynih'a | +3 | Brilliant Energy, grants its wielder a +2 luck bonus to CMD and a +2 bonus to CMB. |
Menace Storm | Light Hammer | Found in Crooked Teeth. | +2 | Thundering, grants the wielder sonic resistance 10. |
Mirror Bow | Composite Longbow | Kimo Tavon | +5 | Composite, when attacking the Mirror Bow also shoots a reflection arrow at the same target. Reflection arrow is a ranged attack that deals 1d4 + half the wielder's Strength bonus piercing damage. |
Monastic Kama | Kama | Shaynih'a | +3 | Has a chance to blind on a successful hit and grants its wielder the ability to cast molten orb spell twice per day as a 5th level wizard. |
Mother's Care | Kukri | Goblin Fort | +2 | Keen, Frost |
Mother's Warmth | Kukri | Goblin Fort | +2 | Keen, Flaming |
Mourning | Shortspear | Bought from Trader 2 (Rushlight Fields) or Merchant (Brineheart) | +4 | Keen, Whenever it lands a hit, it has a chance to cast crushing despair spell (DC 21) on the target. Whenever it lands a critical hit, it has a chance to cast finger of death spell (DC 21) on the target. |
Mythslayer | Heavy Crossbow | Container in Farnirras's Prison area of the Lonely Barrow. | +5 | Deals 2d10 damage on hit. If its target has one of the following qualities: Huge or Gargantuan size; dragon subtype; giant subtype; 20 or more HD, it inflicts a single -2 penalty to the wielder's attack rolls, but adds 1d10 to damage for each of the qualities the target has. |
Nature's Wrath | Trident | Bought from Issili in the House at the Edge of Time | +5 | Does additional 1d12 damage against aberrations, constructs, humanoids, outsiders and undead. On a successful hit, it makes the target vulnerable to electricity for 1 minute. |
Necromancer's Staff | Quarterstaff | Found in Vordakai's Tomb. | +1 | Grants a +3 enhancement bonus to the weapons of the monsters summoned by the wielder using animate dead and create undead spells. |
Neutralizer | Composite Shortbow | Found in the Tenebrous Depths final floor on a corpse next to Spawn of Rovagug. | +4 | Composite, when it lands a hit, it grants the target DR 10/melee. It also inflicts a -4 penalty to AC against melee attacks, and every melee attack deals additional 4 damage to it. |
Neverending Journey | Starknife | Found in the House at the Edge of Time | +5 | Holy, whenever it lands a hit, it dazzles the target for 1d4 rounds, an has a chance to cast blindness spell (Fortitude save, DC 21) on it |
Noble Warhammer | Warhammer | It is found in a chest in the forest outside of Candlemere Tower. | +3 | |
Nobleman's Amusement | Longbow | Found in a chest in the City of Hollow Eyes. | +1 | Grants its wielder the effect of Point-Blank Shot and Precise Shot feats. |
Oath of the Land | Sickle | Bought from Issili in the House at the Edge of Time | +5 | Grants its wielder a shambling mound's ability to grab their foes |
Oath of the Sky | Sickle | Bought from Issili in the House at the Edge of Time | +5 | Deals electricity damage instead of physical damage. Whenever its wielder casts call lightning or call lightning storm spell, it becomes empowered, as if using the Empowered Spell feat. |
Obliteration | Earth Breaker | Varrask | +5 | Vicious, when it lands a hit on an enemy, it applies a stacking -2 AC penalty to the target. This penalty disappears once the battle ends |
Odium | Falchion | Chest in the Shrine of Lamashtu (Merged World) | +5 | Unholy, Anarchic, gives its wielder a +6 enhancement bonus to natural armor, but reduces their Charisma score to 1 |
Opportunist's Dwarven Waraxe | Dwarven Waraxe | Dragn | +1 | Speed, deals additional 9 damage on a successful critical hit and grants its wielder the ability to cast flare spell twice per day |
Oppressor | Bastard Sword | Shaynih'a | +4 | Grants its wielder a +6 enhancement bonus to Charisma, and a +2 luck bonus on Will saving throws |
Ornery | Throwing Axe | Found in the Sepulchre of Forgotten Heroes | +1 | Strength, Furious, Ornery, grants the wielder a +5 competence bonus on all Mobility skill checks |
Overthrow | Heavy Flail | Bought from Issili in the House at the Edge of Time. | +5 | Speed, If wielder as the Trip feat, each round the first successful hit it lands also attempts to trip the target |
Ovinrbaane, Enemy of All Enemies | Large Bastard Sword | Dropped by Armag if you choose to kill him in Armag's Tomb. | +5 | Oversized, Anarchic, Speed, allows casting of a small assortment of spells from Abjuration and Transmutation schools. Chance to lose control every round increasing Will saving throw. |
Penalty | Scythe | Found in the Wicked Hill | +3 | Living Bane, Penalty, if the wielder has inquisitor's judgement class ability, it allows them to use it 1 additional time per day. |
Perfection | Longsword | Nazrielle's masterpiece | +5 | Grants its wearer a +2 inherent bonus to AC, all saving throws, attack rolls and skill checks |
Persecutor | Kama | Shaynih'a | +2 | Shock, grants its wielder the ability to cast thundering drums spell once per day as a 7th level bard. |
Planar Hunter | Light Crossbow | Bought from Issili in the House at the Edge of Time. | +3 | Chaotic Outsider Bane, Evil Outsider Bane, Good Outsider Bane, Lawful Outsider Bane, Neutral Outsider Bane, Brilliant Energy |
Preacher's Warhammer | Warhammer | Dragn | +4 | Holy, grants its wielder the ability to cast inpiring recovery spell once per day as a 11th level cleric |
Prehistoric Tooth | Punching Dagger | Found in a crate on Pitax (City) docks. | +4 | Lethal, Necrotic Burst |
Prowling Cat | Composite Shortbow | Kimo Tavon | +4 | Composite, Speed, grants the wielder the ability to summon 1d4+1 smilodons for 15 rounds. |
Rageclaw | Longsword | Found in City of Hollow Eyes hidden under a perception check. | +2 | Adamantine, Furious |
Ravena's Kiss | Bastard Sword | Dropped by Queen Ravena in the Giggling Hill location. | +5 | Adamantine, grants its wielder the ability to cast harm spell 3 times per day as an 11th level cleric. |
Redeemer | Longsword | Nazrielle | +5 | Destructive, Flaming, Holy, grants its wielder the ability to cast transformation spell once per day as a 11th level wizard. |
Remnant | Greatsword | Chest in the basement of the House at the Edge of Time. | +5 | Flaming, deals additional 2d6 divine damage on hit. If its wielder is good, and its target is evil, it deals additional 3d6 divine damage instead. |
Retribution | Greataxe | Varrask | +4 | Flaming, Magic Beast Bane, grants its wielder the ability to cast eaglesoul spell once per day as a 14th level cleric. |
Revelry | Rapier | Bought from Issili in the House at the Edge of Time. | +5 | Holy, Anarchic, grants its wielder the continuous effect of freedom of movement spell, and immunity to fear and death effects. |
Righteous Punishment | Heavy Mace | Found in a crate in the Littletown. | +4 | It gains a +4 bonus to attack rolls against the targets affected by Smite Evil or Mark of Justice effects. |
Rigid Oak Staff | Quarterstaff | Kimo Tavon | +2 | Grants its wielder a +4 morale bonus to Constitution, a +2 morale bonus on Fortitude saving throws, and the ability to cast resist sonic spell twice per day as a 4th level wizard |
Rod of Razors | Bardiche | Drops from Irovetti in his palace in the Pitax (City) location. | +5 | Keen, Adamantine, as a standard action, up to five times per day, Rod can fire razors, dealing 20d6 slashing damage to all creatures in a 30-foot cone (DC 27 Reflex half). |
Royal Gift | Dueling Sword | Can be found in Vordakai's Tomb location. | +3 | Keen |
Ruin | Quarterstaff | Kimo Tavon | +5 | Whenever it lands a hit, it deals additional 2d6 force damage. If wielder is chaotic, it grants them a +4 bonus to spell penetration. If wielder is lawful, it grants them a +6 bonus on concentration checks. If wielder is neutral, it grants them a +2 bonus to spell penetration and a +3 bonus on concentration checks. |
Satisfaction | Rapier | Found in a chest in the Irovetti Palace (Merged World). | +5 | Anarchic, Mithral, each time an enemy lands a hit on the wielder, it gains a stacking +2 bonus to damage rolls until the end of the battle. |
Savage Bow | Composite Longbow | Stag Lord's Fort, Stag Lord | +1 | Casts Aspect of the Falcon 3/day |
Saviour | Elven Curve Blade | On a tree in a small isolated room only accessible through mist portals inside the House at the Edge of Time. | +5 | Mithral, when it land a hit, it heals the wielder for 1HP. |
Second Execution | Greataxe | Found in a locked stone crate in the Lonely Barrow. | +1 | Undead Bane |
Serpent Prince | Fauchard | Shaynih'a | +3 | Destructive, Corrosive |
Serrator | Battleaxe | Dragn | +2 | Bleed |
Shady Longbow | Composite Longbow | Kimo Tavon | +3 | Composite, grants its wielder a +5 luck bonus to Stealth skill checks, and the ability to cast invisibility spell twice per day. |
Silent Whisperer | Punching Dagger | Nazrielle | +5 | Greater Shock, Destructive, Agile, grants its wielder the ability to cast harm spell once per day as a 15th level cleric. |
Singing Edge | Longspear | Found in a chest in the Whiterose Abbey. | +3 | Whenever the wielder becomes affected by a bardic performance, its enhancement bonus increases to +5, and it grants its wielder a +2 dodge bonus to AC. |
Skullcrusher | Heavy Mace | Found in the ruins atop Talon Peak. | +2 | Heavy Blow, On a critical hit, target must make a DC 17 Fortitude save or be stunned for 1d4 rounds, or staggered for 1 round on save |
Slicer | Scimitar | Hidden chest in a cave north of Lake Silverstep Village. | +2 | Runic Mageblade |
Solid Strategy | Warhammer | Bought from Issili in the House at the Edge of Time | +5 | Holy, grants its wielder the ability to move without provoking attacks of opportunity |
Sovereign | Heavy Mace | Found in Pitax (City), inside the palace in a chest inside a hidden room with a Golden Golem. | +5 | Whenever successfully hits a new target for the first time, it grants them a stacking +1 bonus to AC, attack rolls, and all saving throws until the end of the battle. |
Spiked Defender | Spear | Kimo Tavon | +1 | Frost, grants its wielder a +1 shield bonus to AC. |
Spinebreaker | Greatclub | Bought from Trader 2 (Rushlight Fields) or Merchant (Brineheart) | +3 | Unholy, Keen, grants its wielder immunity to boneshaker and boneshatter spells. Whenever it lands a critical hit, it has a chance to cast boneshatter spell at the target. |
Staff of the Whispering Souls | Quarterstaff | Drops from Cephal Lorentus in Vordakai's Tomb. | +2 | Grants the wielder +4 profane bonus to Intelligence. Only a creature of Evil alignment can use this staff. |
Steelwind | Sai | Found in The Menagerie. | +3 | Grants its wielder 2 additional attacks per round. |
Stonecutter | Handaxe | Bought from Goblin Merchant in the Ravaged Capital location. | +5 | Adamantine, Constuct Bane, grants its wielder DR 5/Bludgeoning. |
Stonekeeper | Greatsword | Varrask | +2 | Corrosive, grants its wielder the ability to cast spike stones spell twice per day as a 7th level druid. |
Stratagem | Rapier | Sold by Hassuf in the capital city for 15,000 Coin.png. | +2 | Agile |
Sunbeam | Spear | Kimo Tavon | +2 | Flaming, grants its wielder the ability to cast searing light spell twice per day as a 8th level cleric. |
Swift Blow | Greatsword | Varrask | +4 | Greater Shock, grants its wielder the ability to cast umbral strike spell once per day as a 13th level wizard. |
Swift Injustice | Kukri | Dropped by Walsh Celvoway in Pitax (City). | +4 | Sacrificial |
Sword of Eternal Servitude | Longsword | ? | +1 | Holy |
Swordsman's Passion | Dueling Sword | Found on a corpse in the top right corner of the Swamp Witch's Hut location where there are owlbears. | +2 | Agile |
Talon of the Wise | Kama | Found in a bag near a body southeast of Lake Silverstep Village. | +2 | Agile |
Tears of Blood | Sai | Shaynih'a | +5 | Agile, Keen, has a chance to stun on a successful hit and grants its wielder the ability to cast sirocco spell once per day as a 13th level wizard. |
Tempest | Greataxe | Dragn | +3 | Speed, Greater Shock, grants its wielder the ability to cast remove paralysis spell twice per day as a 3rd level cleric. |
Terror Bringer | Heavy Mace | Varrask | +2 | Grants its wielder the ability to cast boneshaker spell twice per day as a 3rd level wizard. |
The Call | Quarterstaff | Irlene | +4 | Grants its wielder the ability to cast summon monster VIII spell twice per day for 15 rounds, and glitterdust spell at will as a wizard of level equal to the wielder's character level. |
The Crusher | Greatclub | Lone House, on troll during quest | +2 | Oversized (+1d8 damage -2 attack) |
The End | Heavy Flail | Found in a chest in the basement of the House at the Edge of Time. | +5 | Anarchic, Vicious, Unstoppable, deals divine damage instead of physical damage. |
The Undaunted | Quarterstaff | Kimo Tavon | +4 | Flaming, Aberration Bane, grants its wielder a +3 morale bonus on Persuasion skill checks when used to intimidate, and the ability to cast remove paralysis spell once per day as a 4th level cleric. |
The Way Out | Scythe | Jaethal's weapon if you get her to change her god when you find her back in the House at the Edge of Time. | +5 | Undead Bane, Keen, allows its wielder to cast death ward spell as a 7th level cleric at will. |
Thundercrack | Scimitar | Found in The Menagerie. | +5 | Runic Mageblade, Shock, Agile |
Thundering Claw of the Bear God | Scimitar | Found on the Giggling Hill. | +4 | Shock, Thundering, any creature struck by a critical hit from it or its wielder's natural attack becomes the target of lightning, as per call lightning storm spell (5d6 damage, 24 DC Reflex half). All natural attacks from both the wielder of this scimitar and and the wielder's animal companion have concussive and shocking modifiers applied to them. If the wielder is wild shaped into a bear or if their animal companion is a bear, the sonic and electrical damage from their attacks is increased to 1d10. |
Thwarter | Tongi | Shaynih'a | +5 | Blessed Weapon, Sacrificial, Heavy Blow, has a chance to stun creatures of evil alignement on critical hits and grants its wielder the ability to cast chain lightning spell once per day as a 11th level wizard. |
Tormentor | Falchion | Chest behind a hidden wall on floor XVI of the Tenebrous Depths. | +5 | Each time it lands a hit, it applies a stacking -1 penalty to all of the target's saving throws, and an additional stacking -2 penalty to saving throws against curse. |
Torpor | Light Hammer | Dragn | +1 | Destructive, Torpor, has a 19-20/x3 critical range. |
Trollreaper | Greataxe | Ruined Watchtower | +1 | Corrosive |
Troublemaker | Dagger | Nazrielle | +2 | Flaming, Destructive, Agile, Anarchic |
Twin Crystals | Two-bladed Sword | Drops from Lord-Jaeger Tsundar on Bald Hilltop during An Ancient Curse, Part Six | +5 | Agile, Keen, deals force damage instead of physical damage |
Twin Serpents | Quarterstaff | ? | +5 | Deals force damage. Whenever its wielder casts spells with force descriptor, they deal +2 damage per dice. It also grants its wielder the ability to cast empowered magic missile spell at will as a 3rd level wizard |
Tyrant | Flail | Lonely Barrow, container in Farnirras's prison. | +5 | Each time it lands a hit, it applies a stacking -1 penalty to target's AC, all saving throws and CMD. |
Unbending Valor | Battleaxe | Found on a body in the Ravaged Capital location. | +4 | Cold iron, grants immunity to fear and emotion effects. |
Unbound Blade | Longsword | Chest in The Menagerie. | +4 | Shock, grants its wielder a +4 bonus on saving throws against mind-affecting effects. |
Unstoppable Khanda | Bastard Sword | Looted from the corpse of Avinash Jurrg in Pitax (City)'s Royal Palace. | +4 | +4 bonus to Persuasion checks, DR 5 – piercing, and a +8 bonus to Saving Throws against mind-affecting effects. Creatures hit must succeed DC 17 Fortitude saving throw or be affected by poison for 6 rounds. Poison deals 1d2 Wisdom damage and dazes a target for 1 round. |
Utopia | Spear | Kimo Tavon | +5 | Holy, Undead Bane, grants its wielder a +3 sacred bonus to Initiative checks, and the ability to cast good hope spell three times per day as a 12th level bard. |
Vanguard | Heavy Flail | Drops from Agai in Varnhold Stockade throne room during The Varnhold Vanishing. | +1 | Corrosive, grants the wielder immunity to difficult terrain. |
Vanquisher | Greataxe | Container in Farnirras's Prison area of the Lonely Barrow. | +5 | Has a critical range of 19-20, and deals additional 10 damage on every hit. |
Vein Finder | Rapier | Nazrielle | +3 | Agile, Bleed, grants its wielder the ability to cast cure moderate wounds spell once per day as a 5th level cleric. |
Vengeance of the Meek | Sling Staff | ? | +2 | Strength, Giant Bane |
Warhammer of Hatred | Warhammer | Dragn | +1 | Giant Bane |
Watchman | Composite Longbow | Bought from Issili in the House at the Edge of Time. | +5 | Composite, Holy, grants its wielder blindsense. |
Weasel's Bite | Kukri | ? | +5 | Destructive, Whenever a creature is hit by it for the first time during a combat, it deals an additional 6d6 damage. |
Weasel's Claw | Kukri | ? | +5 | Destructive, Whenever a creature is hit by it for the first time during a combat, it deals an additional 6d6 damage. |
Whimsy | Composite Shortbow | Bought from Trader 2 (Rushlight Fields) in Rushlight Fields. | +3 | Composite, has a chance to cast hideous laughter on hit. |
Whirlwind | Composite Longbow | Kimo Tavon | +2 | Composite, grants its wielder a +2 enhancement bonus to Dexterity, and the ability to summon a medium air elemental once per day as a 7th level wizard. |
White Flare | Punching Dagger | Found in a hidden chest in the exterior part(with no NPCs) of the House at the Edge of Time. | +3 | Brilliant Energy |
Will of the Disciple | Quarterstaff | Kimo Tavon | +1 | Axiomatic, Heavy Blow |
Heat of Battle | Greataxe | ? | + | |
Swift Justice | Kukri | + | ||
Highwayman's Argument | Light Mace | ? | + | |
Violent Mischief | Light Mace | ? | + | |
Elemental Punisher | Longbow | ? | + | |
Trouble Solver | Punching Dagger | Nazrielle | + | |
Prowling Cheetah | Quarterstaff | Irlene | + | |
Putrid Blade | Rapier | Nazrielle | +3 | |
Faithful Companion | Scimitar | + | ||
Nature's Will | Shortsword | Nazrielle | +2 |
|
Akaia's Honor | Large Bastard Sword | +4 | ||
Nilak's Sacrifice | Large Bastard Sword | +4 | ||
Tangled Claws | Starknife | ? | +4 | |
Destroyer of the Corrupted | Tongi | + |
Armor and Shields
Name | Type | Location | Enchantment | Effects |
---|---|---|---|---|
Ambrosial Attire of Arcane Annihilation | Cloth | Sharel | 0 | Grants its wearer a +4 bonus to attack rolls with ray attacks, +1 damage per dice to fire, acid, force, cold, electricity spells, and a +4 bonus to spell penetration. |
Ancestral Dwarven Shield | Heavy Shield | Candlemere Tower | +2 | DR 2/- |
Arbiter's Robe | Cloth | Found in Pitax (City). | 0 | Grants its wearer a +3 dodge bonus to AC, and a +3 bonus to unarmed attack and damage. It can be worn only by a Monk of Lawful Neutral alignment. |
Arrowguard | Buckler | Found in the Spider Lair. | +4 | Grants its wielder an additional +3 bonus to AC against ranged attacks. |
Bashing Shield | Heavy Shield | Dragn | +1 | Specifically designed to perform a shield bash. It deals damage as if it were a weapon of three size categories larger (Medium light shield deals 1d8 points of damage). The shield acts as a +1 weapon when used to bash. |
Battlemaster's Plate | Full Plate | Lostlarn Keep(Varnhold's Lot DLC) on the locked up Ankou's body. Can be bought back in the main game from the Goblin Merchant. | +4 | Mithral, grants its wearer ability to cast greater heroism spell once per day as a 11th level wizard. |
Black Dragon Breastplate | Breastplate | Found in the Weeping Grove. | +5 | Grants its wearer acid resistance 30. It can be used by druids. |
Bladed Plate | Full Plate | Capital City, Kanerah/Kalikke's house when reach city size(Removed from the game since a certain update?) | +3 | A creature that attacks the wearer with a melee weapon, an unarmed strike, or a natural weapon takes 1d4+1 slashing damage. Creatures using melee weapons with reach are unaffected by this armor. |
Bladeguard | Buckler | Found in the Vordakai's Tomb. | +3 | Grants its wielder an additional +3 bonus to AC against melee attacks. |
Blessed Defense | Heavy Shield | Dragn | +3 | Gives its wielder the ability to cast divine power spell once per day. |
Blessed Path | Full Plate | Troll Lair, lower floor (hidden secret) | +2 | +2 Charisma; +2 Wisdom; +4 sacred bonus to poison and compulsion saves; 2 more Smite Evil per day for Paladins; Alignment Restricted (Good) |
Bogeyman's Robe | Cloth | Found on floor III of Tenebrous Depth. | 0 | Grants its wearer a +2 bonus on all concentration checks, a +5 competence bonus to Knowledge: arcana skill checks, and a chance to frighten enemy on a hit (Will save DC 13). |
Bombardier's Vest | Leather Armor | Ratnook Hill - Cave, Wererat Alchemist | +1 | +2 bonus to attack rolls with bombs and similar weapons |
Breastplate of Afterlife | Breastplate | Varrask | +1 | Absorbs 10 points of positive and 10 points of negative energy damage per attack that the wearer would normally take. It also grants the ability to cast daze spell once per day as a 1st level wizard. |
Bulwark | Heavy Shield | Kimo Tavon | +3 | Grants its wearer a +5 competence bonus to Perception checks, and acid resistance 15. |
Censor's Robe | Cloth | Sharel | 0 | Grants its wearer a +2 dodge bonus to AC and the ability to cast dispel magic spell twice per day. |
Child of the Wind | Heavy Shield | Found in Flintrock Grassland | +3 | Increases the wielder's speed by +10 feet. |
Colossal Shade | Tower Shield | ? | +2 | Grants its wielder +3 bonus on saving throws against blindness. |
Crusader's Mithral Full Plate | Full Plate | Dragn | +3 | Mithral, grants the wearer a +3 enhancement bonus to Wisdom and the ability to cast angelic aspect spell once per day as a 9th level wizard. |
Dark Acolyte's Robe | Cloth | Found in Vordakai's Tomb. | 0 | Grants its wearer a +4 enhancement bonus to Intelligence and Charisma, a +2 bonus on all concentration checks, and a +5 competence bonus to Knowledge: arcana skill checks. |
Dark Master's Robe | Cloth | Found in Pitax (City). | 0 | Grants its wearer a +8 enhancement bonus to Intelligence and Charisma, a +5 bonus on all concentration checks, and a +10 competence bonus to Knowledge: arcana skill checks. |
Death Crusher's Full Plate | Full Plate | Dragn | +4 | Grants its wearer negative energy resistance 10 and the ability to cast death ward spell twice per day as a 7th level cleric. |
Defender's Bulwark | Tower Shield | Found in the Abandoned Keep. | +3 | Grants its wielder DR 2/-. |
Dragonscale Plate | Full Plate | Dragn | +2 | Grants its wearer acid resistance 30. |
Draping Veil of Prowess | Cloth | Sharel | 0 | Grants its wearer electricity resistance 10, cold resistance 10, a +2 deflection bonus to AC and the ability to cast enlarge person spell once per day. |
Enforcer's Robe | Cloth | Found in a hidden spot in front of the cave in Giant's Palm. | 0 | Grants a +1 Dodge bonus to Armor Class, and a +5 bonus to Unarmed attack and damage. It can only be worn by a Monk of Neutral Evil Alignment. |
Envy of the Master | Cloth | Sharel | 0 | Grants its wearer a +6 enhancement bonus to Intelligence, a +4 enhancement bonus to Wisdom, a +4 armor bonus to AC and the ability to cast prediction of failure spell once per day as a 15th level wizard |
Flameguard | Tower Shield | Sold by Hassuf | +1 | +3 resistance bonus to Reflex saves, fire resistance 10 |
Forewarning | Light Shield | Found in the House at the Edge of Time in a chest in the Boneyard room. | +3 | Grants its wielder immunity to critical hits. |
Giant's Nemesis | Banded Mail | Bought from Skeletal Salesman | +2 | Grants its wearer +3 morale bonus to AC against the attacks of monsters with Giant subtype. |
Heart of Thunder | Light Shield | Kimo Tavon | +5 | Grants its wielder immunity to being paralyzed and the ability to cast shout, greater spell three times per day as a 7th level wizard. |
Integrity | Cloth | Sharel | 0 | Grants its wearer a +3 resistance bonus on Will, Fortitude, and Reflex saving throws and the ability to cast blindness spell once per day. |
Heart of Valor | Breastplate | Troll Wilderness / Dwarven Ruins | +2 | Mithral, grants +4 morale bonus on saves against fear effects |
Heavy Shield of Elemental Protection | Heavy Shield | ? | +2 | Grants its wielder acid resistance 15 and fire resistance 15. |
Ironclad Will | Heavy Shield | Dragn | +4 | Grants its wielder a +4 morale bonus on Will saving throws. |
Leviathan's Gift | Cloth | Sharel | 0 | Grants its wearer the ability to cast up to six spells per day that are maximized as though using the Maximize Spell feat. It affects spells of 6th level or lower. All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. |
Light Shield of Lesser Negative Energy Resistance | Light Shield | ? | +1 | Negative Energy Resistance 10 |
Mark of the Guardian | Full Plate | Dragn | +5 | Mithral, Negative Energy Resistance 30, Fire+Acid+Cold+Electricity Resistance 10, grants the wearer a +3 enhancement bonus to Wisdom and the ability to cast angelic aspect spell once per day as a 9th level wizard. |
Mesmerizing Robe | Cloth | Found on floor VII of the Tenebrous Depths. | 0 | Grants its wearer a +5 bonus on all concentration checks, and a +10 competence bonus to Persuasion checks. |
Northern Lights | Light Shield | Kimo Tavon | +1 | Grants its wielder cold resistance 10 and a +1 resistance bonus to Fortitude saving throws. |
Onslaught | Full Plate | Dragn | +5 | Mithral, grants its wearer a +8 enhancement bonus to Strength and increases their movement speed by 20. |
Plate of the Beast | Breastplate | Varrask | +2 | +4 enhancement bonus to Constitution, grants the ability to cast aspect of the wolf spell once per day. |
Prankster's Robe | Cloth | Sharel | 0 | Grants its wearer a +4 deflection bonus to AC, a +2 luck bonus to all saving throws and the ability to cast blindness spell twice per day as a 5th level wizard. |
Protector of Unjust | Heavy Shield | +2 | +2 resistance bonus to saving throws; +2 AC and save bonus against lawful outsiders; Alignment Restricted (Non-lawful, non-good) | |
Protector's Robe | Cloth | Found in Armag's Tomb. | 0 | Grants its wearer a +5 dodge bonus to AC, and a +1 bonus to unarmed attack and damage. It can be worn only by a monk of Lawful Good alignment. |
Quenchless Life | Full Plate | ? | +2 | Grants its wearer +2 bonus on saving throws against all spells of Necromancy school. |
Ratcatcher's Buckler | Buckler | ? | +2 | Grants its wielder a +4 morale bonus AC against the attacks of Vermins. |
Ravena's Embrace | Full Plate | Drops from Queen Ravena in the Giggling Hill. | +4 | Adamantine |
Ravena's Oath | Heavy Shield | Drops from Queen Ravena at the Giggling Hill location. | +5 | Can be used as a weapon. On a successful hit it makes the target bleed for 1d6 damage per turn. Effects of multiple applications of this effect stack. Bleeding stops when the battle ends, or when the target is cured by any effect that restores HP. |
Ray Blocker | Light Shield | Sold by Skeletal Salesman. | +3 | Grants its wielder a +4 bonus on saving throws against all spells of Evocation school. |
Robe of Air | Cloth | Goblin Fort | 0 | Electric Aura (+2 DC bonus to electrical spells) |
Robe of Consciousness | Cloth | Bought from the Skeletal Salesman. | 0 | Grants its wearer a +3 bonus on saving throws against mind affecting spells. |
Robe of Earth | Cloth | Candlemere Tower | 0 | Acid Aura (+2 DC to acid spells) |
Robe of Eyes | Cloth | Found in Pitax (City). | 0 | Grants its wearer a +10 armor enhancement bonus to Perception and the effects of the Uncanny Dodge feat. It also inflicts a -4 penalty to saving throws against gaze attacks and blindness. |
Robe of False Death | Cloth | Found in the Middle of Nowhere. | 0 | The wearer of this robe gains immunity to Critical Hits, but suffers a -6 penalty to Constitution. |
Robe of Fire | Cloth | Sepulchre of Forgotten Heroes | 0 | Fire Aura (+2 DC bonus to fire spells) |
Robe of the True Master | Cloth | Found in Abandoned Keep. | 0 | Grants its wearer a +5 deflection bonus to AC, Spell Resistance 18, +4 resistance bonus to all saving throws, and a +2 bonus to spell penetration. |
Robe of the Wise | Cloth | ? | 0 | Grants its wearer a +3 competence bonus on Lore(Nature), Lore(Religion), Knowledge(World) and Knowledge(Arcana) skill checks. |
Robe of Transmutation | Cloth | ? | 0 | Increases by 2 the DC of all transmutation school spells cast by the wearer. It also grants a +2 bonus on saving throws against the spells of evocation school. |
Robe of Water | Cloth | Lonely Barrow | 0 | Cold Aura (+2 DC to cold spells) |
Singing Steel Breastplate | Breastplate | Found in Pitax (City). | +5 | Singing Steel |
Tower Shield of Elemental Protection | Tower Shield | ? | +2 | Grants its wielder electricity resistance 15 and cold resistance 15. |
Unbreakable Bastion | Tower Shield | Dragn | +4 | Grants its wielder a +4 resistance bonus to all Saving Throws, and a +4 deflection bonus to AC. |
Unnatural Robe | Cloth | Sharel | 0 | Grants its wearer a +2 resistance bonus on Will saving throws, negative energy resistance 10 and the ability to cast phantasmal kills spell once per day. |
Valerie's Embroidered Shirt | Cloth | ? | 0 | Grants its wearer a +5 bonus to Persuasion skill checks and a +6 enhancement bonus to Charisma. |
Vest of Hundred Pockets | Studded Leather | Goblin Fort | +2 | +5 Trickery |
Void Mirror | Breastplate | Found in Ilthuliak's Lair. | +3 | Adamantine, grants its wearer a +4 dodge bonus to AC against ray attacks. |
Walls of the Sanctuary | Tower Shield | Bought from Issili in the House at the Edge of Time. | +5 | Has a +6 deflection bonus to AC and allows its wielder to make all party members except the wielder invisible as under the greater invisibility spell effect. This power can be used for 20 rounds per day. These rounds do not need to be consecutive. |
Warpath | Banded Mail | ? | +3 | Grants its wearer a +3 bonus to AC against the attacks by humans and elves. |
Wild Guardian | Heavy Shield | Kimo Tavon | +3 | Grants its wearer a +3 resistance bonus to Will saving throws, and a +4 enhancement bonus to Constitution. |
Woodland's Aegis | Studded Leather | Stag Lord, Stag Lord's Fort | +2 | Casts Barkskin 1/day |
Wyrmwall | Tower Shield | Found in Ilthuliak's Lair. | +5 | Grants its wielder a +4 bonus to saving throws against fire, acid, cold and electricity, and a +2 bonus to AC against Huge or larger creatures. |
Accessories
Name | Type | Location | Effects |
---|---|---|---|
Boots of Elvenkind | Boots | Sold by Enneo the Traveling Merchant Unknown other source(s) |
+5 competence bonus on Mobility checks |
Swiftfoot Boots | Boots |
|
+10 enhancement bonus to speed |
Bracers of Archery | Bracers | ? | These bracers empower the wearer to use any bow with a +2 competence bonus on attack rolls and a +1 competence bonus on damage rolls. |
Bracers of Armor | Bracers | Many | These bracers grant their wearer an armor bonus of +{x}, just as though they were wearing armor.
Like most bonuses, an armor bonus does not stack with armor bonuses from different sources, such as bonuses from wearing armor or from Mage Armor spell. |
Bracers of Deflection | Bracers | ||
Bracers of the Ruby Phoenix Champion | Bracers | ||
Charon's Touch | Bracers | ||
Forest Knight's Bracers | Bracers | ||
Gear's Rule | Bracers | ||
Golden Vision | Bracers | ||
Lesser Bracers of Archery | Bracers | ||
Cloak of Shadows | Cloak | Sold by Hassuf | +10 enhancement bonus to all Stealth checks and immunity to blindness and dazzling |
Cloak of Winter Veil | Cloak | Stag Lord's Fort, drops from the Stag Lord. | +1 resistance bonus to all saves and 10 cold resistance |
Cloak of the Winter Wolf | Cloak | Found in the Bridge over the Gudrin River | On a successful bite attack wearer deals 1d6 additional damage and trips the target |
Wyvern Skin Cloak | Cloak | Drops from Silky in the Bald Hilltop during the An Ancient Curse. | This cloak grants its wearer a +2 enhancement bonus to natural armor and +4 resistance bonus on saving throws against poison, sleep and paralysis. |
Expert's Hat | Helmet | Pre-order bonus | +1 competence bonus on all skill checks |
Helmet of Battlefield Clarity | Helmet | Sold by Hassuf | +2 insight bonus on Will saves and +2 bonus to attack rolls when Combat Expertise is used |
Professor's Hat | Helmet | Bridge Over the Gudrin River (Cave) | Increases carrying capacity by 200 and +2 competence bonus on all skill checks |
Stag Helmet | Helmet | Stag Lord's Fort, Stag Lord | +1 insight bonus to attack rolls against flat footed and flanked targets. |
Stubborn Head | Helmet | Goblin Fort (special conditions) | +4 enhancement bonus to Dexterity; +3 natural armor bonus to AC; +4 bonus to saving throws against death effects |
Alkali Gloves | Gloves | On a body in Serpent Trail | Whenever the wearer of these gloves successfully lands a hit with a melee weapon, an unarmed strike, or a natural weapon, the target takes 1d6 points of acid damage. |
Athlete's Gloves | Gloves |
|
These gloves grant the wearer +3 competence bonus on all Mobility and Athletics skill checks. |
Blessed Hands | Gloves | Tirval | These gloves adds +4 to the wearer's caster level when they cast any cure spell. |
Bombthrower's Gloves | Gloves | Found in the River Blades' Camp. | These gloves grant their wearer a +2 equipement bonus to attack rolls made with bombs and their DC. |
Butterfly Wings | Gloves | Sharel | These gloves grant their wearer a +5 resistance bonus on all saving throws, and the ability to cast prismatic spray spell three times per day as a 13th level wizard. |
Cheatsheet Gloves | Gloves | Tirval | These gloves grant their wearer a +5 luck bonus to Lore (Nature), Lore (Religion), Knowledge (World) and Knowledge (Arcana) skill checks. |
Death From Afar | Gloves | Found in Tenebrous Depths floor VI. | This gloves grants its wearer a +4 bonus to ranged attacks. |
Gloves of Deathdealer | Gloves | ? | When the wearer of these gloves makes a sneak attack, it deals additional 1d6 damage. |
Gloves of Dexterity +2 | Gloves | ? | These gloves grant its wearer a +2 enhancement bonus to Dexterity. Bonuses of the same type usually don't stack. |
Gloves of Dueling | Gloves | Found in Swamp Witch's Hut | These gloves grant their wearer +4 bonus to CMD against disarm attempts. If the wearer has the Weapon Training ability and is wielding a weapon it gives a bonus to, that bonus increases by +2. |
Gloves of Elvenkind | Gloves |
|
These gloves grant their wearer a +5 bonus to Knowledge (Arcana) skill and a +5 bonus to Concentration checks. |
Gloves of Precise Shot | Gloves | ? | These gloves grant their wearer a +5 bonus to attack rolls made with ranged weapons. |
Gloves of Rending | Gloves | Drops from The Forefather in Sorrowflow (Merged World). | These gloves grant their wearer a +2 bonus on attack and damage rolls made with claws. |
Gloves of the Scribe | Gloves | Found in Pitax (City) inside the palace. | These gloves grant their wearer a +10 competence bonus on all Knowledge (Arcana) and Knowledge (World) skill checks as well as a +4 bonus to caster level checks on Dispel Magic attempts. |
Hammer Fists | Gloves | ? | These gloves grant its wearer a +4 enhancement bonus to Strength ability score and a +2 morale bonus to AC. |
Lesser Gloves of Dueling | Gloves | Sold by Hassuf in the capital city for 4,000 | These gloves grant their wearer a +1 bonus to CMD against disarm attempts. If the wearer has the Weapon Training ability and is wielding a weapon it gives a bonus to, that bonus is increased by +1. |
Lightest Touch | Gloves | Nazrielle | These gloves grant their wearer a +6 enhancement bonus to Dexterity, a +3 resistance bonus to Reflex saving throws and the ability to cast reduce person spell at will as a 5th level wizard. |
Mad Scientist's Gloves | Gloves | Can be crafted by Bokken | These gloves grant their wearer fire resistance 15 and acid resistance 15. |
Manticore's Claws | Gloves | Sharel | These gloves grant their wearer a +4 enhancement bonus to Strength, and +2 enhancement bonus on attack and damage rolls with unarmed attacks and natural weapons. |
Master Hand | Gloves | ? | These gloves grant their wearer a +5 competence bonus on all Use Magic Device skill checks. |
Royal Gloves of Valor | Gloves | Tirval | These gloves grant their wearer a +6 enhancement bonus to Charisma and the ability to cast greater heroism three times per day as a 11th level wizard. |
Soaring Fist | Gloves | ? | These gloves grant its wearer a +2 enhancement bonus to Constitution ability score and a +4 competence bonus on all Mobility skill checks. |
Star Soldier's Gauntlet | Gloves | Recreated by the Storyteller once all the Piece of Skymetal are brought to him. | This gauntlet grants its wearer +8 enhancement bonus to Strength and the ability to use a laser beam that deals 4d6 damage at will. |
Steady Hand | Gloves | Nazrielle | These gloves grant their wearer a +4 enhancement bonus to Dexterity and the ability to cast true strike spell three times per day as a 1st level wizard. |
Trapspringer's Gloves | Gloves |
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These gloves grant their wearer a +5 competence bonus on all Trickery skill checks. |
Trickster's Gloves | Gloves | Varrask | These gloves grant their wearer a +5 luck bonus on Mobility checks and the ability to cast cloak of dreams spell once per day as a 14th level wizard. |
Ultimate Grip | Gloves | Tirval | These gloves grant their wearer a +6 enhancement bonus to Strength, a +4 enhancement to Constitution and the ability to cast death clutch spell once per day as a 15th level wizard. |
Undertaker's Gloves | Gloves | Bought from the Skeletal Salesman. | These gloves grant their wearer a +3 morale bonus to AC against the attacks of Undead creatures. |
Belt of Athach | Belt | ? | This belt gives its wearer an incredible physical prowess, granting +4 enhancement bonus to Strength, Dexterity and Constitution and the ability to increase their size as per legendary proportions spell for 13 rounds once per day. |
Belt of Giant Strength | Belt | Many | This belt grants its wearer a +{x} enhancement bonus to Strength. Bonuses of the same type usually don't stack. |
Belt of Incredible Dexterity | Belt | Many | This belt grants its wearer a +{x} enhancement bonus to Dexterity. Bonuses of the same type usually don't stack. |
Belt of Lesser Cold Resistance | Belt | ? | This belt grants its wearer cold resistance 10. |
Belt of Mighty Constitution | Belt | Many | This belt grants its wearer a +{x} enhancement bonus to Constitution. Bonuses of the same type usually don't stack. |
Belt of Perfect Components | Belt | Drops from the Spawn of Rovagug | This belt makes 1st and 2nd level spells cast by its wearer Empowered and Maximized. |
Belt of Physical Flow | Belt | Many | This belt grants its wearer a +{x} enhancement bonus to Strength and Dexterity. Bonuses of the same type usually don't stack. |
Belt of Physical Form | Belt | Many | This belt grants its wearer +{x} enhancement bonuses to Dexterity and Constitution. Bonuses of the same type usually don't stack. |
Belt of Physical Might | Belt | Many | This belt grants its wearer +{x} enhancement bonus to Strength and Constitution. Bonuses of the same type usually don't stack. |
Belt of Physical Perfection | Belt | Many | This belt grants its wearer +{x} enhancement bonus to Strength, Dexterity, and Constitution. Bonuses of the same type usually don't stack. |
Belt of Stoneskin | Belt | Bought from Merchant (Brineheart) in Brineheart. | This belt grants its wearer the ability to cast stoneskin spell as a 7th level Wizard once per day. |
Bombardier's Utility Belt | Belt | Crafted by Bokken | This belt allows an alchemist to use 4 additional bombs per day. |
Conqueror Wurm | Belt | Tirval | This belt grants its wearer a +8 enhancement bonus to Constitution and the ability to cast dragonkind III (black) spell once per day as a 12 level wizard. |
Cord of Stubborn Fury | Belt | Sold by Hassuf | This bonus grants its wearer a +2 enhancement bonus to Constitution. Instead of becoming fatigued after raging, wearer takes 1 damage each round for a number of rounds equal to 2 times the number of rounds spent in the rage. |
Devil's Sash | Belt | Drops from The Forefather at Sorrowflow (Merged World). | This belt grants its wearer a +8 enhancement bonus to Dexterity and Constitution ability scores. It also grants immunity to poison. |
Divine Support | Belt | Sharel | This belt grants its wearer a +3 deflection bonus to AC, Negative Energy Resistance 10, and the ability to cast banishment spell once per day as a 13th level wizard. |
Explorer's Belt | Belt | Pre-order bonus, can be found in a chest on the second floor of Oleg's Trading Post. | This belt grants its wearer a +2 enhancement bonus to Constitution and a +2 resistance bonus on saving throws against disease, fatigue and exhaustion. |
Great Infernal Cord | Belt | ? | This belt grants +4 enhancement bonus to Constitution. Whenever an enemy scores a critical hit against the wearer, the wearer gains fast healing 4 for 1 minute. It can't be equipped by good characters. |
Greater Belt of Perfect Components | Belt |
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This belt makes 1st, 2nd and 3rd level spells cast by its wearer Empowered and Extended. |
Hermit's Rope | Belt | Sharel | This belt grants a +4 enhancement bonus to Wisdom and Constitution, and the ability to cast mass bear's endurance spell once per day as a 3rd level wizard. |
Korgath's Shackled Fury | Belt | ? | This belt grants a +6 enhancement bonus to Strength, a +5 competence bonus to Persuasion skill checks when used to intimidate, and a -3 penalty to Persuasion skill checks when used for diplomacy. It also allows the wearer to enter rage as a Barbarian for 8 rounds a day. Only Lawful characters can equip Korgath's Shackled Fury. |
Lightning Belt | Belt | Tirval | This belt grants its wearer a +4 enhancement bonus to Dexterity and Charisma, and the ability to cast lightning bolt spell twice per day as a 7th level wizard. |
Mirrored Belt | Belt | Tirval | This belt grants its wearer a +4 resistance bonus to Reflex saving throws and the ability to cast mirror image spell twice per day as a 4th level wizard. |
Sash of Slash | Belt | ? | This sash grants its wearer a +6 enhancement bonus to Dexterity and DR 5/slashing. |
Windfall | Belt | Tirval | This belt grants its wearer a +1 luck bonus on attack rolls and all saving throws. |
The Heart of Ira | Necklace | Varnhold | Immunity to fatigue and exhaustion. Activate for aura of 2d6 damage that requires DC 17 Reflex save to avoid fatigue. |
Mesmerizing Necklace | Necklace | Pre-order bonus | +1 DC to user's Enchantment school spells and Color Spray (DC 13) 3/day |
Necklace of Eternal Hunter | Necklace | Sold by Hassuf | +2 bonus on attack rolls and +4 bonus on damage rolls against animals and magical beasts |
Acerbic Ring | Ring | Given by Bokken on first visit to capital | Attacks with bombs do +1d6 damage |
Blessed Signet | Ring | Found in Oleg's Trading Post. | The signet grants its wearer the ability to cast bless spell as a 1st level cleric three times a day. |
Energy Source | Ring | Goblin Fort | Allows 2 addition uses of channeled energy per day |
Paragon of Winter | Ring | Goblin Fort | Wearer and their summoned creatures get cold resistance 30 but vulnerability to fire. |
Ring of Plentiful Hunts | Ring | Sold by Hassuf | +1 damage bonus with bows and +2 luck bonus on Lore (Nature) checks |
Ring of the Beast King | Ring | Sold by Hassuf | +2 enhancement bonus to Strength and Dexterity to the wearer's animal companion |
Tartuccio's Present | Ring | Gift from Tartuccio in Jamandi Aldori's Mansion during The First Step on the Road to Glory | +1 deflection bonus to Armor Class |
Other
Name | Source | Effects |
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Bag of Holding | Sold by Hassuf | +200 carry weight. |
Ember | Royal and Imperial Edition bonus | +1 moral bonus to saving throws. |
Headchomper | Pre-order bonus | +2 moral bonus on Perception and Lore (Nature) checks |
Peridot Wyvern | Womb of Lamashtu | Summons a wyvern for 10 minutes, once per day. |
Small Bag of Holding | Sold by Oleg Leveton | +100 carry weight. |