Lizardfolk King Vesket

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Lizardfolk King Vesket
LizardfolkKingVesket.png
Details
Lizardfolk
Location
Lizardfolk Village
Lost Child
Lizardfolk King Vesket
No image yet

Neutral

7 Barbarian
2 Humanoid
Size
Large
Speed
30 ft.
Initiative
+3
STR
26
DEX
16
CON
24
INT
13
WIS
14
CHA
16

Skill
+17 Mobility +14 Perception
+11 Athletics

135 experience points

Defense
134 Hit points
AC
21

Flat-footed
18
Touch
10
Fortitude
+15
Will
+6
Reflex
+5

Resistance: 1 Damage Reduction /-

Immune to: -

Vulnerable to:

Offense
(Bound Thunder) / (Bite)
Range: 6 ft.
Attack: (+13 / +8) / (+7)
Damage: (2d6+22 P + 1d6 Electricity) / (1d8+7 SPB)

BASE ATTACK BONUS
+8/+3
COMBAT MANEUVER
+17 Bonus 28 Defense

Features and Abilities
Charge, Lightning Bolt, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Renewed Vigor
Fighting Defensively, Acrobatics (Mobility), Rage, Power Attack
Feat, Coup de Grace, Fast Movement, Rage, Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Iron Will, Rage Power, Uncanny Dodge, Renewed Vigor, Danger Sense, Toughness, Improved Uncanny Dodge, Power Attack, Damage Reduction, Weapon Focus (Shortspear)

Analyze Skill: Knowledge (World) DC 22 to 37

Lizardfolk King Vesket is a character in Pathfinder: Kingmaker.

Biography[edit | edit source]

Lizardfolk King Vesket is the leader of the Longtail Tribe, and a resident of the Lizardfolk Village.

Interactions[edit | edit source]

Lizardfolk King Vesket is involved in the quest Lost Child. Vesket has been tricked into following the whims of a Will-o'-wisp by the name of Count Shimmerglow, who is impersonating an ancient lizardfolk hero. When the player arrives at the Lizardfolk Village they may either seek an audience with Vesket, or attack the village immediately. If an audience is earned, the player may attempt to convince Vesket to let Tig go immediately if they are either [Lawful] or [Evil], or convince him to allow you speak with the spirit of the supposed 'Great Ancestor' through a skill check.

King Vesket will only survive the events of Lost Child if the player manages to convince him to release Tig in their audience, or if Kagar is offered to Count Shimmerglow in exchange for Tig. Revealing Count Shimmerglow will cause King Vesket to attack the player whether he is present for the act or not, and Count Shimmerglow will kill him if Kagar reveals the Will-o'-wisp when brought in exchange for Tig.

Loot[edit | edit source]