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Kobold Alchemist
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Lawful Evil (Kobold)

3 Alchemist
Size
Small
Speed
30 ft.
Initiative
+2
STR
6
DEX
15
CON
11
INT
15
WIS
12
CHA
10

Skills
9 Perception
3 Athletics
9 Stealth

22 experience points

Defense
20 Hit points
AC
17

Flat-footed
15
Touch
15
Fortitude
+3
Will
+2
Reflex
+7

Resistance:
5 Fire

Offense
Range: Light Crossbow
Range: 50 ft.
Attack: +7
Damage: 1-6 Piercing 1d6

BASE ATTACK BONUS
+2/-/-/-
COMBAT MANEUVER
+1 Bonus 13 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Alchemist Bomb, Mutagen - Constitution, Mutagen - Dexterity, Mutagen - Strength, Breath Weapon Bomb
Fighting Defensively, Acrobatics (Mobility)
Fire Resistance 5, Feat, Coup de Grace, Alchemist Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Bomb, Mutagen, Throw Anything, Toughness, Discovery, Poison Resistance, Breath Weapon Bomb, Lightning Reflexes

Analyze Skill: Knowledge (World) DC 12

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Kobold Alchemist is an enemy in Pathfinder: Kingmaker.

Description[ | ]

Kobolds are creatures of the dark, found most commonly in enormous underground warrens or the dark corners of the forest where the sun is unable to reach. Due to their physical similarities, kobolds loudly proclaim themselves the scions of dragonkind, destined to rule the earth beneath the wings of their great god-cousins, but most dragons have little use for the obnoxious pests.

While they may speak loudly of divine right and manifest destiny, kobolds are keenly aware of their own weakness. Cowards and schemers, they never fight fair if they can help it, instead setting up ambushed and doublecrosses, holing up in their warrens behind countless crude but ingenious traps, or rolling over the enemy in vast, yipping hordes.

Kobold coloration varies even among siblings from the same egg clutch, ranging through the colors of the chromatic dragons, with red being the most common but white, green, blue and black kobolds not unheard of.

Locations[ | ]

Loot[ | ]

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