Charge, Enlarge Person (Duergar), Invisibility (Duergar), Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility), Rage (Ability), Power Attack, Guarded Stance Slow and Steady, Stability, Feat, Coup de Grace, Rage (Ability), Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Indomitable Stance, Armor Proficiency (Heavy Armor), Power Attack, Rage Power, Armored Swiftness, Beast Totem, Lesser, Resilience of Steel, Dodge, Guarded Stance, Improved Armored Swiftness, Weapon Focus (Claw), Animal Fury, Damage Reduction, Improved Critical (Claw)
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