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Hilla
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Chaotic Neutral (Aasimar)
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10 Barbarian
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Size Medium
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Speed 30 ft.
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Initiative +5
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STR 15
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DEX 13
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CON 14
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INT 8
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WIS 12
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CHA 10
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Skills
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16 Perception
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112 experience points
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Defense
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105 Hit points
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AC 18
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Flat-footed 16
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Touch 14
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Fortitude +9
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Will +4
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Reflex +4
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Resistance: Damage Reduction 2/- Energy Resistance: 5 Acid 5 Cold 5 Electricity
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Immunities
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Poison, Death, ability score damage, drain Effects And Conditions: Petrified
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Offense
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Melee: Masterwork Falchion Range: 2 ft. Attack: +13/+8 Damage: 14-20 Slashing 2d4+12
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BASE ATTACK BONUS +10/+5/-/-
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COMBAT MANEUVER
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+14 Bonus
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26 Defense
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Features and Abilities
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Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cure Serious Wounds Light Halo, Fighting Defensively, Acrobatics (Mobility), Rage (Ability), Power Attack, Guarded Stance Aasimar, Heritage, Light Halo, Celestial Resistance, Feat, Coup de Grace, Fast Movement, Rage (Ability), Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Power Attack, Rage Power, Uncanny Dodge, Animal Fury, Danger Sense, Toughness, Beast Totem, Lesser, Improved Uncanny Dodge, Weapon Focus (Falchion), Guarded Stance, Damage Reduction, Improved Initiative, Beast Totem, Dodge, Beast Totem, Greater
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Analyze Skill: Lore (Nature) DC 21
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MainTravelCampVandal (1159bdf822277f242962a8cbc799553b) DunswardOutdoor_Leader_Hilla (54b183239e54c944ab6d3878e2a2e920)
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Hilla is a character in Pathfinder: Kingmaker.
Biography[ | ]
Interactions[ | ]
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Loot[ | ]