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Guard Captain
GuardCaptain

Chaotic Neutral (Human)

17 Barbarian
Size
Medium
Speed
20 ft.
Initiative
+1
STR
32
DEX
12
CON
20
INT
8
WIS
10
CHA
7

Skills
26 Athletics

1920 experience points

Defense
230 Hit points
AC
30

Flat-footed
28
Touch
17
Fortitude
+18
Will
+10
Reflex
+9

Resistance:
Damage Reduction 6/-

Offense
Melee: Earth Breaker +3
Range: 2 ft.
Attack: +29/+24/+19/+14
Damage: 36-46 Bludgeoning 2d6+34

BASE ATTACK BONUS
+17/+12/+7/+2
COMBAT MANEUVER
+30 Bonus 45 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave
Rage (Ability), Power Attack, Fighting Defensively, Acrobatics (Mobility), Rage (Ability), Lethal Stance, Power Attack
Human, Feat, Skilled, Coup de Grace, Fast Movement, Rage (Ability), Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Toughness, Weapon Focus (Earth Breaker), Rage Power, Uncanny Dodge, Lethal Stance, Danger Sense, Power Attack, Beast Totem, Lesser, Improved Uncanny Dodge, Cleave, Deadly Accuracy, Damage Reduction, Improved Critical (Earth Breaker), Beast Totem, Cleaving Finish, Beast Totem, Greater, Greater Rage, Dodge, Increased Damage Reduction, Iron Will, Indomitable Will, Fearless Rage, Critical Focus, Lethal Accuracy, Tireless Rage, Armor Proficiency (Heavy Armor)

Analyze Skill: Lore (Nature) DC 32

IrovettiGuardCaptain (911e2dbb1604c954186400f88b4fc105)

Guard Captain is an enemy in Pathfinder: Kingmaker.

Description[ | ]

Guards of the city watch are vigilant soldiers, dedicated to keeping the peace and maintaining order. They defend the city walls and gates against external threats, but they also stand ready to break up fights and brawls, disarming or sundering weapons drawn in anger, forcing unruly citizens apart, and tending the wounded.

Notes[ | ]

This is supposedly Villamor, as mentioned by Pitax Warden in the Pitax Royal Palace's canteen.

Locations[ | ]

Loot[ | ]

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