Guard (Fighter 14) (M) (Pitax)
Lawful Evil (Human)
67 experience points
|161 Hit points|
Immune to: None
Vulnerable to: None
|Melee: Masterwork Longspear|
Range: 2 ft.
Damage: 22-35 Piercing
BASE ATTACK BONUS
|+8 Bonus||21 Defense|
Features and Abilities
|Charge, Coup de Grace, Treat Affliction, Cure Light Wounds, Acid Flask, Alchemist's Fire|
Fighting Defensively, Acrobatics (Mobility), Power Attack
Fighter Proficiencies, Toughness, Weapon Focus (Longspear), Bravery, Weapon Specialization (Longspear), Armor Training, Dodge, Improved Initiative, Combat Reflexes, Weapon Training (Spears), Iron Will, Shield Focus
Analyze Skill: Lore (Nature) DC 18, Knowledge (Arcana) DC 18
Guard is an enemy in Pathfinder: Kingmaker.
Description[edit | edit source]
Guards of the city watch are vigilant soldiers, dedicated to keeping the peace and maintaining order. They defend the city walls and gates against external threats, but they also stand ready to break up fights and brawls, disarming or sundering weapons drawn in anger, forcing unruly citizens apart, and tending the wounded.
Notes[edit | edit source]
- This variation is found on Pitax (City) location.