Greater Skeletal Champion
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Neutral Evil (Skeleton )
10 Fighter 2 Undead
Size Medium
Speed 30 ft.
Initiative +5
STR 20
DEX 13
CON 10
INT 9
WIS 10
CHA 12
Skills
7 Perception 1 Stealth
180 experience points
Defense
98 Hit points
AC 25
Flat-footed 23
Touch 14
Fortitude +8
Will +8
Reflex +6
Resistance: Damage Reduction 5/Bludgeoning
Immunities
Mind-Affecting , Fear , Compulsion , Emotion , Poison , Disease , Charmed , Dazed , Stunned , Death , Sleep , ability score damage, drainEnergy: Cold , Negative Effects And Conditions: Nauseated , Fatigued , Sickened
Offense
Melee: Masterwork Longsword Range: 2 ft. Attack: +19/+14/+9 Damage: 15-22 Slashing 1d8+14
BASE ATTACK BONUS +11/+6/+1/-
COMBAT MANEUVER
+18 Bonus
30 Defense
Features and Abilities
Charge , Coup de Grace , Demoralize (Persuasion) , Treat Affliction Fighting Defensively , Acrobatics (Mobility) , Power Attack Improved Initiative , Immunity (Cold) , Damage Reduction 5/bludgeoning, Channel Resistance +4, Feat , Coup de Grace , Undead Creature , Power Attack , Bonus Combat Feat , Fighter Proficiencies , Armor Proficiency (Light Armor) , Armor Proficiency (Medium Armor) , Armor Proficiency (Heavy Armor) , Simple Weapon Proficiency , Martial Weapons Proficiency , Shield Proficiency , Tower Shield Proficiency , Dodge , Weapon Focus (Longsword), Bravery , Combat Reflexes , Armor Training , Toughness , Weapon Specialization (Longsword), Weapon Training , Iron Will , Weapon Training (Heavy Blades) , Shield Focus , Lightning Reflexes , Greater Weapon Focus (Longsword), Weapon Training , Critical Focus , Improved Critical (Longsword)
Analyze Skill: Lore (Religion) DC 23
CR11_SkeletalChampion (622b8701c4f2468479b9f533c2cc24e5) SkeletonSummoned_ch5 (209f78dd464984c40b1eb43fabdab5a0)
Greater Skeletal Champion is a creature in Pathfinder: Kingmaker .
Description [ | ]
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.
Locations [ | ]
Loot [ | ]