Greater Cyclops

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Greater Cyclops
GreaterCyclops.png

Chaotic Evil (Cyclops)

17 Humanoid
7 Fighter
Size
Huge
Speed
40 ft.
Initiative
+1
STR
36
DEX
13
CON
26
INT
10
WIS
14
CHA
8

Skill
+26 Persuasion +22 Perception

1440 experience points

Defense
314 Hit points
AC
31

Flat-footed
30
Touch
9
Fortitude
+25
Will
+9
Reflex
+8

Resistance:

Immune to:

Vulnerable to:

Offense
Greatclub +2
Range: 9 ft.
Attack: +29/+24/+19/+14
Damage: 3d8+39 B

BASE ATTACK BONUS
+19/+14/+9/+4
COMBAT MANEUVER
+34 Bonus 47 Defense

Features and Abilities
Charge, Treat Affliction, Demoralize (Persuasion), Cleave
Staggering Critical, Fighting Defensively, Acrobatics (Mobility), Power Attack
Staggering Critical, Feat, Power Attack, Improved Initiative, Cleave, Great Cleave, Great Fortitude, Critical Focus, Endurance, Diehard, Weapon Focus – Greatclub, Improved Critical – Greatclub, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Blind Fight, Strong Grip, Cornugon Smash, Shatter Defenses, Overhand Chop, Weapon Specialization – Greatclub, Two-handed Weapon Training, Backswing

Analyze Skill: Knowledge (World) DC 31 to 46

Greater Cyclops is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

See Cyclops.

Notes[edit | edit source]

One can be found at Saint Galvan's Gullet.