Gear's Rule

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Gear's Rule
Gears Rule.png
Holding the form of a mechanical scorpion, this object is really a cluster of autonomous nanites – extracts of the soul and abilities of the android Gears, combined with portions of his familiar. When placed on a character's wrist this item merges with the character's flesh, appearing as a faintly glowing tattoo and granting several abilities to its owner.
The nanites inside the item provide the wearer with multiple abilities.
Fermela: Owner gets a +1 bonus to all attack rolls with bombs. This bonus increases to +2 at level 12.
Hope: Owner gets a +2 bonus to Saving Throws against mind-affecting, death, paralysis, disease, stun, and poison effects and resist Fatigue for 8 hours past the usual limit. At level 20 the owner becomes immune to Fatigue and Exhaustion.
Catalyst: Owner's bombs deal additional dice of damage as if they were an Alchemist 2 levels higher; the owner's save DC's are increased by 1.
Focusing Surge: Once a day as a free action, the owner can activate the nanites inside the item for 5 rounds, gaining Fast Healing – 5, as well as immunity to poison, death effects, paralysis, stun, disease, and the effects of Targeted Bomb Admixture extract. At level 16 the duration of Focusing Surge increases to 10 rounds.
2 lbs. 20,000 Coin.png

Gear's Rule is a set of magic bracers in Pathfinder: Kingmaker.

Source[edit | edit source]

Found in a chest in the Technic League Hideout during Octavia and Regongar companion quest Cruel Justice.