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Gargoyle-like Treant
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Chaotic Neutral (Gargoyle)

5 Monstrous Humanoid
Size
Medium
Speed
20 ft.
Initiative
+5
STR
25
DEX
12
CON
24
INT
10
WIS
12
CHA
11

Skills
7 Perception 2 Stealth

180 experience points

Defense
63 Hit points
AC
24

Flat-footed
23
Touch
12
Fortitude
8
Will
7
Reflex
5

Resistance: 5 Regeneration
Remove Regeneration
Energy: Fire
Material: Cold Iron
5 Damage Reduction /Cold Iron

Immunities

Vulnerabilities
Energy: Fire

Offense
Bite
Range: 2 ft.
Attack: +9
Damage: 1d4+2 SPB
Claw
Range: 2 ft.
Attack: +9 / +9
Damage: 1d6+2 SB
Gore
Range: 2 ft.
Attack: +9
Damage: 1d4+2 P

BASE ATTACK BONUS
+5
COMBAT MANEUVER
+9 Bonus 21 Defense

Features and Abilities
Charge, Coup de Grace
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 10/magic, Earth Subtype, Feat, Coup de Grace

Analyze Skill: Lore (Nature) DC 15

Gargoyle-like Treant is a creature in Pathfinder: Kingmaker.

Description

Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving, allowing them to surprise their foes.

Gargoyles tend toward obsessive-compulsive behaviors that are as varied as their kind is plentiful. Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its lair and territory.

Gargoyles tend toward a solitary lifestyle, though they sometimes form fearsome groups called "wings" for protection and sport. In certain conditions, a tribe of gargoyles might even ally with other creatures, but even the most stable alliances with a gargoyle tribe can collapse for the smallest of reasons—gargoyles are nothing if not treacherous, petty, and vindictive.

Gargoyles have been known to dwell in the heart of the largest of cities, crouching amid the decorations of stone cathedrals and buildings where they hide in plain sight. Seemingly carved from a dark gray stone, this sinister crouching humanoid resembles a horned, winged demon.

Loot

Normally none.

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