Gargoyle

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Gargoyle
Gargoyle.png

Chaotic Evil (Gargoyle)

5 Monstrous Humanoid
Size
Medium
Speed
40 ft.
Initiative
+2
STR
15
DEX
14
CON
16
INT
6
WIS
11
CHA
7

Skill
10 Perception 7 Stealth

36 experience points

Defense
43 Hit points
AC
18

Flat-footed
16
Touch
14
Fortitude
4
Will
4
Reflex
6

Resistance: 10 Damage Reduction /magic

Immune to: -

Vulnerable to:

Offense
Bite
Range: 2 ft.
Attack: +9
Damage: 1d4+2 SPB
Claw
Range: 2
Attack: +9 / +9
Damage: 1d6+2 SB
Gore
Range: 2
Attack: +9
Damage: 1d4+2 P

BASE ATTACK BONUS
+5
COMBAT MANEUVER
+9 Bonus 21 Defense

Features and Abilities
Charge, Coup de Grace
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 10/magic, Earth Subtype, Feat, Coup de Grace

Analyze Skill: Lore (Nature) DC 15

Gargoyle is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving, allowing them to surprise their foes.

Gargoyles tend toward obsessive-compulsive behaviors that are as varied as their kind is plentiful. Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its lair and territory.

Gargoyles tend toward a solitary lifestyle, though they sometimes form fearsome groups called "wings" for protection and sport. In certain conditions, a tribe of gargoyles might even ally with other creatures, but even the most stable alliances with a gargoyle tribe can collapse for the smallest of reasons—gargoyles are nothing if not treacherous, petty, and vindictive.

Gargoyles have been known to dwell in the heart of the largest of cities, crouching amid the decorations of stone cathedrals and buildings where they hide in plain sight. Seemingly carved from a dark gray stone, this sinister crouching humanoid resembles a horned, winged demon.

Loot[edit | edit source]

Normally none.

Variations[edit | edit source]