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Flesh of Nightmares
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Neutral Evil

10 Magical Beast
6 Corrupted Creature
Size
Large
Speed
70 ft.
Initiative
+10
STR
24
DEX
22
CON
26
INT
9
WIS
18
CHA
11

Skills
19 Perception
10 Stealth

0 experience points

Defense
232 Hit points
AC
35

Flat-footed
27
Touch
19
Fortitude
+18
Will
+9
Reflex
+18

Resistance:
Damage Reduction 10/Cold Iron
Damage Reduction 10/magic

Immunities
Effects And Conditions: Web

Offense
Melee: Bite
Range: 6 ft.
Attack: +23
Damage: 12-22 Slashing/Piercing/Bludgeoning 2d6+10 plus Bloom Infused Spider's Venom (Matriarch)

BASE ATTACK BONUS
+13/+8/+3/-
COMBAT MANEUVER
+24 Bonus 41 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Trip Defence +8, Poison (Bloom Infused Spider Matriarch), Damage Reduction 10/cold iron and magic, Feat, Coup de Grace, Toughness, Dodge, Lightning Reflexes, Improved Initiative, Weapon Focus (Bite)

Analyze Skill: Lore (Nature) 10

Corrupted_BloomInfusedSpiderMatriarch (ae2806b1e73ed7b4e9e9ae966de4dad6)

Flesh of Nightmares is a creature in Pathfinder: Kingmaker.

Description[ | ]

For many brave adventurers, this is the first monster they ever meet – for quite a lot, it's also their last. These huge, mean and venomous arachnids spin their nets in the shade of forests, caverns and ancient ruins, waiting patiently for someone careless of foolish enough to deliver them their next meal.

Notes[ | ]

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