Flesh of Nightmares

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Flesh of Nightmares
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Neutral Evil

10 Magical Beast
6 Corrupted Creature
Size
Large
Speed
70 ft.
Initiative
+10
STR
24
DEX
22
CON
26
INT
9
WIS
18
CHA
11

Skill
17 Perception 15 Stealth

0 experience points

Defense
232 Hit points
AC
31

Flat-footed
23
Touch
15
Fortitude
18
Will
19
Reflex
18

Resistance: 10 Damage Reduction
Exceptions: Cold Iron
10 Damage Reduction
Exceptions: Magic

Immune to: '''Immunities
Effects And Conditions: Web

Vulnerable to:

Offense
Bite
Range: 6 ft.
Attack: +21
Damage: 2d6+10 S/P/B

BASE ATTACK BONUS
+13 / +8 / +3
COMBAT MANEUVER
+22 Bonus 37 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Trip Defence +8, Poison, Damage Reduction 10/cold iron and magic, Feat, Coup de Grace, Toughness, Dodge, Lightning Reflexes, Improved Initiative, Weapon Focus - Weapon Focus (Bite)

Analyze Skill: Lore (Nature) 10


Flesh of Nightmares is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]