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Crag Linnorm
CragLinnorm

Chaotic Evil

16 Dragon
Size
Gargantuan
Speed
40 ft.
Initiative
+10
STR
38
DEX
22
CON
33
INT
9
WIS
22
CHA
35

Skills
27 Perception
33 Athletics

1440 experience points

Defense
296 Hit points
10 Regeneration

Remove Regenration:
Material: Cold Iron
AC
38

Flat-footed
31
Touch
15
Fortitude
+21
Will
+16
Reflex
+18

Resistance:
Damage Reduction 15/Cold Iron

Immunities
Energy: Fire
Combat Maneuver: Grapple
Effects And Conditions: Prone, Sleep, Paralyzed, Entangled, Difficult terrain, Slowed, Staggered, Immobilized

Offense
Melee: Bite
Range: 12 ft.
Attack: +23
Damage: 26-40 Slashing/Piercing/Bludgeoning 2d8+24 plus Crag Linnorm's Venom
Melee: Claw
Range: 12 ft.
Attack: +23/+23
Damage: 25-32 Slashing/Bludgeoning 1d8+24
Melee: Tail
Range: 12 ft.
Attack: +18/+18
Damage: 14-24 Bludgeoning 2d6+12

BASE ATTACK BONUS
+16/+11/+6/+1
COMBAT MANEUVER
+36 Bonus 53 Defense

Features and Abilities
Charge, Breath Weapon (Crag Linnorm), Coup de Grace, Demoralize (Persuasion), Treat Affliction
Power Attack, Fighting Defensively, Acrobatics (Mobility)
Power Attack, Dodge, Improved Critical (Bite), Improved Initiative, Lightning Reflexes, Blind Fight, Damage Reduction 15/cold iron, Poison (Crag Linnorm), Improved Blind Fight, Greater Blind Fight, Toughness, Immunity (Fire), Immune to Trip, Feat, Coup de Grace, Immunity to Sleep, Immunity to Paralysis

Analyze Skill: Knowledge (Arcana) DC 26

BigKamelandsOutdoor_CragLinnormBoss (b71529e55d080a04690287a31b0a6d47)

Crag Linnorm is a creature in Pathfinder: Kingmaker.

Description[ | ]

Treacherous primeval dragons of the northern regions of the world, linnorms thrive on their hatred for those they deem to be lesser creatures and seek to inflict as much suffering as possible unto their unfortunate victims. Sweeping bones and treasures alike into giant piles of its lair, the typical linnorm has a barbaric nature made all the worse by its insatiable greed and atrocious gluttony. Few creatures are as bold and as cruel as linnorms, and for that most people are thankful.

Linnorms are not true dragons, but they nevertheless possess incredible strength and deadly powers that often rivals authentic dragon brutality. Their massive frames make crushing smaller enemies a simple task, and of those who have felt the sting of a linnorm's venomous bite, few have survived the devastating poison long enough to tell the tale. A linnorm's body is serpentine and lacks wings, yet these dragons fly through the air with supernatural ease, accomplishing the feat as easily as a fish through water.

Beyond the physical might, venom, and devastating breath weapons typical of all linnorms, the beasts all share a potent final defense – the death curse. This powerful plaguing of the mind manifests itself in myriad forms, but always serves as a horrid vengeance against any who manage to slay a linnorm. Some theorize that the curse is a sending from malevolent gods who watch over linnorms and view them as destructionloving pets. Others believe the linnorms' curse is the closest remaining connection they have to the primeval world of the fey, from whence the first of these monsters is said to have come. Whatever the case may be, its curse makes killing linnorm as dangerous as letting it live.

True dragons of higher intellect often hold linnorms in great scorn, viewing the beings as prematurely evolved beasts and refusing to even acknowledge the creatures as related to them. Linnorms have few feelings regarding the matter, battling younger and older dragons alike just as readily as any other creatures who dares to step foot in their territories. Their simplemindedness stifles any ability to assemble mass sieges or even cooperate in small groups, so linnorms almost always function alone, individually hunting over large territories in order to waylay as many travelers as possible. Linnorms only seek a mate once during their long lifetimes, the female producing several clutches of up to eggs as a result. Of these eggs, only one will survive – the first to hatch immediately feasts on its unhatched brethren.

Despite their lust for devastation, linnorms usually live in relatively remote areas, never straying far from the northernmost reaches of the world. As they are universally hated and feared by most other intelligent creatures, their tendency to dwell in more isolated regions help ensure their survival; while linnorms are vicious and unforgiving, their lack of organization make them highly susceptible to raiding parties seeking to eradicate their presence, though such parties would need to be made up of truly impressive individuals. More often than not, a linnorm resides totally undisturbed in the spot it chooses as its own for hundreds of years, stewing in its own malevolence until finally snapping and going on a rampage. Sometimes, villages aren't even aware of a slumbering linnorm's proximity, but usually such settlements have long traditions and local legends revolving around "their linnorm." Since a linnorm can hibernate for centuries, villages composed of shorterlived humanoids might consider these tales as little more than quaint stories, but when the linnorm wakes, the truth becomes impossible to doubt.

Linnorms come in many different varieties, but all share the qualities of being horribly strong and bestial. They feast solely on meat, usually eating goats and other mountain animals when more intelligent creatures such as humanoids don't readily present themselves. Linnorms are prone to gorging and then falling into a deep sleep near their treasure hordes, waking either when they become aware of intruders in their vicinity or to feed once more.

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